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disco.modder

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Everything posted by disco.modder

  1. Its about time a C-17 is released. I have seen many images and videos all over the internet and even different versions of the craft (playable, in-game ones) in clans/groups modpacks or on someones youtube channel that it seems like the craft is for private use only. As far as I know, this is the first public release of a C-17. Thanks for that!
  2. UCP? IIRC there were a few on the SAS dudes...
  3. disco.modder

    Nato & csat sf

    And one with them together, anoted. CSAT, exact same order as above.
  4. disco.modder

    Georgian RRF-NATO v 1.0

    I havent tried the mod yet, but Im just stating my mind on why people havent been giving feedback so early after release. Reskin mods are getting old. Yes, its a great way to start with as a first mod, but so far there has been data sources, information and tools released into the wild for modders giving them the ability to make/port their own content instead of just re-modifying the same, limited content A3 has now. Modders are moving onto bigger and better things to implement new stuff that isnt present in A3 - guns, vehicles, aircrafts, even infantry gear like vests and helmets. Do you have any unique content planned that will separate the Georgians from others e.g. guns, vehicles? With this, Im sure you'd get a bigger and better reception from the community, because as you may have noticed, we like new stuff. Please dont take this in the wrong way, Im just simply giving my 2c away and encouraging you that the possibilities with this mod is far greater than what it is now. :)
  5. disco.modder

    [WIP] USAF Air Asset MOD

    This date sir, I will anxiously wait for and mark it on my calendar.
  6. disco.modder

    ADF Uncut

    Had a blast playing around with the latest update. Great work boys and girls! Ive been trying to recreate a late-Afghan war ADF AMP soldier as seen on a few pics around lately. One suggestion I wouldnt mind seeing in the future is a retexture of Kerry's Platecarrier vest to the ADF camo's. Notice that his vests is the only NATO vests that doesnt have a drop pouch for used magazines. Its a bit unrealistic seeing standard infantry going around with drop pouches on their waists. :)
  7. disco.modder

    Merging Altis and Stratis?

    As far as I know, no. None of the files are able to be edited, unless BI releases unbinarised ones like they did with A2.
  8. disco.modder

    Payday Mod

    Very interesting. I wonder if you have a server setup with this so players can give it a go? I for one am keen. :)
  9. disco.modder

    N-B U.S.M.C Project

    IMO, making new guns for this mod is not worth the trouble. First of all its taking away precious development time away from other things that the customers (us) actually want like more helicopters and vehicles. Secondly, RH is still working on his pack and will always be in the future up to the state that it will be similar to the A2 pack which even had MGs and Battle Rifles in it. I saw somewhere a while ago that he might even put them into separate packs e.g. MGs in a MG pack, DMRs in a DMR pack, etc so I reckon its better off keeping to RH's pack for now and see how it fares in the future. If for some reason you guys still dislike it, then by all means start making your own guns. Its your mod after all. Just my 2c. :)
  10. disco.modder

    N-B U.S.M.C Project

    I think there are enough M4 packs/mods around already. Stick to RH's great M4s as it is.
  11. You must be mistaken for INDI's jet. The Buzzard is a form of the Albatross, upgraded to (159?) standards.
  12. disco.modder

    L85A2 Release

    I sense great things coming our way! The RIS variant would certainty be a great addition in the future, and maybe even camo versions of the guns?
  13. disco.modder

    Hidden Identity Pack V.2 *WIP

    Probably a bit too far fetched for what Cunico is doing. Although I did see once a pack of headgear containing some rather funny things including masks on armaholic. look forward to the update Cunico!
  14. This port didnt seem to get any attention. I shall try this at once and have you know how I went.
  15. If you have made your mind up on what you'd like to do, stick with it. The way I see it is that you're changing every now and then that its isn't really clear what you're trying to add/bring into the game, thus people start to lose interest in what you're doing. Think about the objective/s you'd like to achieve, give some thought into how feasible and attainable it is then plan out what you'd like to release first and in the future.
  16. disco.modder

    Hidden Identity Pack V.2 *WIP

    Awesome! Look forward to these being released! :)
  17. My first attempt for a pretty screenshot in A2. US Army patrol prepare to move out
  18. disco.modder

    N-B U.S.M.C Project

    Sitting on the sides would be very tacti-cool. :D
  19. disco.modder

    N-B U.S.M.C Project

    I like that attitude. Its better to serve people what they want than having them asking for more. I personally am not against adding the Knighthawk in, infact I thought the armed variants would be a great addition to the game. Stubby wings with Hellfires 30mm cannon, I found here: http://www.aviationtrivia.info/Seahawk-Helicopter.php Also the CH-46 just has to be added in. I mean its such an iconic craft for the Marines that's legacy's would never be forgotten. And yes, a variant of the Huey with M2 50.cal MGs would be another great addition. :)
  20. disco.modder

    N-B U.S.M.C Project

    Knighthawks = Seahawks, the same thing. They are only operated by the Navy and yes in A2 the helicopters were deployed as attached to the LHD, thus USS Khe Sahn written on its side.
  21. disco.modder

    N-B U.S.M.C Project

    Those Havocs look great, well done boys. Will you guys consider adding other Marine rotary aircraft like the Sea Knights and Super Stallions, because the Marine Corps do not operate Seahawks - they're used by the Navy only.
  22. disco.modder

    Forever alone in Sweden

    Bug report: it seems like the MAG machine-gun on the armed tgb 1111 has bugged out sounds. When the gun is fired, I hear echo's of the shot so it sounds rather weird.
  23. I suggested the same thing a while ago, but it seems like TeTeT will only be working on the Nimitz for now. Indeed, all it needs is a few changes - tower/island moved to starboard rear quarter, 1 less elevator and a hangar bay divided into 2.
  24. disco.modder

    EricJ Release thread

    On the flip side, would you consider slapping some rails on the AK as another variant of the gun to accommodate attachments? Thanks for the update buddy. :)
  25. disco.modder

    Keys - Enhanced Interaction System

    Holy beautiful textures and water... Just curious, what are your PCs specs?
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