m1ndgames
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Everything posted by m1ndgames
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ATragMX - Handheld ballistics calculator
m1ndgames replied to ruthberg's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi! Great Mod! I wonder why this wasn't asked before: Do you plan to create an AGM version? I would switch to advanced ballistics but my squad decided against it :( If not, would it be okay for you if someone else forks your project, to be used with AGM? -
Multiple editor/ mod related questions (@alive, @caf_ag)
m1ndgames posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi, I describe my setup, and then ask questions about some things i could not fix / find out myself... Setup: I use a local dedicated server for testing, stable branch. The server was installed with steam and gets launched thru TADST. Mission: The Mission plays on Chernarus. BLUFOR (Nato) and OPFOR (CSAT) are playable and have one base at an airfield each. Independent forces are ai controlled and are spawned on a huge part of the map. Main objective for BLU and RED is to erradicate the other faction. Independent troops attack BLU and RED. The number of reinforcements for all factions is calculated by their power (How much zones/objectives they control). Used Mods: @a3mp @alive @AliveServer @ASR_AI3 @bwa3 @caf_ag @CBA_A3 @cse @task_force_radio curator heli kart Server start line: -port=2302 "-config=C:\Games\Steam\SteamApps\common\Arma 3 Server\TADST\default\TADST_config.cfg" "-cfg=C:\Games\Steam\SteamApps\common\Arma 3 Server\TADST\default\TADST_basic.cfg" "-profiles=C:\Games\Steam\SteamApps\common\Arma 3 Server\TADST\default" -name=default -pid=pid.log -ranking=ranking.log "-mod=@a3mp;@alive;@AliveServer;@ASR_AI3;@bwa3;@caf_ag;@CBA_A3;@cse;@task_force_radio;curator;heli;kart" -enableHT -noPause -noSound -nosplash -cpucount=8 -exthreads=7 Questions: How can i turn multiple objects? For example i created a round shape with one opening, out of sandbags. I would like to copy and paste it to another location, but need to turn the whole group, not every object at its position. Why is my server is not visible in the "Play withSIX" server browser/launcher tool? I would like to recommend this tool to my friends so they can easily download the needed mods. I have placed empty vehicles in my base but sometimes they are not properly spawned and can even explode when they crush something. I have seen some maps where vehicles where clustered around the Base without one single error, how can I do it? I would like to use CAF Aggressors as the Independent faction (spawned by @alive). I configured it but it didnt work, the mission did not load up at all. There is a patch that adds the Independent 'flag' for CAF Aggressors factions, but it didnt work either. Is it not possible? Is it possible to get intel data of virtualized units? It seems to me that virtualized units on my side dont report virtualized enemies they (should) find?! I'm using Virtual Ammobox and Gear Select on a single Ammobox. Both gear menus work in editor preview, but not on my local dedicated server. Why? That are currently my questions, i might add more soon :) Thanks in advance! -
Doesent work for me, using win 8.1 / firefox + android 4 / chrome :(
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ALiVE - Advanced Light Infantry Virtual Environment
m1ndgames replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi, questions: 1. Does Alive work with external KI like Vcom AI when i leave out the Alive Ki-Module? 2. What is the Classname for the Alive Tablet? 3. Will the stock Alive Ki go for manually added tasks? e.g: Alive Occupant / Aggressor Scenario +manually set tasks. 4. Is there any Alive server running 24/7? I can see on the Warroom that there are Operations going, but can't find them via server browser or Sixx. 5. Do i get that right: The Mil Placement Module gives Mil Targets, while the Civ Mil Placement Module gives Mil + Civ Targets. So if i dont need seperated troops, its sufficuient to place just the Civ Mil Placement Module?! -
Hi! I enjoy playing around with the editor, lately, even more then actual playing the game... I guess there will never be a stand-alone mission editor, but would it be possible to modify arma so that it doesent load 3d stuff? The point is: i have to travel a lot and always have my subnotebook with me, but the specs dont allow me to really run arma3 on it. its a real pain and i waste so much precious editor-time It would be great if i could use at least the editor, without previewing the mission... Only placing troops, wp's and and scripting. The testing will be made on my main desktop. tl:dr: Is it possible to load arma in ultra-low (no, or very basic 3d engine) mode to use the editor (without previewing)?
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ARMA 3 Addon Request Thread
m1ndgames replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hi! I enjoy playing around with the editor, lately, even more then actual playing the game... I guess there will never be a stand-alone mission editor, but would it be possible to modify arma so that it doesent load 3d stuff? The point is: i have to travel a lot and always have my subnotebook with me, but the specs dont allow me to really run arma3 on it. its a real pain and i waste so much precious editor-time It would be great if i could use at least the editor, without previewing the mission... Only placing troops, wp's and and scripting. The testing will be made on my main desktop. tl:dr: Is it possible to load arma in ultra-low (no, or very basic 3d engine) mode to use the editor (without previewing)? -
Requesting a mod: Editor only / No 3d / ultra-low mode
m1ndgames posted a topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hi! I enjoy playing around with the editor, lately, even more then actual playing the game... I guess there will never be a stand-alone mission editor, but would it be possible to modify arma so that it doesent load 3d stuff? The point is: i have to travel a lot and always have my subnotebook with me, but the specs dont allow me to really run arma3 on it. its a real pain and i waste so much precious editor-time :D It would be great if i could use at least the editor, without previewing the mission... Only placing troops, wp's and and scripting. The testing will be made on my main desktop. tl:dr: Is it possible to load arma in ultra-low (no, or very basic 3d engine) mode to use the editor (without previewing)?