

Baconeo
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Everything posted by Baconeo
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Are you planning on including the LRR in the weapons pack?
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Excited for this release! Is there any ETA at all on it?
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The peaches, what do they mean? 3CP confirmed?
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The Eridanus Insurrection - An Arma 3 Total Modication
Baconeo replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Will you be rereleasing this under your own mod or just pulling it to be never used again? -
I was thinking about the sight clipping with vests (which I attempted to fix however moving the position of the sight on the rail did not fix it), the UGL variant having the ladder stuck up constantly and a few minor details in regards to the Elcan from the images posted by others in the thread. It seems however 3CB may have this all under hand haha.
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Kunduz, Afghanistan [10km] v1.20
Baconeo replied to james2464's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Would it be possible to get a starting base? I.E Afghan style with Hesco's etc. -
Will you be publishing a polishing update soon Kiory or are you working on other projects atm?
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Would it be possible to add your other helicopters into this pack?
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Kunduz, Afghanistan [10km] v1.20
Baconeo replied to james2464's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I hope its not an April fools joke, it looked amazing from the pictures. -
ACE3 - A collaborative merger between AGM, CSE, and ACE
Baconeo replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Very exciting stuff, us over at the 6th Airborne are definitely looking forward to using this! -
How is the next update coming a long? Looking forward to a proper Javelin to use! Great work on the disposable AT4.
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If you do it please let me know, I have been attempting it but my skills lie within code not Oxygen ;P
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I think primarily for my unit it would be fixing the sight when in use with STKR's vests, does yours work fine with them?
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The Eridanus Insurrection - An Arma 3 Total Modication
Baconeo replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
My unit is hosting ALiVE insurgency with Insurrectionists as the insurgents. We have a working drop pod script that is similar to the click on the map HALO scripts, the only mods we ask for are @A3MP; @AGM; @ALiVE; @CBA_A3; @task_force_radio; @TEI. Feel free to hop on the IP is srv.6th-ab.co.uk:2392. -
The Eridanus Insurrection - An Arma 3 Total Modication
Baconeo replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Are you guys going to be adding in the SAW? http://halo.wikia.com/wiki/M739_Light_Machine_Gun it says here it was used in the insurrection. -
That's great, thanks!
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A significant problem I have noticed is that when using your Elcan with STKR's vests and backpacks there is significant clipping which does not happen with any other 3D scopes. I have taken some images and placed them below (it only happens in crouched/prone). Crouched: http://i.imgur.com/RlbntcC.jpg (314 kB) http://i.imgur.com/Bmchfc0.jpg Prone: http://i.imgur.com/W7Ruewb.jpg (329 kB) http://i.imgur.com/vK60DAZ.jpg
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Awesome work mate! Any plans to make the interior walkable?
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Have you thought of making a cargo variant? Would be useful for dropping in vehicles etc.
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Speaking of the L119A1, is that something you reckon you would consider doing Kiory?
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Has anyone still got scarecrows updated version? Would really appreciate it, cheers!
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What did he decide on? :P
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Has anyone figured out the Zeus thing yet? I have had a look through the config comparing both the Chinook one and the main heli one but cannot see anything out of place.
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Yeah like that without the rocket pods would be great, 4 prop or 6 prop are fine not too bothered in that regard. In terms of textures a guy in the unit I am in made 3 different versions (Grey, Green, and Desert) but I will need to check that he is happy for them to be used as they are not mine to give away. Awesome work though!