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zgmrvn

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Everything posted by zgmrvn

  1. Dropbox : "This account's links are generating too much traffic and have been temporarily disabled!" Well, congrats ^^
  2. Nice work guys.
  3. zgmrvn

    ASR AI 3

    What about an environment based camo efficiency ? Something like : class CfgWeapons { // a uniform class B_U_mcam { class CamoEfficiency { // a set of the main environnements arid = 0; tropic = 0.8; snow = 0; }; }; }; class CfgWorlds { class Altis { class Environment { arid = 0.5; tropic = 0; snow = 0; }; }; class Tanoa { class Environment { arrid = 0; tropic = 1; snow = 0; }; }; }; Maybe too heavy to handle.
  4. 1.2.4 released, lil' fixes and optimisations. Link in the OP.
  5. zgmrvn

    ASR AI 3

    It's not your job, that should be provided througth optional pbo from other mod makers
  6. I ask because in my team we had some mission dependencies troubles (maybe since 3DEN) and the easier was to add DS server side too.
  7. Great news Laxemann. Will DS2 be required server side ?
  8. Oops, sorry... You could create a trigger near your base and check the player loadout every x secondes while he's in the area : getUnitLoadout.
  9. Here is an example of what i made for my team : http://pastebin.com/0YxUcRjJ Create an allowedLoadout.sqf at the root of your mission and paste the code in it. Run the following line in the init field of your ammobox, it automatically adds an action to the ammobox : this execVM "allowedLoadout.sqf"; Since the functions have a global parameter, you may run it server side only : if (isServer) then {this execVM "allowedLoadout.sqf"}; Here is the documentation for the functions used : https://community.bistudio.com/wiki/Arsenal#Add I think you have to list all the items you want to be available, you can't blacklist.
  10. It's defined in configfile >> "CfgWorlds" >> "Altis" >> "Rain" and configfile >> "CfgWorlds" >> "Altis" >> "RainParticles"
  11. This goes in my to-keep-an-eye-on favs. Really impressive.
  12. https://community.bistudio.com/wiki/Arma_3:_Visual_Upgrade
  13. zgmrvn

    ATLAS Mod: LHD Plus

    @texmar, simplier : In 3DEN, open the console with Ctrl + D, paste the following code then press Enter : _lhd = create3DENEntity ["Object", "ATLAS_B_LHD_helper", screenToWorld [0.5, 0.5]]; _pos = (_lhd get3DENAttribute "position") select 0; _pos set [2, 0]; _pos = ASLToATL _pos; _lhd set3DENAttribute ["position", _pos]; EDIT : you need CBA and its extended console to run this script
  14. zgmrvn

    ARP2 Objects Pack

    also hints a "init player" on spawn/respawn
  15. didn't used it for a while but there is the TFAR - Enforce Usage module, you can find Channel Name and Channel Password fields in it. You should be automatically switched when you join the mission.
  16. Never had this problem. Things are getting slow here so for people interested, here is my fork with userconfig fixed so you can pack your own task_force_radio PBO. It uses the CBA Settings framework : https://github.com/zgmrvn/task-force-arma-3-radio
  17. zgmrvn

    Arma3 Videos

    Made by [CORP] Lynx, this machinima reflects the way we see Arma at the CORP.
  18. still looking for Czech, German, Italian, Spanish, Turkish, Russian translations
  19. here is a collaborative translation project for the CBA Settings sentences, feel free to contribute or approve translations ;) https://crowdin.com/project/task-force-arrowhead-radio
  20. Everything was fine, i sent a pull request to NKey. there is some missing translations for the following languages, i am looking for a collaborative translation tool : English Russian Italian Spanish German Turkish Czech Polish
  21. inside the mod archive
  22. i have done a CBA Settings compatibility, i am going to test it with my team tonight then will see with Nkey how to merge it
  23. I have just noticed that it is possible to take the same radio twice (let's say classename "tf_rf7800str_1") when using the Virtual Arsenal. Can i experience troubles if two players has the same radio and what kind of trouble ? back in the years with ACRE, it was causing freq change replication trought network (you were able to change the frequency of another player at the same time as your). (sorry for the double post, thought it was diffrent enought, sorry if it already has been answered, didnt found anything in the first post nor the doc)
  24. A CBA Settings compatibility to replace removed userconfig would be nice.
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