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AveryTheKitty

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Everything posted by AveryTheKitty

  1. AveryTheKitty

    General Discussion (dev branch)

    The eyes for the Persian heads (\A3\Characters_F\Heads\M_Persian_01.p3d) still cannot be retextured - I'm guessing someone forgot to include them in the 'personality' selection.
  2. AveryTheKitty

    Arma 3 Aegis

    Aegis beta updated, and new Arma 3 Opposing Forces addon released
  3. AveryTheKitty

    Arma 3 Aegis

    The plan is to eventually give them vans and off-roads, yes.
  4. AveryTheKitty

    Arma 3 Aegis

    Hiya! Please check out the development version of Aegis. The beta version is VERY outdated.
  5. AveryTheKitty

    Arma 3 Aegis

    Hey y'all. Progress has been slow but we're steadily creeping towards the next release. I'd recommend checking the A3 HUB or Arma 3 Aegis Discord to get a look at what's new, I'm lazy and there's lots of stuff to cover. Regardless, the plan is to polish the new weapons up and fix the F-35F's PhysX, improve compatibility, and release. 🙂
  6. AveryTheKitty

    General Discussion (dev branch)

    The Syndikat camo uniform (I_C_Soldier_Camo_F.p3d) has pocket flaps from the pants clipping through the jacket. There are 4 specifically clipping. Which looks especially bad on retextures: Can this please be fixed? 🙂
  7. AveryTheKitty

    General Discussion (dev branch)

    Can we get Contact's 'BIN_fnc_attachChemlight' function in the platform version? Also, can some of the new ambient AI animations added last week be added into either a new module or 'BIS_fnc_ambientAnim' and 'BIS_fnc_ambientAnimCombat'?
  8. AveryTheKitty

    Contact Expansion Asset Feedback

    You're thinking the Kahilia or whatever. 😉
  9. AveryTheKitty

    Arma 3 Aegis

    Last update. It's no longer in Aegis as of the next update. It was added since an M4A1 was cut from Arma 3 Apex but I felt it was kind of pointless since we have the SPAR. That, and I don't have a good M320 GLM model for it. No faction was planned to use it either.
  10. Addons: Arma 3 Aegis (development - internal version), ReColor, POLPOX's Artwork Supporter, nikoaton's Animations Pack, Enhanced Video Settings
  11. AveryTheKitty

    General Discussion (dev branch)

    Can the British voices be added to the different Male classes in cfgVoiceTypes?
  12. AveryTheKitty

    "Old Man" campaign still a thing?

    It's a single premium scenario for Apex owners.
  13. AveryTheKitty

    Arma 3 Aegis

    I want to model a cover at some point, but I'm still learning how to model. I might do desert camo, no promises.
  14. AveryTheKitty

    Arma 3 Aegis

    Heya! Thanks! Are you using RHS by chance? That could be causing the issue - I'd have to look into it. Right now, I'm working on the Russians and prepping the next update.
  15. AveryTheKitty

    General Discussion (dev branch)

    A few issues have popped up in the last update: Ghosthawk's copilot stick is inverted, it should look like how the pilot's stick appears below: RVMAT is broken for the NATO GL vest. I also hope the shadows are FINALLY fixed?
  16. A few small issues: Blanks break windows: If you skip talking to The Don and talk to Lane, this happens. The conversation won't play after speaking to The Don. I guess it's fair to say that the LDF operate Gryphons and Russia uses Shikras. Would be awesome if we could get proper skins for each of these!
  17. AveryTheKitty

    Contact Expansion Asset Feedback

    it's not even out yet 'till like half an hour, chill https://store.steampowered.com/app/1021790/Arma_3_Contact/
  18. AveryTheKitty

    General Discussion (dev branch)

    Can we get an extra hiddenSelection for the MQ-12 Falcon so we can recolor the decals? @reyhard
  19. AveryTheKitty

    General Discussion (dev branch)

    You can still click on the map and tell your driver where to go.
  20. AveryTheKitty

    General Discussion (dev branch)

    It means that Spetsnaz will use CSAT vehicles (probably the Green Hex ones), since the Spetsnaz faction doesn't have any of their own. 😞
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