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Posts posted by rockdpm
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What about The Schmidt Bender PMII 5-25x56 LT MTC P4 Fine Scope or US Optics US Optics SN3 T-Pal 3.2-17x44mm that would be a great addition to the ScopeMOD. I'm still thinking that this mod need one like SRifleMod or SniperRifleMod (both registred trade marks !!!!! lol :) ) It would be nice at least for me cause I'm the designated sniper of my team (most patient of the guys that's why) and I don't like the standard rifles (Semi-futuristics, wrong names, phew choices). I would be nice to have a MX2010, AX338 or a ORSIS T-5000 for the NightForce.Best regards
or.. OR.... you could just get FHQ Remington weapons pack and joint rails or RHS and join rails and use the scope mod with the provided MX2010
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If I make one suggestion. For simplicity sake, add your steam name to your bi profile so people can also click that to add you. Hard to find people on steam with so many duplicate/similar names
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They're on my work queue, don't you worry.
If you do, could you see that it mimics: http://www.alloutdoor.com/wp-content/uploads/2014/02/binladen-gun.jpg (168 kB)
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IMO, I think they should go into the Mk18 mod 1 pack, and when the scars are done, have a scar pack as was done in A2.
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I will try and remember to post some ingame screens later but a minor bug is the hand animation config needs to be updated on the block II's. The trigger finger clips into the receiver on a few. The Mk18 doesn't do this however so im not sure why as other than the upper assembly, they are the same gun far as the mod is concerned.
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Does anyone know what kind of hand guard/rail is on the AR15 sanitized?
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Are you on about the HLC AR15 pack? :O Wrong mod fella :DFace palm... Yes :D
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Does anyone know what kind of hand guard/rail is on the AR15 sanitized?
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Also... would it be possible to add in a variant of the Block II M4 with this upper: http://i58.tinypic.com/oh23px.jpg
---------- Post added at 23:31 ---------- Previous post was at 23:30 ----------
Will you be adding Mod 1 or Mod 0 mk18s? I hope mod 0 as there is an abundance of the 1.While I can't speak on Robert's behalf of his plans... I can speak the obvious that Mod 1's are already in the "MK18 mod 1" pack...
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Oh hella yeah!. I would love some quality SCARS included in the weapon packs I already use. Would it also be possible to have the holding animations like this:
http://img01.militaryblog.jp/usr/worldlydesires/scar-h_mohw05.jpg
Would pair excellent with them SCOPEMOD Elcan SPecterDR's :)
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For a guy who has been fired and probably signed a non disclosure information, it is a pretty stupid moveThat's what I said
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https://www.reddit.com/r/Fallout/comments/28v2dn/i_played_fallout_4/
All I know is.... I may even pre-order it. Love the Fallout series and the mod community has been grand as well.
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I can see what I can do since I have a template from Armaholic.---------- Post added at 18:29 ---------- Previous post was at 18:15 ----------
On second thought it turned out better with a few tweaks:
This is what the BI uniforms should have looked like. Good work!
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And some more work (got the pink right):http://562.50megs.com/Arma3/wip1000.jpg
And some Carrier MTP work. I like the green but I'm a bit OCD with it so....
http://562.50megs.com/Arma3/wip999.jpg
The original work was done by PanzerMyer on DeviantArt so not my work as I'm still tweaking it a bit.
I like the MTP work. Wish the entire uniform consisted of the same texture.
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not all of them, this one isn'thttp://i.imgur.com/LRhzJb7.jpg (435 kB)
and it's the coolest one
Oh yeah your right
RHS or some other mod I have has one similar to that but it doesn't have the cam or strobe batteries on the side I don't think. It looks indeed to be from the arms 2 sotg
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It's from this mod but it has never been ported into Arma 3 sadly:http://forums.bistudio.com/showthread.php?153228-Australian-SOTG-Commandos
Actually its from RHS USAF. Its the Ops core tan and regular ops core helmet
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lol, how much is marksmen? 10 € donated.It's 10-15$ in us. Idk bout where ian lives.
I forget how much I paid for it.
Thanks for the hotfix buddy
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As Sabre commented above once more, our aim for the US forces is on the regular troops and equipment. Special Ops new stuff and improvements will come later on.You must have misinterpreted what I said. Like I said, Sabre is right, the Mk18 and M4A1 Block II are not the focus and I understand that. The models they provided in game are acceptable to play with and don't have to be 110%. I SAID I like that and basically echoed what sabre said.
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Honestly. I like the Mk18's in the pack. The do the job. They don't have to be the sharpest tools. The barrel length on the Mk18 and the M4A1 is reasonable to play. Glad there is a M320 variant as well.. can't find any Mk18 with a GL anywhere else in game.
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Any it doesn't matter I even try to use in the editor the ammo box containing all the scopes and is tha same. You too have the same problem????No I don't get this error at all. figured i'd ask though. I had a user report to me of a blue reticle issue with one of RHS's M4's that I was going to look into today.
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from arma3.deOkay. thats where I downloaded mine from. Is it all scopes or just one and if so which exact one is it?
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Hi:I have a problem with the mod, wen I try to use any scope games crashes and say about an error in .p3d line 63. I'm using Arma 3 with marskman DLC. Is there a way to fix this????
Where did you download it from?
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Is there a possibility to have the new Elcan SpectreDR with the backup red dot on top without a kill-flash? Don't know why maybe its the look but I think it looks better without one. Just my personal opinion :) Sorry if its already there I have a lot of mods that add scopes.I kinda agree with you. Would be nice to have a set with a Top mounted doctor sight to it. We'll see. Ian said the next version should replace the SpecterDR's with the tunnel effect to a colluminator effect. So maybe we may see additions. Might be hard to justify as it would require some more model work.
Can't hear other player's weapons in MP.
in ARMA 3 - TROUBLESHOOTING
Posted
One other thing to consider is JSRS or other sound modification packs could be in use by other players. This was a conflict for me until I got JSRS... now I have the issue of NOT hearing peoples guns WHO DON'T have JSRS