Jump to content

disco.modder

Member
  • Content Count

    717
  • Joined

  • Last visited

  • Medals

  • Medals

Posts posted by disco.modder


  1. 10 hours ago, wiki said:

    This one is awesome.

    I just bugged a few seconds, I thought it was a real photo and I was just "uh? why put a photo in this thread"?

    Congrats!

     

    I really like nikoaton's loadout of the US soldiers. The mix between vanilla 2035 gear + present-day RHS works out very well. Id love to see more photos!

    • Like 4

  2. Update time! we bring the mod to v0.1.2, still in BETA stage.

     

    latest mirror from workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=934785894 

    armaholic: http://www.armaholic.com/page.php?id=32799

     

    changelog

    Added:
    +Browning Hi Power
    +M4A5

    Removed:
    -N/A

    Fixed:
    ~Changed ammunition tracer colour from yellow to red (were we the enemies all along?)
    ~F88-SAx Series renamed
    ~Adjusted F88-SAx series carry weight to be inline with other Steyr family weapons (isn't a feather anymore)
    ~Applied AMCU onto extra gear
    ~Carl Gustav smoke round particles and effects
    ~Pistol on the TBAS LSW has been adjusted for better fit
    ~Airframe and TBAS distance LOD fixes (no longer pops into view noticeably)
    ~Massif AMCU textures adjusted and updated
    ~The Swarovski Scope (ADI) model update
    ~F89 Fire rate adjusted
    ~F89 Burst fire mode removed
    ~Fixed HK417 Suppressor, will now fit on the rifle ;) 

    • Like 6

  3. update released! mod is now v0.1.1. changelog:


    Added:
    +Uniform Insignia hidden selections (now everyone can enjoy seeing what group they are with again)
    +MG Iron sights now hide when an optic is mounted

    Removed:
    -Rail covers from the Maximi/Para and Minimi

    Fixed:
    ~The Airframe’s RV’s no longer make the helmet glow in the dark
    ~Airframe shadow bug
    ~The TBAS RV’s no longer make the vests glow in the dark
    ~The hit-points for the TBAS vests (they no longer make the wearer a bullet absorber terminator)
    ~The carrying capacity of the TBAS vests (can now carry more than your wallet)
    ~Adjust all weapon deployment pivot points (players will no longer become one with the ground when deploying weapons)
    ~5.56/7.62 round damage for all ADFU weapons has been corrected
    ~Renamed the Swarovski Scope to the ADI scope

     

    dropbox: https://www.dropbox.com/s/hyja95c1gpl9nc8/%40PROJECT_UNCUT.7z?dl=0 

    workshop: same link

    ARMAHOLIC: http://www.armaholic.com/page.php?id=32799  



    enjoy!

    • Like 9

  4. logo.png

    https://projectuncut.org/

     

    WHAT IS PROJECT UNCUT?

    Project Uncut is a continuation of the ADF: Uncut mod. The Australian Defence Force has some of the most unique equipment, camouflage and weponry in the world. The Project Uncut mod for ArmA 3 aims to recreate these unique features, to give you the most fair dinkum experience as possible.

     

    The Australian Defence Force is made up by three Sevices, The Australian Army, The Royal Australian Navy (RAN) and the Royal Australian Air Force (RAAF). The Team at Project Uncut are putting together a mod that will include assets for all three services, including the Bushmaster Protected Mobility Vehicle (PMV), F/A-18F Super Hornet and Landing Helicopter Dock (LHD) Amphibious Assault Ship, just to name a few. The final Aim is to have a majority if not all current generation weaponry, equipment and vehicles, as well as some legacy uniforms, and equipment, for the nostalgic among you.

     

     

    GALLERY

    20170529144005_1.jpg

    20170529140849_1.jpg

    20170529141552_1.jpg

    20170529141256_1.jpg

    20170511164405_1.jpg

     

     

     

    DOWNLOAD (current version v0.1.2, updated 12-July-2017)

    STEAM WORKSHOP: http://steamcommunity.com/sharedfiles/filedetails/?id=934785894

    ARMAHOLIC: http://www.armaholic.com/page.php?id=32799 

    REQUIRES: CBA

    OPTIONAL: ACE3. It is not a requirement but our launchers (M72) wont perform to their full potential without it (one-shot disposable).

     

    The Beta Release (Codename RAR) is intended to release the current camouflage uniform, vests and weaponry used by the Australian Army's Royal Australian Regiment (RAR) Infantry Soldiers.

     

    We encourage people to download and try our units and assets. Feel free to leave comments, suggestions and concerns below in the comments sections. Please report issues to our bugtracker here: https://github.com/discoADFU/Project_Uncut_Issues/issues

     

     

     

     

    UPDATE CHANGELOGS (current version v0.1.2, updated 12-July-2017)

    Spoiler

    v0.1.2, updated 12-July-2017

    Added:
    +Browning Hi Power
    +M4A5

    Removed:
    -N/A

    Fixed:
    ~Changed ammunition tracer colour from yellow to red (were we the enemies all along?)
    ~F88-SAx Series renamed
    ~Adjusted F88-SAx series carry weight to be inline with other Steyr family weapons (isn't a feather anymore)
    ~Applied AMCU onto extra gear
    ~Carl Gustav smoke round particles and effects
    ~Pistol on the TBAS LSW has been adjusted for better fit
    ~Airframe and TBAS distance LOD fixes (no longer pops into view noticeably)
    ~Massif AMCU textures adjusted and updated
    ~The Swarovski Scope (ADI) model update
    ~F89 Fire rate adjusted
    ~F89 Burst fire mode removed
    ~Fixed HK417 Suppressor, will now fit on the rifle ;) 

     

     

     

     

    (version v0.1.1 beta, updated 4-June-2017)

    Added:

    • Uniform Insignia hidden selections (now everyone can enjoy seeing what group they are with again)

    • MG Iron sights now hide when an optic is mounted

    Removed:

    • Rail covers from the Maximi/Para and Minimi

    Fixed:

    • The Airframe’s RV’s no longer make the helmet glow in the dark

    • Airframe shadow bug

    • The TBAS RV’s no longer make the vests glow in the dark

    • The hit-points for the TBAS vests (they no longer make the wearer a bullet absorber terminator)

    • The carrying capacity of the TBAS vests (can now carry more than your wallet)

    • Adjust all weapon deployment pivot points (players will no longer become one with the ground when deploying weapons)

    • 5.56/7.62 round damage for all ADFU weapons has been corrected

    • Renamed the Swarovski Scope to the ADI scope

     

     

     

     

    Credits of the new Uncut Team

    Spoiler

     

    Project Uncut Dev Team

    LJFox - Texture Artist, 3D Modeller

    Tonnie - Texture Artist, 3D Modeller

    Monty - Configs, Texture Artist, 3D Modeller

    Raid - Configs, Texture Artist, 3D Modeller

    aTacticalError - 3D Modeller

    Willithappen/Davis - Configs

    modder/Disco - Configs

    Omega/Sifex - Web developer

     

    CONTRIBUTORS

    A Huge Thank You to the guys behind Military Gear Pack mod for donating infantry gear assets:

    Adacas

    Mery G

    Sabre, Aardvark

    Zeealex

    Roadrunner

    Warden_1

     

    PetraCephas - sharing knowledge and assets from his Armscor mod

     

    Friends of Uncut

    Azza276 - help with infantry ORBAT

    Jarrad96 - feedback & photographer

     

     

    Credits of the original Uncut Team

    Spoiler

     

    A Massive Thank You To The Following

    This mod would not be possible without the hardwork of the following talented individuals/groups:

    Raid - Modelling, Configs and General ADFU Development
    MrNemesis - Admin and Website
    Howells - Modelling, Textures
    L30 - Modelling
    Chain - Modelling, Configs
    TheAussieButcher - Textures, Research, Moral Support
    CatatonicChimp - Git Repository
    BlazenChamber - Sound, Recruitment, Model adjustments
    P1nGa (pastor399) - Configs, Oxygen, Textures, Modelling
    Stabs - Textures
    Tonnie - Models
    Special Thanks:
    C130J Hercules - USAF Team & Lala14
    CH-47F & Blackhawk HUD - geraldbolso1899
    3D Models - Zach Gibson, Jack Nelson (M4)
    FHQ - Alwarren
    R3F Armes - For Inspirations
    Slatts - For Being A Top Guy
    Robalo - For past usage of Joint Rails
    Binkowski - General Q&A
    Bohemia Interactive
    Day0 Community

     

     

    LICENSE

    Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License

     

    CONTACT US ON

    DISCORD

    TWITTER  
    FACEBOOK 

    Steam Workshop

    Private Message me (modder)

     

    • Like 23

  5. To commemorate ANZAC Day the team behind Project Uncut would like to show the community a snapshot of where the project is currently. Bear in mind that things are still heavily WIP but we believe we are on the right track.

     

    I would like to express a huge thank you to Roadrunner, Sabre, Aardvark and Cunico for allowing us to retexture their lovely assets and especially Roadrunner who went the extra mile and provided us custom vests of the SOTG A2 port!

     

    Infantry in AMCU featuring the EF88, Maximi and HK417:

    Spoiler

     

    CD3F7E039A66267D912CE7BD219DE9975D6EE838

    BFB754450B22069C83FA0B61DB37884991F7A013

    B20D9F58257375C5AE64CCFCEEEDAEE3CF6EA365CFA8F7373D82878542CEDE42930168A5CAA20C26

    09CC6C827B7C9A0AB709169CFC58F0F41AB00150

     

     

    Special Forces in AMP. For now we have equipped them with vanilla SPAR16s until our M4A5 is completed.

    Spoiler

     

    BCD2DDCEC29C122C5D6EE07381D9EB27E3AFCDE3


     

     

    Stay tuned for more updates!

     

    Lest-We-Forget-Poppy-Flower-Remembrance-Day.jpg

    • Like 11

  6. I have been contacted by a few people who are willing to contribute and help with the development, so as a result they are now part of the dev team. 

    There is a lot of activity happening behind the scenes to finish up a small preview release soon.

     

    Rest assured that eventually we will have many if not all assets used by both the Australians and New Zealanders since late 90's to now. For example with the Australians we are looking to include DPCU infantry portraying the Timor deployment.

     

    Stay tuned everyone and have a good long weekend!

     

     

    • Like 2

  7. Project_Uncut.png

    WHAT IS PROJECT UNCUT?

    Project Uncut will be an ADF mod aiming to replicate modern weapons, equipment, vehicles and uniforms of the Australian Army, Navy and Air Force. It is a continuation of the ADF: Uncut mod.

    We have received the source files from ADF: Uncut mod which we will fix, improve and enhance also adding additional assets not previously available in the mod. We have also joined forces with Monty's AAM mod.

    Below is a list of what we wish to deliver:

     

     

    WEAPONS

    Browning Hi Power Pistol

    USP Pistol

    F88 Austeyr

    F89 Minimi

    Mk48 Maximi

    MAG58/GPMG

    SR25 DMR

    HK417 DMR

    SR98 Sniper Rifle

    AW50F Sniper Rifle

    M4A5 carbine

    MP5 SMG

    L118/L119 Howitzer

    FGM-148 Javelin
    M72 Law
    Carl Gustaf M3

     

    SOLDIERS/AIRMEN/SEAMEN/SUPPORT CREW/SF in

    DPCU

    DPDU

    DPNU

    AMCU

    AMP

    GPU

     

    VEHICLES

    ASLAV

    M1A5 Abrams

    M113AS3/4

    Landrovers

    LRPV/LRRV

    Bushmaster

    Hawkei

    HMT Extenda (Jackal & Coyote)

    G-Wagon

    Unimog

    Mack Truck

     

    ROTARY

    Bell 206 Kiowa

    S-70 Blackhawk

    UH-1 Huey

    CH-47 Chinook

    Eurocopter Tiger ARH

    MRH-90

    AS-350 Squirrel

    A109

    Sea King

    MH-60R Seahawk

     

    PLANE

    FA-18F

    FA-18A/B

    C-130H and J

    C-17

     

    BOATS/SHIPS

    RHIB

    LCU

    Anzac class Frigate

    Adelaide class Frigate

    Canberra class LHD

     

    We are in close cooperation with Project Kiwiana for the end goal of creating the ultimate ANZAC mod featuring assets from both nations.

     

     

    Progress Update

    update 25/5

    Spoiler

     

    Infantry in AMCU featuring the EF88, Maximi and HK417:

     

     

    CD3F7E039A66267D912CE7BD219DE9975D6EE838

    BFB754450B22069C83FA0B61DB37884991F7A013

    B20D9F58257375C5AE64CCFCEEEDAEE3CF6EA365CFA8F7373D82878542CEDE42930168A5CAA20C26

    09CC6C827B7C9A0AB709169CFC58F0F41AB00150

     

     

     

    Special Forces in AMP. For now we have equipped them with vanilla SPAR16s until our M4A5 is completed.

    BCD2DDCEC29C122C5D6EE07381D9EB27E3AFCDE3

     

    update 7/5

    Spoiler

    C86DE0CC85114E16C529285D46CAC0632B8F47B9
    F9FB5616A5E7A5FBE71E69FDAEDD6A5C59BA8680

    270CF2EEE0B515DB4EA64A8A784D71DC764E1137

    16BAD07D0E1755B6A4DC88296E0DBC3DA8AA3212

    DeqdeBe.jpg

    update 10/5

    Spoiler

     

    38DD89B3B1134A489B1AF64F3CD1058E3C63B488

    06D3FC23B783E936A38E68F073117A5BCB08854A

     

    Credits of the new Uncut Team

    Spoiler

     

    Project Uncut Dev Team

    LJFox - Texture Artist, 3D Modeller

    Tonnie - Texture Artist, 3D Modeller

    Monty - Configs, Texture Artist, 3D Modeller

    Raid - Configs, Texture Artist, 3D Modeller

    aTacticalError - 3D Modeller

    Willithappen/Davis - Configs

    modder/Disco - Configs

    Omega/Sifex - Web developer

     

    CONTRIBUTORS

    A Huge Thank You to the guys behind Military Gear Pack mod for donating infantry gear assets:

    Adacas

    Mery G

    Sabre, Aardvark

    Zeealex

    Roadrunner

    Warden_1

     

    PetraCephas - sharing knowledge and assets from his Armscor mod

     

    Friends of Uncut

    Azza276 - help with infantry ORBAT

    Jarrad96 - feedback & photographer

     

     

    Credits of the original Uncut Team

    Spoiler

     

    A Massive Thank You To The Following

    This mod would not be possible without the hardwork of the following talented individuals/groups:

    Raid - Modelling, Configs and General ADFU Development
    MrNemesis - Admin and Website
    Howells - Modelling, Textures
    L30 - Modelling
    Chain - Modelling, Configs
    TheAussieButcher - Textures, Research, Moral Support
    CatatonicChimp - Git Repository
    BlazenChamber - Sound, Recruitment, Model adjustments
    P1nGa (pastor399) - Configs, Oxygen, Textures, Modelling
    Stabs - Textures
    Tonnie - Models
    Special Thanks:
    C130J Hercules - USAF Team & Lala14
    CH-47F & Blackhawk HUD - geraldbolso1899
    3D Models - Zach Gibson, Jack Nelson (M4)
    FHQ - Alwarren
    R3F Armes - For Inspirations
    Slatts - For Being A Top Guy
    Robalo - For past usage of Joint Rails
    Binkowski - General Q&A
    Bohemia Interactive
    Day0 Community

     

     

     

     

    CONTACT US ON

    Discord

    Private Message modder here

    • Like 23

  8. 55 minutes ago, lumnuon said:

    Yes I did but bracer's buildings would need a complete overhaul. Most of them have shadow lod and small collision issues. Besides that I don't know if bracer is still active in the community. Having said that I know where you are coming from, especially Manhatten is in dire need of more skyscraper variation.

     

     

     

     

     

    personally I can live with those issues if it means having enterable buildings but others who are more fussy with detail may not be so pleased haha.

     

    nevertheless thanks for this map. I appreciate the time and effort thats gone into it.

    • Like 1

  9. Looks like this mod will provide a lot of good times! I can imagine a scenario of an earth defense force/ united nations fighting off aliens on many many maps.

    perhaps you should expand the human UN mods to include more units, weaponry and vehicles? maybe include national patches of all countries? 

×