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hoobie7

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Everything posted by hoobie7

  1. hoobie7

    Alternative APEX Pricing

    I think this is all a bit late since pre-release purchasing has already begun. But, I do have a suggestion that might still be an option. On Steam I've bought multi-packs of a game for a discount and then given copies to friends. Having a 5-pack or even 10-pack option for Apex at a discounted price may be a good idea.
  2. Yeah! Keep up the great work guys. This is going to be very helpful!
  3. hoobie7

    JSRS: DragonFyre -- WIP Thread

    Hopefully they were created in a batch job!? :)
  4. hoobie7

    Blastcore: Phoenix 2

    "Blastcore: Phoenix" plus "JSRS: DragonFyre" is going to be awesome! I'm loving these project code names by the way. My one question is: Could you use a randomization to vary the effects slightly? Such that each effect has a min,max range with a random number set from within that range. So that particle count, luminosity, explosion height have some variability. I think JarHead may be doing something like this to his sounds to add some variation.
  5. BIS didn't make you do anything. Vote with your money. Edit: I see the heavy coating of sarcasm now, took me a minute.
  6. hoobie7

    LIFTER for ArmA 3

    Are you just using the editor to try it? Did you add the Raven module in the editor?
  7. hoobie7

    Feedback tracker administration

    To steer us slightly back on topic how about the issue with programming more than 16 joystick buttons? 0000737: Can't properly map Controller/Joystick Hopefully an easy fix?:)
  8. From Sitrep #58: Is that what your looking for?
  9. hoobie7

    LIFTER for ArmA 3

    Awesome! I'm already bugging PlayWithSix to add it. Or can you update it there? Thanks for all the hard work Raven!
  10. hoobie7

    LIFTER for ArmA 3

    @The Hebrew Hammer Why do you think the MH-47 needs a higher altitude?
  11. hoobie7

    LIFTER for ArmA 3

    @RAV_Raven I have a small suggestion/request: Can we get more fast ropes on the chinooks? Maybe two at the back. Or, one at back and one in the middle. Or all three? Thanks
  12. I had every intention to help find and report bugs for this mod. But every time I used it I ended up having too much fun flying and forgot to report bugs. Now all the ones I found are fixed! Amazing work! Amazing effort! :)
  13. Came here to say this! Needs the version number in the info button. Loving this utility, it brings so much more enjoyment to the single player!
  14. hoobie7

    TrackIR - Does it add £130 worth of fun?

    For me the cost of TrackIR was too high. I couldn't justify the cost for the amount of use it would get. That's why I went with the Free-Track route. I actually had almost all the parts I needed just lying around the house. You need a bit of DIY savvy to put it together, but it works like a charm.
  15. hoobie7

    Jurassic Arma

    Jurassic Arma, the next Day-Z. I'm calling it now. Hoobie7:)
  16. hoobie7

    Voice Acting Available

    Ah, I was only searching in the ARMA3 sections. I'll send him that way. Thanks, Hoobie7
  17. I have a buddy that does voice acting. I asked if he would be interested in voicing player missions for ARMA 3. He says he's happy to help so I am making a post to offer his services. Here is his Sound cloud page. Send me a PM and I'll give you his contact info. While we're at it if anyone else wants to offer their voicing services post it here. Maybe this can become the definitive source. Hoobie7:)
  18. hoobie7

    J.S.R.S. 2.2 Soundmod

    Is there a specific bug tracker ticket that we should all be up voting?
  19. hoobie7

    J.S.R.S. 2.2 Soundmod

    I downloaded and installed the JSRS mod via PlayWithSix last night. Worked like a charm!
  20. hoobie7

    JSRS2.0 WIP Thread

    Ya, I'm liking that latest video. Now I might have to wait to play the rest of the campaign until this comes out. My only question\complaint is: When getting on and off the the little bird the rotor sound changes significantly. Shouldn't it be basically the same volume? Maybe this is a game engine restriction? Can you replace the "closed cockpit" rotor noise with the outside rotor noise? Thanks, Hoobie7 ---------- Post added at 20:58 ---------- Previous post was at 20:54 ---------- Ha, I noticed that noise too. But I thought it was coming from the vehicles engine. Hoobie7
  21. I have also noticed this issue. I am on stable branch. It's like I have bad hearing in my right ear so I have to look to the right of the character talking to hear them in my "good" left ear. I have not done much investigation into it yet. I will try to narrow down what could be causing it. I did a little bit of searching for a known issue but couldn't find anything. Hoobie7
  22. hoobie7

    JSRS2.0 WIP Thread

    I believe they are incremental. Install them one at a time.
  23. hoobie7

    ALPHA Campaign - OPERATION DARDANELLES

    I too vote for a revive script. -Having to eliminate the threat and rely on your buddies to save you adds an element of fun I think. Also, we got to the extraction point to find a destroyed boat. - Could you script it so the boat only spawns after the "destroy chopper" task is completed? Otherwise a very good mission! Looking forward to the other chapters. Hoobie7
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