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RiverX_PL

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Everything posted by RiverX_PL

  1. I could help with the HUD :)
  2. RiverX_PL

    Jets - HUD improvements

    Guys I have a question. Making now HUD for F35B. Anyone have an how to 3d transform an airportcorner for example? I want to make it higher in air.
  3. RiverX_PL

    Jets - HUD improvements

    Somehow I missed that :O I needed to have a circle so I created simple cpp tool and then the trial and error method. This is my first HUD so I dont expect it to be amazing, but I like it :) Thanks for help and opinion :)
  4. RiverX_PL

    Jets - HUD improvements

    I made a tool for creating circles I will post it here soon.
  5. RiverX_PL

    Jets - HUD improvements

    On that and on the waypoint given in mission editor. If the waypoint is from mission editor it will be indexed (001,002,003 etc), but if you have waypoint made by shift+left mouse it will display "C" for Custom.
  6. I already did that before posting here :) Hope he will like it
  7. I made a HUD for this beautiful jet, post your opinions please :) :
  8. RiverX_PL

    Jets - HUD improvements

    What do you guys think about my HUD?
  9. @LordJarhead Could you please check pm?
  10. RiverX_PL

    Jets - HUD improvements

    Thank you for clarifying.. I got another question. Would you be so kind to explain me what to do, to make target hud match the target in the world? Now it just kinda follows it, but when I turn it goes wherever it wants. I know I have to edit pos0 and pos10, but how?
  11. RiverX_PL

    Jets - HUD improvements

    Guys, can I use multiple sources, for example I want to add estimated time to waypoint? I want to use sources speed and wpdist to calculate estimated time. Is that possible?
  12. RiverX_PL

    POOK SAM PACK (May 2022)

    @hcpookie How are you able to see that long trails? :/ mine disappears really fast and smoke from rocket has like 100m. All visibility settings highest.
  13. RiverX_PL

    A-10 Warthog Series Standalone

    @firewill did you intentionally remove g-effect for camera movement in your jets? I mean there is no camera drift when turning, ruddering or anything. What I mean is this: (not the blackout effect)
  14. Hi, anyone know what do I add to jet config to make the camera move when turning? (example: when I set rudder to left, camera goes a little to right)
  15. Guys, could you tell me what do I have to copy or use to use Wipeout HUD in other jet? I am planning to make my own plane, but for example, What do I do to copy HUD from Wipeout to Buzzard?
  16. RiverX_PL

    Wipeout HUD help

    Not helpful forum.
  17. Hello to all. Guys I need help. I am playing on Take on Helicopters map, and trying to make it more realistic. I fly on high altitudes so I need big zoom for TGP. But there is a problem. I am trying to edit config file to have one dynamic zoom class(so basicly I have to change three commands, initFoV, maxFOV, minFOV) but no matter what values I put, when I zoom it stops at some level and even when numbers indicating zoom increase , zoom level stays the same. What do I do wrong?
  18. @firewill first of all, great work with both weapons and jets, especially A10 and F16. I just want to ask a question , If you wouldnt mind. I am playing on Take on Helicopters map for realism (I am flying at high altitudes) would it be possible to increase target marking distance? I mean that when you mark the target to lock, and when you are closer you lock it. For example with Mavericks. I was playing with setViewDistance and the biggest distance I could get without crashing so far was 25000 meters, and 22000 meters for Objects. So I would like to be able to mark the target earlier and then lock it when I am close. Would it be possible? Is there a command in config?
  19. RiverX_PL

    A-10 Warthog Series Standalone

    @firewill is there a way to make TGP have higher zoom than vanilla one? I mean, I usually fly at high altitude and it would be realistic if I could zoom in like in BMS or DCS, lock on to target, lase it and fire then.
  20. RiverX_PL

    A-10 Warthog Series Standalone

    While there is no config command, you could try measuring the sound file sound in for example audacity, and compare it to for exmample A164 Wipeout sound. If that is not a problem of course. And I got another question. Would it be possible, if you added in loadout an option to change gun to A164 one?
  21. RiverX_PL

    A-10 Warthog Series Standalone

    Could you make this area darker?
  22. Would u consider making textures around instruments darker? For example like in BMS Falcon.
  23. RiverX_PL

    [SP/MP] BeCTI

    I gave them 200000$ and decreased price of every vehicle to 5$ . That didnt help. They wait like 30 min and then build choppers.
  24. RiverX_PL

    [SP/MP] BeCTI

    Hi, could anyone tell me what to do/change that enemy AI will build tanks from the beginning?
  25. RiverX_PL

    A-10 Warthog Series Standalone

    Could you bring it down? What I mean it is 20 times lauder that Wipeout for example. Not exaggerating. Atleast on my PC :/
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