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Everything posted by Von Quest
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Turning all map objects into super simple objects in EDEN.
Von Quest replied to LSValmont's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You can do this manually in the Editor... Just mouse-drag over any and all Objects to select several at once. (you can also use Ctrl to select/unselect objects as needed also) Then Right-click on one of those Object (now highlighted) and select "Attributes" from the Menu/List to apply settings to all those at once. Icon Colors will also change and reflect the current state (red, grey, etc).- 20 replies
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- objects
- simple objects
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(and 2 more)
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you need supercomputer to play this game
Von Quest replied to empleat100's topic in ARMA 3 - GENERAL
ArmA is NOT a Game. It's a Hobby. It looks like just another shooter game, and is marketed as one, but it's an Open World, Sandbox, Development, Game Design and Creation Toolbox. It's like a epic Lego Set. You have to make and build most of what you want. It's up to you to make your own custom game. You're complaining about a box of Lego pieces that's rattling about and incomplete. We've all been there. It takes a long time to tweak and find all the hidden gems that will ultimately blow your mind if you stick with it. New users, (especially if you are coming from the Xbox and PlayStation world) will struggle for a few weeks until it "clicks". This is meant to be experienced as a simulation more than a simple First Person Shooter. If you stick with it a little while longer, and explore what it can truly do, you'll have an epiphany some day, and be like.... "Whoa! This is a game changer!"- 26 replies
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How to place a vehicle, from the virtual arsenal, onto the map
Von Quest replied to Joe98's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Just place into the Map as any Unit, Object, etc from the Eden Editor. Then right-click on it to pull up the Menu Options. You can change settings and it's appearance from there. You can do this with any object. Place on Map first, the Edit it by right-clicking for Menu. -
You stated it yourself...... You are using... Wait for it.... SQS! Rewrite it in SQF.
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Making uniform show up correctly on the ground
Von Quest replied to B. Aidan's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Your model is a "suitpack" - which is the model that sits on the ground (folded uniform). You need to reference the actual uniform that is worn. It's 2 separate .p3d models. -
Pretorian deactivate KI?
Von Quest replied to Valvaran's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Just place an Empty one. -
Trigger area damaging player continuously?
Von Quest replied to TeTeT's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You have to leave the Trigger Area, then go back in. It needs to reset. To have it repeat while inside a trigger you'll have to run a script or turn On/Off a variable so the trigger resets via script. -
Thermal Vision?
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tools compilation Tools & Utilities Compilation List for Arma3
Von Quest replied to Gunter Severloh's topic in ARMA 3 - COMMUNITY MADE UTILITIES
@Gunter Severloh My Hero.- 45 replies
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- 1
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- compilation
- tools
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(and 1 more)
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You can use Modules and/or Scripts to delete on-map objects. Look at the included Hide/Edit Terrain Module in the Editor.
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Need help with script for on screen text.
Von Quest replied to GremlinTheGreat's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Welcome to ArmA! You may or may not know already.... If you want to play around with bullet penetration (as per your workshop link), you may want to check out: https://community.bistudio.com/wiki/BIS_fnc_traceBullets Enjoy! -
How to determine map dimensions?
Von Quest replied to beako's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I thought they all were square? -
United we stand. Divided we fall.
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How to delete an object at random with a script?
Von Quest replied to Joe98's topic in ARMA 3 - MISSION EDITING & SCRIPTING
If using the Editor, just set the unit to 50% probably in the probability setting. Just double-click to open the settings. No need to script. -
[WIP] Pilatus PC-12
Von Quest replied to Captain Mason-e0927844420c6c6e's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Try making the model yourself from scratch. You'll enjoy the hobby much more. Also, you need a longer name. -
Is it Possible to Build Air Fields and Airbases?
Von Quest replied to kronovan's topic in ARMA 3 - TERRAIN - (BUILDER)
https://community.bistudio.com/wiki/Dynamic_Airport_Configuration -
Protecting Pbo
Von Quest replied to Cee-a90119224ca82d14's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Anything you can encrypt, you can usually find a hack or 3rd party solution to circumvent it. Also, many believe it would discourage the open-source friendly environment of the modding community. I disagree.... It would ADD to the hobby. There would still be an open community. The forums and other sources would still be there for help and reference. I personally refuse to release my best stuff until there is a reasonable way of protecting it. -
Protecting Pbo
Von Quest replied to Cee-a90119224ca82d14's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I'd love to see an official BIS encryption option/tool. You spend a hundred hours on a project, and the script kiddies just steal it in five minutes and put it on their Life Servers. -
ARMA 3 Addon Request Thread
Von Quest replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Then go ahead and make one. Most of the fun of this hobby is making your own stuff and customizing your own personal game. -
[SOLVED] AI Sniper Not Engaging
Von Quest replied to SaltyNewt's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Which FIA? Make sure you have your sides setup. Is "Green" the bad guys? Etc. Who's fighting who? You may have to set your sides. -
mission editing APERSMine hits player only ai stay unharmed
Von Quest replied to aker's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hilarious. I'm saving this to my betamax. Should Stephen Spielberg be worried? Could be a few things. Try several experiments. Might just be a glitch. Or he got lucky, as the shrapnel missed, etc. It's like a shotgun in all directions. -
While holding L.Shift + L.Ctrl = Straight Line. While holding L.Ctrl = Drawing on Map.
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I use vanilla (no ACE3), and the Straight Line works great for me. It must be an ACE and/or Dev Issue.
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The handcuffed civilian runs away. Help!
Von Quest replied to Coladebote's topic in ARMA 3 - MISSION EDITING & SCRIPTING
1 = true/yes 0 = false/no allowFleeing 0;- 14 replies
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- handcuffed civilian
- scritp
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Arma 3 Contest Steam Key (x2) Giveaway
Von Quest replied to Diablo Squad ALPHA's topic in ARMA 3 - GENERAL
[ fixed ]- 2 replies
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- giveaway
- arma 3 contact
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(and 1 more)
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