Thatoneguy101
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Unable to spawn with a custom loadout
Thatoneguy101 posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I've been trying to create a custom loadout for survival of chernarus on Arma 2 free. I've been using LEA to load, edit, and save the mission. I then save it to a bpo, and place it in my mpmission folder. For some reason I just spawn with the default loadout instead of the one I picked. Which script would I need to use in order to spawn with that class? Btw it's in a bpo format to start off with. This is one of my classes: removeallweapons Player1; removeallitems Player1; removeBackpack Player1; [Player1,0,0,0,true] call ACE_fnc_PackIFAK; _Player1playerweap = [ "ACE_SOC_M4A1_TWS_F", "M136", "Binocular" ]; _Player1playerammo = [ "100Rnd_556x45_BetaCMag", "100Rnd_556x45_BetaCMag", "100Rnd_556x45_BetaCMag", "100Rnd_556x45_BetaCMag", "100Rnd_556x45_BetaCMag", "100Rnd_556x45_BetaCMag", "100Rnd_556x45_BetaCMag", "100Rnd_556x45_BetaCMag", "100Rnd_556x45_BetaCMag", "100Rnd_556x45_BetaCMag", "100Rnd_556x45_BetaCMag", "100Rnd_556x45_BetaCMag" ]; {Player1 addmagazine _x} foreach _Player1playerammo; {Player1 addWeapon _x} foreach _Player1playerweap; [Player1, ""] call ACE_fnc_PutWeaponOnBack; Player1 selectWeapon (primaryWeapon Player1); -
Unable to spawn with a custom loadout
Thatoneguy101 replied to Thatoneguy101's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thank you very much for the help. -
Unable to spawn with a custom loadout
Thatoneguy101 replied to Thatoneguy101's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Edit: I meant to put saving as a pbo file not saving it to, and I'm not running ACE on A2F. Also, how would one have it so it can read a mission without making it a pbo file? Btw thank you. -------------------------------------------------------------------------------------------------------------------------------------------------- I found this in the original pbo file: init="removeAllWeapons this; [""Player1"",1] exec ""weapons_respawn.sqs"";";. Would I just use this addwepon "gun"; this addmag "mag" inorder to make a loadout? -
Unable to spawn with a custom loadout
Thatoneguy101 replied to Thatoneguy101's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I'm being more specific on this one. Also, I really don't know either. -
Scripting help
Thatoneguy101 replied to Thatoneguy101's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thank you for the help. -
I'm extremely new to scripting, so any tips?
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Scripting help
Thatoneguy101 replied to Thatoneguy101's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Adding weapons to a player. Like a custom load out. -
Need Survival of Chernarus load out help
Thatoneguy101 posted a topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I want to be able to create custom load outs, and I've been searching for sometime now on how to make them with no results. How would I be able to make a custom load out? -
Forgive me if I post this is the wrong thread. I wanted to know how you can add custom load out's for survivalofchernarus. I've been looking for some time now. Any help would be great. ---------- Post added at 06:26 ---------- Previous post was at 04:54 ---------- anyone?