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unloco

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Everything posted by unloco

  1. Hi, I validated the game files and pressed repair on every mod that I have enabled The validation shows no issues with any file, but when I join the server (King of the hill - RHS Modded), I get kicked after a minute or so Does anybody have an idea about this problem? I don't really want to delete all the file and redownload, it's 40 gigs Any help is appreciated, Cheers
  2. unloco

    Kicked: Wrong signature

    I only connected to a specific server. I will try other servers.
  3. unloco

    Game crashes - Out of memory

    This fixed the issue for me https://www.youtube.com/watch?v=5FWAVe1km_g
  4. Hello, It's been a week that Arma is crashing randomly with an out of memory error! 13:38:02 Starting mission: 13:38:02 Mission file: Infantry_KingOfTheHill_RHS_by_Sa-Matra_for_CODE4 (__CUR_MP) 13:38:02 Mission world: Altis 13:38:02 Mission directory: mpmissions\__CUR_MP.Altis\ 13:38:03 DX11 error : CreateTexture failed : E_OUTOFMEMORY 13:38:03 DX11 error : CreateTexture failed : E_OUTOFMEMORY 13:38:03 DX11 error : CreateTexture failed : E_OUTOFMEMORY 13:38:03 DX11 error : CreateTexture failed : E_OUTOFMEMORY 13:38:03 DX11 error : CreateTexture failed : E_OUTOFMEMORY 13:38:03 DX11 error : CreateTexture failed : E_OUTOFMEMORY 13:38:03 DX11 error : CreateTexture failed : E_OUTOFMEMORY 13:38:03 DX11 error : CreateTexture failed : E_OUTOFMEMORY 13:38:03 DX11 error : CreateTexture failed : E_OUTOFMEMORY 13:38:03 DX11 error : CreateTexture failed : E_OUTOFMEMORY 13:38:03 CreateTexture failed : w = 2048, h = 2048, format = BC3_UNORM, err = E_OUTOFMEMORY. 13:38:03 DX11 error : CreateTexture failed : E_OUTOFMEMORY 13:38:03 Virtual memory total 134217727 MiB (140737488224256 B) 13:38:03 Virtual memory free 134208538 MiB (140727852879872 B) 13:38:03 Physical memory free 10855 MiB (11382509568 B) 13:38:03 Page file free 10745 MiB (11267842048 B) 13:38:03 Process working set 2645 MiB (2774036480 B) 13:38:03 Process page file used 3520 MiB (3691544576 B) 13:38:03 Longest free VM region: 761528320 B 13:38:03 VM busy 1045409792 B (reserved 1374056448 B, committed 3966320640 B, mapped 105988096 B), free 3249426432 B 13:38:03 Small mapped regions: 24, size 106496 B 13:38:03 VID: dedicated: 4213178368, shared 8554403840, system: 0, max: 3898605568, used: 384667648 13:38:03 ErrorMessage: DX11 error : CreateTexture failed : E_OUTOFMEMORY 13:38:03 Application terminated intentionally ErrorMessage: DX11 error : CreateTexture failed : E_OUTOFMEMORY Has anybody experienced this problem? Do you know of a fix/wordaround? Thank you
  5. Hi, How to make arma connect to a server when it's launched? Is it possible to make that using some command line parameters? Using the launcher, I filled the server IP and PORT under Client > Server Address but I don't know how to make arma launch when the launcher loads or how to skip the launcher altogether Cheers
  6. Hello, Please make copying IPs possible from the launcher Something like: http://prntscr.com/jslbhr I need it to direct connect so I don't have to restart my game Cheers
  7. Hello, I got an idea of MP mission and went ahead to script it but it's far from refined or finished The idea is to add an action to a device and then the two competing team will try to raise the device progress bar to 60 (or -60 in case of OPFOR) It takes 60 seconds to raise the time 60 so the team will have to cover the player who is "arming the device" because the progress will halt once the player is killed or more than 4 meters away from the target device I think of it as a fun close quarter combat mission, Here's the download link if anybody likes the idea and is interested in developing it furthermore http://www.mediafire.com/file/7lnq8dg07q7y647/ArmDevice.Altis.zip Cheers
  8. Very helpful, thank you This did the trick for me, no more life servers :)
  9. Hello, What I mean is, how can I filter out certain missions For example, I want to filter out life missions such as "Altis life" Is there something like mission:!life? Any hint is appreciated, thank you
  10. Hello, I play on a server where battleeye message can easily flood the chat system because there are some reserved slots.. Everytime a player gets kicked, it shows this 4 lines worth of very useful information about a player getting kicked because he isn't VIP Sometimes, you put some effort into writing a whole sentence but it zips through in a millisecond (same when you're trying to read..), it's very annoying Can I disable these messages client side? If not, should I just report this to Bohemia? Thank you
  11. Hello, I've seen that when you hover on a map marker, it shows you the player name It would be awesome to see a timestamp also, something like "unloco - 13:37" which would give you an idea about how actual the marker is Anyway, it there a URL which submits feedback directly to Arma 3 staff? Thank you
  12. unloco

    Low CPU utilization & Low FPS

    I attached my RPTs for today (3 attempts to play: 2 -> malloc system, 1-> malloc tbb4malloc_bi) http://www.mediafire.com/download/943ch3hahpnhrg9/rpt.zip Major fps drop, no crashes
  13. Hello, I'm using this code to spawn to mraps with turrets but it spawns randomly one mrap with turrent and one transport truck for example [["markerx"],[8,1],[8,1],[2,0],[1],[0],[0,0],[0,1,1200,EAST,FALSE,FALSE]] call EOS_Spawn; How to force it to spawn only attack vehicles? Thank you
  14. Thank you for the hint Much appreciated
  15. unloco

    MOD dev cycle

    Thank you, very helpful :)
  16. Hello, I'm developing my first mod and i'm having some difficulties Each time I make a modification, I have to close the game, make the pbo and start the game again Surely, there's a better way to do it to allow for faster dev/testing Can you give me any direction to make the process easier and faster Any help is appreciated, thank you
  17. unloco

    MOD dev cycle

    I'm trying to modify on the NVGoggles. It's scripting only
  18. Hello, Is there a command I could use to disable the breathing effect while aiming? ".. enableFatigue false", doesn't seem to do the trick, is there another command that's useful here? Edit: player setCustomAimCoef 0; is the one to use here Thank you
  19. Hello, I was trying the UAV and couldn't find an option to set the altitude to 1000m The options jump from 500m to 2000m The problem with 500 is that you get shot down almost immediately and for 2000m the visibility is not even present (although I've set overall visibiltiy to a maximum 12000!) Do you have a solution for this issue? Thank you
  20. Hello, I need to make an addon that will simply execute a script on every loaded SP mission I couldn't execute my script on downloaded missions so I thought I make an addon for this Is there a sample addon that I can follow and introduce my script Please help Edit: I found this sample, it's very helpful Thank you
  21. Thank you for your reply, I need more visibility of the enemies, i'm running the game at medium quality and playing just for fun. sometimes it's impossible for me to locate the enemy! Thank you very much, this is exactly what I was looking for :)
  22. Hello, I need the red square to always display on enemies, is there an option I should check or a script to apply? Thank you
  23. Hello I'm writing my first script and got a confusing syntax error which is breaking my "while" .. I'm using -showScriptErrors parameter and the error is '|#|};' Error Missing ( Here's my code so far in the main script: uav addEventHandler ["fired",{_this exec "fired.sqf"}]; and then in "fired.sqf" _uav = _this select 0; _missile = _this select 6; while{ alive _missile } do { _tPos = screenToWorld [0.5,0.5]; _pPos = getPosATL _missile; _vector_dir = [_tPos,_pPos] call BIS_fnc_vectorDiff; _vDir = _vector_dir call BIS_fnc_unitVector; _vUp = vectorUp _missile; _missile setVectorDirAndUp [_vector_dir,_vUp]; _missile setVelocity _vector_dir; }; I'm pretty sur i'm using the right syntax for "while" but the error is always there !! I must be missing something right ? Any help is appreciated :-) Thank you ---------- Post added at 08:13 ---------- Previous post was at 06:48 ---------- What i was missing is that "exec" evaluates the script as sqs syntax which isn't the case, .. hence the error. I used execVM and it worked fine.
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