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tinter

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Everything posted by tinter

  1. I do think the way it was done in the dlc was to place the pond object over the entire map though, rather than raise the sea level.
  2. Hey Toadie, I know this is highly opinionated and thus it's likely to get a big fat no, but I personally can't stand the shooting sounds for most of the FALs. It sounds so weird to me and I have trouble getting over it, I don't suppose you have any plans of changing it?
  3. tinter

    Authentic Gameplay Modification

    Sounds like it's a problem with locality, JIP players can sometimes cause scripts to run once again, for example something like a loadout script.
  4. tinter

    Authentic Gameplay Modification

    Problem is that I'd prefer if weapon switching had priority.
  5. tinter

    Authentic Gameplay Modification

    Is there a way to go back to the command menu of the old version? Where you could switch weapons with the numbers and just hold shift to use the commands?
  6. tinter

    Bornholm, Denmark [Terrain]

    I believe that the yellow outline is actually supposed to be a centerline.
  7. As I said, there has been crashes when not using RHS.
  8. Our server doesn't run with the Swedish Forces Pack and still crashes, so it cannot be the sole cause.
  9. Ok so I managed to make a mission that crashes. It's just one blufor rifleman as the player and then an amount of RHS units, I don't know how many but here's a pic from the editor http://i.imgur.com/GT5MzDg.png . Playing this mission on a dedicated server will cause it to crash after around 5 minutes. Replacing all the RHS units with vanilla CSAT, will not crash within 5 minutes, if at all. RHS is unlikely to be the issue. Even if not tested thoroughly other mission not using RHS has crashed the server before. Another .rpt from a crash shows this error.
  10. Maps other than Sahrani and Takistan work fine. I know atleast Altis and Zargabad works fine.
  11. It seems I was wrong in relation to Sahrani crashing. RDS static weapons is not the cause, it's just a catalyst that makes crashes happen more frequently when those objects are in the mission. ---------- Post added at 19:23 ---------- Previous post was at 17:30 ---------- Speaking of crashes on Sahrani, I have an .rpt from a server crashing. http://pastebin.com/Jg7uct8X
  12. tinter

    East Static Weapons Pack

    It seems I was wrong in relation to Sahrani crashing. RDS static weapons is not the cause, it's just a catalyst that makes crashes happen more frequently when those objects are in the mission.
  13. tinter

    East Static Weapons Pack

    The static weapons pack has a conflict between it and AiATP. When play Sahrani or Takistan, it'll cause dedicated servers to crash, but clients won't.
  14. Which I just said I do not have access to. ---------- Post added at 20:58 ---------- Previous post was at 20:58 ---------- In any case, the crashes seems to be a conflict between RDS static weapons and AiATP.
  15. I do not have access to the RPT. It's only the server crashing, so my .rpt file would be useless.
  16. That doesn't really help though. All I know is that it affects the three Sahrani maps and Takistan. Removing Trixie's rifles didn't solve anything.
  17. It doesn't seem to be a universal error, it could very well be related to our setup. We're just not sure what about our setup that would cause this to happen. Atleast, it doesn't seem to happen when playing missions that have no ai. ---------- Post added at 18:27 ---------- Previous post was at 17:08 ---------- When playing a mission in a role that gives me the M40A3 from Trixie's rifle pack, I crash instantly. Playing a role without the weapon delays the crash for about 7 minutes.
  18. If anyone gets any crashes on Sahrani on a dedicated server, do send me a PM as I'd love to figure out more about this issue.
  19. Are there any plans to change the throttle step when using keyboard? It seems to work logarithmically at the moment, instead of linearly. This means that it's very hard to get a feel for your throttle without looking at it.
  20. I think it has to do with the rotor or engine. Can't exactly remember why but I just seem to remember some connection.
  21. I realize I might've put it in too simple a way and it's more advanced than just "taking out the explosions", but I assume from your response that BIS is also not satisfied with this behaviour and are looking to change it then?
  22. In my opinion, all the explosions in arma are mainly really silly. Things in real life don't explode as often as in Arma. If you want realism, take out the explosions from helicopter except if you're crashing into the ground, and increase crew damage to still make it lethal. From a gameplay perspective it'd be nice if they just took out the explosions, since auto-rotations are too hard when you end up exploding if you fall on the side. ---------- Post added at 08:20 ---------- Previous post was at 08:17 ---------- Also am I the only one completely unable to auto-rotate in the blackfoot? As my engine cuts out, my nose starts dropping as I go straight into the ground, or I level out and get a descent rate of -30 which doesn't slow down with increasing collective.
  23. tinter

    Action Button Mod

    If possible it would be great!
  24. Is it possible to add LR radios to civilian vehicles? I have a mission that kind of depends on it. Having to resort to giving units backpacks could break the balance and would feel very unfitting.
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