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scorch_052

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Everything posted by scorch_052

  1. scorch_052

    Sham's M16A4 Pack Port

    IIRC, the FHQ M4s have switching leaf sights. May want to ask Alwarren how he managed that.
  2. scorch_052

    Fluid Door/Hatch Opening

    Standing: AinvPercMstpSrasWrflDnon_Putdown_AmovPercMstpSrasWrflDnon (May need to remove underlined part) Crouching: AinvPknlMstpSrasWrflDnon_Putdown_AmovPknlMstpSrasWrflDnon Prone: AinvPpneMstpSrasWrflDnon_Putdown_AmovPpneMstpSrasWrflDnon For reference, these are all under Inventory in the Animation Viewer.
  3. Please yes. I just sell my cards and see it as getting money to play my favorite games.
  4. scorch_052

    M16a4

    Nah, man. Just tape em on there. 2operator4me
  5. I dont know how to solve your playing card issue, but I'd recommend dulling down the brighter colors a bit, especially if you're not sure how to add a layer of dirt, muck, etc.
  6. scorch_052

    Navel Warfare

    http://forums.bistudio.com/showthread.php?159841-Arleigh-Burke-class-destroyer http://forums.bistudio.com/showthread.php?156976-US-Destroyer-Ship-(WIP) also, its naval. navel is your belly button.
  7. scorch_052

    M16a4

    Are you keeping the tacticool M16A1? I like it.
  8. Sweet mother of god. I dont even have words to describe how exciting or awesome this mod looks.
  9. The Medic Backpack automatically comes filled with a medkit and 10 FAKs. So, before you add your stuff to the pack put: clearweaponcargo (unitBackpack this); clearmagazinecargo (unitBackpack this); clearitemcargo (unitBackpack this); (obviously, replace "this" with whatever variable refers to the player)
  10. scorch_052

    ropes

    There's a rope in my inventory items pack but it has no model and cant really be used. Also, this probably should be under Addon Requests, but, I'm not sure.
  11. scorch_052

    M16a4

    You planning on making M16s/M4s with low-profile flip-up sights
  12. scorch_052

    Scorch's Inventory Items

    Not that I know of. Right now I'm doing it through Dialogs, but you might be able to pop open one of the dayz pbos and see how Rocket did the whole right-click thing.
  13. scorch_052

    Scorch's Inventory Items

    Going to show off one of the scripts I've been working on for a while once YT gets done processing. To give you a tease, it's a survival script with hunger, thirst, sickness, and tiredness.
  14. I know that BIS took it out sometime before the beta. I assume their working on some sort of overhaul or something. But, I'd like to make stormy night missions once again. So, does anyone have any idea when rain will return or have any hints as to what is being done to it exactly?
  15. scorch_052

    Scorch's Inventory Items

    Updated to version 0.4 and added several new (delicious) items. RIP Never Forget Nov 21 2012
  16. Yeah I think 64 players is pushing it for most servers. In order to host a 128 player server youd have to have a beast of a server with lighning-fast internet. I'm talking like dedicated server CPUs (Intel Xeon) and 1-2GBps internet.
  17. scorch_052

    TMR Modular Realism

    You planning on doing backblast simulation and applying that fragmentation to grenades and M203s?
  18. scorch_052

    Scorch's Inventory Items

    Alright, I'll try to get them done at some point today.
  19. scorch_052

    Sham's M16A4 Pack Port

    I'm using the new ones and they sound fine and are good quality. They're just a little too loud. I'd recommend setting the volume to be similar to the default MX firing sound.
  20. scorch_052

    Will there be rivers in Arma 3?

    Could have ponds/lakes though. And terrain creators could just make the rivers by creating narrow "islands" between the ocean. Celle 2 is an island that comes to mind when mentioning this.
  21. scorch_052

    Sham's M16A4 Pack Port

    Can you lower the volume of the firing sound a little. My Effects Volume is like 0.3 and it still almost deafens me.
  22. scorch_052

    Work In Progress by Purple

    That full-stock Super 90 is sexy! Cant wait for this.
  23. scorch_052

    SOC WIP Thread

    I'm dying for a Mk16/17 in ArmA 3 with a SpecterDR.
  24. scorch_052

    Scorch's Inventory Items

    Cunico, creator of the Hidden Identity Pack, has offered to create models for the pack. I am discussing the details with him.
  25. Cool! Loving the attention naval combat is getting in arma 3.
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