hambeast
-
Content Count
4 -
Joined
-
Last visited
-
Medals
Posts posted by hambeast
-
-
In the defines of your Listbox do you have these?:colorPicture[] = {1,1,1,1}; colorPictureSelected[] = {1,1,1,1}; colorPictureDisabled[] = {1,1,1,1};If not, put them there. This should solve your problem.
ahh, ok.
this is what I have currently:
pictureColor[] = {1,0.5,0,1}; // Picture color pictureColorSelect[] = {1,1,1,1}; // Selected picture color pictureColorDisabled[] = {1,1,1,0.5}; // Disabled picture color -
Hey guys,
so I have a display with a listbox control inside of it. I have an array of classnames of weapons that I am displaying inside of this listbox.
I can grab the Picture from the cfgweapons but my problem is that the weapons show up as black silhouettes.
I want to display images of the weapons in full color just like the inventory display.
Here is the code I am using to grab the picture from the config:
_pic = (getText (configFile >> 'CfgWeapons' >> _classname >> 'picture'));
I have looked through the documentation on the bis wiki and did not find any other information relating to this unfortunately.
Any help is greatly appreciated!
-
Hello guys, this is my first post here so please be gentle. I will start by saying that I have googled this question and have not got much results that were useful.
My understanding is that before a variable is initialized its state is "nil". After initialization, the varaible can be empty or have a value.
My question is: if I initialize a public variable, let's say "MyVariable", can I revert it back to a state of nil?
Would this work?
publicVariable "MyVarible"; "MyVariable" = 1; if(!isnil("MyVariable")) { "MyVariable" = nil; };
Display Picture of Weapon by Classname
in ARMA 3 - MISSION EDITING & SCRIPTING
Posted
ok, I tried it but no joy on the color...