mac7
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Posts posted by mac7
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can u plz explain more
mean what units to add and at which should i add codes in ?
and what if i add empty arty and add asoldier in it as gunner (this moveingunner)
should i put script code in the soldier or the empty m119(or so ) ?
and when i use scripts and try to use it in game it tells me that script not found
this is what i did
added the frist code u gave me in a txt file named arty.sqf in mission folder in destination
my documents/arma 2 other files / username / mission / mission folder
and put the other script code in init of m119
added a market named center
so whats wrong and why script is missed ?
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HI ALL
i wanna make a mission like the omaha beach
me and namy soldiers attacking in boats and movinG TO THE BEACH under fire
and artillery hitting us too
so need help specially with making artillery part
also what if i want to make m119 empty and put a soldier in it (as m119 got modern equipped soldier) ?
think it would be differenti
know iam goona use this moveingunner
but sync and other things how will be connected
also would be nice to add music
waiting for help
thanks
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when i drive a car it moves back (and to the right ) without pressing anything
that happens when i play arma 2 - oa - free
but doesnt happen when i play another game like gta sa
so
whats wrong !?
need make a mission like omaha beach
in ARMA 2 & OA : MISSIONS - Editing & Scripting
Posted
i use windows 7
play arma 2 oa with ace
---------- Post added at 14:44 ---------- Previous post was at 14:43 ----------
what is the init.sqf and how to create it ?