kgino1045
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Everything posted by kgino1045
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It's hard and annoying that going to helipad or jet like 1km from player position so i decide to make a teleport system for pilot I try those but didn't work any script and how to do that will be really appreciate
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I would like to make 5 Zeus curator in Blufor, as called the Owner in Gamemaster. I want them to use Zeus. How can i do that?
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I'd liked to restrict my arsenal in multiplay so people only can look and wear the certain uniform at uniform tab. how can i restrict them? and if those clothes are too many (like 100) how can i easly manage and restric them. I.e. i want them look and wear only RHS and VSM mod uniform in arsenal.
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ACE3 - A collaborative merger between AGM, CSE, and ACE
kgino1045 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Seems like it doesn't provide module icon at editor any more. should i place it by editing mission.sqm files? -
I can see that i can move object horizon by press 'X' in Zeus but kinda make this difficult in editor. I want to place object on slopes but whenever i place it, it follow the terrain shape so i can't make the object placement in horizon. Is there any similar function that i describe it which Zeus do? or other editing and scripting tips?
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Move object on editor horizon
kgino1045 replied to kgino1045's topic in ARMA 3 - QUESTIONS & ANSWERS
Sorry for misleading. however i think that snap to terrain toggle could work and help my problem. -
Move object on editor horizon
kgino1045 replied to kgino1045's topic in ARMA 3 - QUESTIONS & ANSWERS
How do i work same at unstable terrain? such as rubble area or bumpy area. each segment make object jumping around and when ever i try to Shift + mouse drag it's not line up with horizon. what i want to say i don't want any rotation on X and Y. -
ARMA 3 Addon Request Thread
kgino1045 replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Placeable 'cave system' object on editor and zeus so we can make secret place at editor and zeus. doesn't have to go under the terrain. make some of cave system at mountain and cover with some big rocks. I can still make it with CUP with huge rocks but the shadow is not working at all. What should work - when you enter the cave the sound echoed - should cover the roof so the light don't messed up - some 'huge' cover variants for cave so it matched to terrain -
How can i restrict 3rd person perspective at only specific position?
kgino1045 posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
As title said i'd like to make player see their looks only around at base so they can see what they are wearing but after went out i want them only using 1st person perspective. is there any script that make this happen? -
How can i restrict 3rd person perspective at only specific position?
kgino1045 replied to kgino1045's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks for the reply. I'll try to do what you advice and if i stuck at some point i'll ask to you again -
How can i restrict 3rd person perspective at only specific position?
kgino1045 replied to kgino1045's topic in ARMA 3 - MISSION EDITING & SCRIPTING
then how do i know which place i can make them restrict or free? -
How can i restrict 3rd person perspective at only specific position?
kgino1045 replied to kgino1045's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I'm totally noob.should i just put this at any random object or should i write another init or sqf like files? -
How to make object Perpendicular at Eden editor?
kgino1045 replied to kgino1045's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Sorry for misleading. I fix the sentence I can make object placement in perpendicular easily by press 'X' I can make object placement in perpendicular easily by press 'X' "in Zeus" I fix the sentence. sorry for the misleading. I can make object placement in perpendicular easily by press 'X' I can make object placement in perpendicular easily by press 'X' "in Zeus -
How to make object Perpendicular at Eden editor?
kgino1045 posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
I can make object placement in perpendicular easily by press 'X' in Zeus. but it seems i can't do that on editor. is there any hot key or tip for make this easy? i'm doing clicking and fix the number at rotation at every object for now. -
as you can see I got this inventory marker on the object. I didn't do anything on the object just place it from Eden editor. which command should I use so I can make it stop showing inventory marker? which command should I put on init?
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nvm found this from this https://forums.bohemia.net/forums/topic/160987-sangin-wip/
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kinda off from arma 3 for long times. can't remember which map include this object. i want that hesco object. where can i find them?
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Game works great, Except I can't save game
kgino1045 replied to zombotrone's topic in MINIDAYZ - BROWSER VERSION
I also can't save it. I'm playing at latest Chrome version in window OS No other application working at the time seems like can save it after count down and before the screen turn in to main menu can hear and see that the game screen it self turn the ingame time to night time and can hear night time ambient sound after save i can see menu and even can see that Continue button is available click the Continue and game just stay black and i can only hearing the sounds of night time ambient, can press esc to hear those menu pop up sounds but that's all. I can't do anything. turning off the browser (the browser ask this could erase the memory) and open the new browser. it will delete all memory so i have to start from all over help need it -
My best gun in MOH WF, this is awesome
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try to pron while don't move while you are in standing stance, and crouch while lean right or left at standing stance. it turn out ugly
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Any chance to update for latest arma3 vanila version?
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Please update the mod to latest vanilla version, some animations turn in to ugly. such as standing to pron while not moving or standing lean and crouching.
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Iraqi-Syrian Conflict
kgino1045 replied to accuracythruvolume's topic in ARMA 3 - ADDONS & MODS: COMPLETE
is there any other none nato sf russian vehicle and cup requirement version? -
That's what i'm talking about, you sir made my day XD do you have any plan making another variants of grip such as with VFG or AFG or this?
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I'm afraid to see watching Tanoa trees that falling like stupid sticks