Hey there!
I want to make a script that people inside a MEDEVAC won't get hurt by enemy AIs. This should work with the setCaptive command, but I have some problems at the moment.
I found a script for this, but I want to either use it for a certain vehicle names or that it automatically detects MEDEVACs (in ACE).
private ["_ldr","_i","_unit"];
_ldr = _this select 0;
while {count (units group _ldr) >=1} do {
for [{_i=0},{_i<count (units group _ldr)},{_i=_i+1}] do {
_unit = (units group _ldr) select _i;
if (vehicle _unit == _unit) then {
if (captive _unit) then {_unit setcaptive false};
} else {
if (! captive _unit) then {_unit setcaptive true};
};
sleep 0.01;
};
sleep 1;
};
I tried this one, but it doesn't seem to work. In this example I wanted to tell the script that the player should be inside the vehicle which HAS to be named "UH60". I guess I'm not the best in scripting oO
PLEASE DELETE IT, IT'S IN THE WRONG CATEGORY!