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M. Glade

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Everything posted by M. Glade

  1. M. Glade

    Texturing Van Laws of War

    You can check under a3/orange to see if they are encrypted or not.
  2. Malden Civil War 2015 US DSS Agent's race the clock on evacuating 2 embassy staff due to the brutal conflicts. DSS botched their attempt at driving through a detour, which unsuspectingly turned out to be enter into a lower-level Maldenian rebel encampment. With the airport just 5 minutes from their location, they lose 2 officers one without even hope of medevac who lost his life in the rear of a civilian van. RHS all, VSM, MGP, Russian Special Forces I think, rismarcks and direones, also JSOC uniforms. if someone wants to continue this sub-sub-sub-story feel free :)
  3. M. Glade

    Texturing Van Laws of War

    Oh man. You should have waited! Really not worth the time, BIS usually makes them pbo's again couple months/weeks from release. Opening these files isn't particularly prohibited if you just use them to retex the van.
  4. wtf cmon BIS, really? REALLY? this maj gavras is no joke!
  5. here (tfw u know ur failing cool dance move but still do it)
  6. M. Glade

    List of all hidden texture inits

    Here are some other things from Apex. (dirty MTP top with Gendarme bottom) Expansion\Addons\characters_f_exp\Gendarmerie\Data\U_B_GEN_Soldier_F_02_co.paa (tan AAF outfit, found in the same Apex PBO under Syndikat for some reason) Expansion\Addons\characters_f_exp\Syndikat\Data\U_I_C_Soldier_Para_4_F_2_co.paa
  7. Sedans, right now we have this hatchback from 2012 and an SUV. I love the new integrations of civilian clothes with Tanoa, but we need 1-2 new multiuse vehicles.
  8. damn that took time, you guys must be over your head with these recreations. bring harper back mil mod, rhs, vsm, direone
  9. U.S.A.F Strategic Airlift & U.S. Army Soldiers unloads a new prototype vehicle for the ANA. Kandahar Airfield 2013. Direone, RHS
  10. what the fuck lol Refugee Deportation Heli Insertion
  11. Sabres Air Oh wait something looks odd in this photo
  12. Hi all, I'm looking for the class for the bridges on Tanoa, im making Burj Al Arab and I really need the classname for it so I can place it. I cant find it anywhere either. Thanks!
  13. M. Glade

    Tanoa Bridge CFG

    Stop making fools look like fools :(
  14. M. Glade

    Tanoa Bridge CFG

    Hmm odd, can you post here what you used if you still have it? thx
  15. M. Glade

    Tanoa Bridge CFG

    Even if it was connected using whole lengths I'd just need the name of the bridge part, unless it would be connecting as 1 whole thing it'd have to be a different model.
  16. M. Glade

    Tanoa Bridge CFG

    Used both nothing.
  17. M. Glade

    Tanoa Bridge CFG

    Yes, when I try to find roads while im on the bridge it returns nothing.
  18. M. Glade

    Tanoa Bridge CFG

    Nope no cigar!
  19. M. Glade

    Tanoa Bridge CFG

    shit im stuck BIS please add bridges in eden
  20. M. Glade

    Tanoa Bridge CFG

    It is your crystal ball I used your code. _bridge = "bridgesea_01_f.p3d","a3\structures_f_exp\infastructure\bridges\bridgesea_01_f.p3d" createVehicleLocal (player getRelPos [10, 0]); _position = getPosWorld _bridge; _vectorDirUp = [vectorDir _bridge, vectorUp _bridge]; _model = getModelInfo _bridge select 1; deleteVehicle _bridge; _bridgea = createSimpleObject [_model, _position]; _bridgea setVectorDirAndUp _vectorDirUp;
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