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Everything posted by natanbrody
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ACE 2 Problem fnc_RuckInventoryWeight.sqf????
natanbrody posted a topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hey guys I am getting this error when I am trying to add things to my backpack. I am using the LoBo IDF package is that the problem? I see all the gear in my backpack but i just can't get rid of the error message... :/ link to the pic if the above image doesn't work: http://www.mediafire.com/view/myfiles/#di69s579tkd7up6 -
ArmA 2 Building Modelling Help
natanbrody replied to natanbrody's topic in ARMA 2 & OA : MODELLING - (O2)
class CfgPatches { class Crate { units[] = {Crate}; weapons[] = {}; requiredVersion = 1.0; }; }; class CfgVehicles { class All {}; class Static: All {}; class Building: Static {}; class NonStrategic: Building {}; class TargetTraining: NonStrategic {}; class TargetGrenade: TargetTraining {}; class Crate: TargetGrenade { model="\Lesson1\container"; armor=20000; scope=2; displayName="My lovely crate"; } } I need to know what all of these words mean :D And was a perfect website for me thanks man!! -
ArmA 2 Building Modelling Help
natanbrody replied to natanbrody's topic in ARMA 2 & OA : MODELLING - (O2)
Thanks but I am looking for a beginners guide kind of thing -
Help with my first Sound Mod :D
natanbrody replied to natanbrody's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Oh yes please man and could you also tell me what each part is.. -
Help with my first Sound Mod :D
natanbrody posted a topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Hey guys I need some help with my first ever Sound Mod. I have 2 sounds that are exported to .wss sound format one that is the gun firing sound and the other one the reload sound. Now I need to know how do i make the config files??? thanks in advance guys :D -
PvP Animation replacement/enhancement pack
natanbrody replied to smookie's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I have an issue... I have installed the mod but when i try to anter the game the game take about 10 minutes to get to the main screen. When at the main screen i get an error about a Skeleton!?!? And then when I go into a game I am unable to shoot, unable to move ect. any help??? -
The Lost Brothers Mod Official Release thread for ArmA2/OA
natanbrody replied to miles teg's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
תעזוב מצתי ×ת הבעיה it was because I had selected the ACE animated scopes everything is ok now. :DDD Also On the next Update could you add the Huge backpacks the IDF carries like this one : http://cdn.timesofisrael.com/uploads/2012/05/F090113FF13.jpg -
The Lost Brothers Mod Official Release thread for ArmA2/OA
natanbrody replied to miles teg's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hey Miles I have an issue with some scopes in the mod. I get multiple scopes showing up here is a picture: https://www.dropbox.com/s/10uthfj6svj7w9i/arma2oa%202013-11-14%2015-33-58-42.jpg any way to fix it? -
The Lost Brothers IDF Mod Multiple Scope Problem
natanbrody posted a topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Here is my problem I am using ACE 2 but when I look down the ACOG sights of the M4 Or Tavor or Snipers I see multiple scopes I have left a picture below. How Can I fix this???? Here is the Image of the ACOG scope: https://www.dropbox.com/s/10uthfj6svj7w9i/arma2oa%202013-11-14%2015-33-58-42.jpg?m -
ArmA 2 OA Editor Scripting - Help - Weapons Meet
natanbrody posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey Guys. I was wondering if it was possible to make this scene in ArmA 2's Editor... It's is a Sniping mission, 2 snipers have heard about the wearabouts of a weapons meet and have set up to take out the leading commander... At the weapons meet location there is already a Russian Mafia unit waiting for the arrival of the commander. The Commander pulls up in a convoy of a couple of cars, They ALL get out to protect the commander, the commander walks over to a table where the weapons are laid out nice and neatly ( here is where the script I need comes in ) the snipers open fire on the commander Weather they miss or hit I want the russian mafia to think that the commander had snipers set up to take them out, The russian mafia instantly turn hostile and kill all of the commanders bodayguards (And the commander if he's not dead) and then I want them to sprint to the empty cars that the commander arrived in and drive away Thanks in advance guys -
ArmA 2 OA Editor - Help - Empty Planes And Vehicles Not Spawning?!
natanbrody replied to natanbrody's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Did you get an error at the beginning saying that you were missing 2 files "fgs_rsp6", "fgs_rsp6_2" Because I downloaded all of the files and I am missing these 2 files. If you have them could you send me them -
ArmA 2 OA Editor - Help - Empty Planes And Vehicles Not Spawning?!
natanbrody posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey guys I am trying to place some planes and vehicles inside a hangar but the planes and vehicles are not spawning if I use the "Empty" section in the add unit it only spawns them if I use a gamelogic. I found this script : _vehicle = createVehicle ["IAF_F16_CAP", getPos player, [], 20, "CAN_COLLIDE"]; It works great but It spawns the plane next to the player not in the position I wanted it and also I am unable to rotate the plane so that it sits in side the hangar in a certain way... could anybody help me figure out whats wrong?? Thanks in advance Natan Brody -
ArmA 2 OA Editor - Help - Empty Planes And Vehicles Not Spawning?!
natanbrody replied to natanbrody's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Ok I donwloaded all of the files and then I opened the template and copied and pasted the whole template to another map, Tried to put down some empty planes and they are not showing up -
ArmA 2 OA Editor - Help - Empty Planes And Vehicles Not Spawning?!
natanbrody replied to natanbrody's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
It appears to be a problem with the template unfortunately... The vehicles are spawning on other maps without the template so... I would really like to use the Template so Is there any other way to spawn a plane using a script or something And I have copy and pasted all of the objects to another island -
ArmA 2 OA Editor - Help - Empty Planes And Vehicles Not Spawning?!
natanbrody replied to natanbrody's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
It is because of the template I'm using so the only way it will work is with a script that someone could make for me because I suck at scripting -
ArmA 2 OA Editor - Help - Empty Planes And Vehicles Not Spawning?!
natanbrody replied to natanbrody's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I have placed some vehicles in the centre of the map to see if they would spawn but they did not spawn, Could someone possibly write me a script that I can put into a gamelogic that would spawn a plane at the gamelogics location and let's me rotate the planeto whatever direction I want it -
ArmA 2 OA Editor - Help - Empty Planes And Vehicles Not Spawning?!
natanbrody replied to natanbrody's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
none of the vehicles and planes are appearing, but they appear when I use the code in the gamelogic, I just don't know how I can rotate them. And I am using this template I downloaded from armaholic:http://www.armaholic.com/page.php?id=13430 and I have placed the Airbase on the edge of the map where there is no grass or buildings so could that be the problem -
ArmA 2 OA Editor - Help - Empty Planes And Vehicles Not Spawning?!
natanbrody replied to natanbrody's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Yes I know I have tried adding the "EMPTY" object but they don't show up in game I can see them in the editor screen but when I go in game They are not there -
ArmA 2 OA Editor - Help - Empty Planes And Vehicles Not Spawning?!
natanbrody replied to natanbrody's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Unfortunately it has not worked... the plane is still nowhere to be seen. Here is the script I used : _vehicle = createVehicle ["IAF_F16_CAP", getMarkerPos "m1", [], 0, "NONE"]; And I wrote this in the init of a gamelogic -
ArmA 3 Beta Editor - Help - How To Make An Alarm That Is In A Certain Position
natanbrody posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
I am trying to make a alarm that is in a certain position so that it will fade out when you move away from it. There is a very simple expression in the Editor for it I just forgot what it was (it was something like setPos?..?) -
ArmA 2 OA Editor - Simple Infantry Ambush On Armour
natanbrody posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey guys!! I am sure this has been asked many times in the forum but the techniques I have used have not worked... I am trying to get a group of insurgents to fire upon an APC with AK's and Machine guns... I Do not want them destroying the APC just spraying it so that the players inside the APC will react and jump out of the APC countering the ambush. Also I would hope for the APC to stop moving when it comes under fire.... Any help would be greatly appreciated!! :D Thanks in advance Natan Brody -
ArmA 2 OA Editor - Simple Infantry Ambush On Armour
natanbrody replied to natanbrody's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Also Could you tell me how to set the fuel tank as destroyed ---------- Post added at 18:00 ---------- Previous post was at 17:26 ---------- Also Could you tell me how to set the fuel tank as destroyed -
ArmA 2 OA Editor - Simple Infantry Ambush On Armour
natanbrody replied to natanbrody's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Ok thanks man !!! ---------- Post added at 11:09 ---------- Previous post was at 10:08 ---------- I also tried a different way I attatched a invisible target to the APC and the AI shoots them giving the effect I wanted but now I have another issue when I am making the ambush I use two waypoints a hold one and a move triggered by a trigger but when the trigger goes off the AI are not firing they are staying in the hold fire and stealth mode any ideas??? -
ArmA 2 OA Editor - Custom Formations - Help
natanbrody posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey Guys Is there any way to create a custom formation that the soldiers stand in and move in? -
ArmA 2 OA Editor - Simple Infantry Ambush On Armour
natanbrody replied to natanbrody's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I still need an answer guys!! :DD