rafal007111
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Everything posted by rafal007111
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[SP/CO12] Dynamic Campaign/Mission - The Forgotten Few 2
rafal007111 replied to KingN's topic in ARMA 3 - USER MISSIONS
I have same problem with dedicated. Looks like main arma files are not loaded, i fixed this by creating "A3" folder (in main dedicated dir) and symlink or copy "addons" folder (from main dedicated dir) to new created "A3". You do not need add "A3' to commend line, because it is by default but missing it in file system. After that part of your .RPT should look like this: name | modDir | default | origin | hash | hashShort | fullPath --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Task Force Arrowhead Radio 0.9.12 | @task_force_radio | false | GAME DIR | 3028ba91015d709af11bfe12a4c851569d259050 | ebed631c | C:\Games\steamapps\common\Arma 3 Server\@task_force_radio CUP Weapons 1.9.0 | @CUP_Weapons | false | GAME DIR | d82dcb71ba8044e947e593169d688b130a4865fb | f262116d | C:\Games\steamapps\common\Arma 3 Server\@CUP_Weapons CUP Vehicles 1.9.0 | @CUP_Vehicles | false | GAME DIR | 920936b77aefc61033a487cdcca585b82e3df4e5 | af226fd3 | C:\Games\steamapps\common\Arma 3 Server\@CUP_Vehicles CUP Units 1.9.0 | @CUP_Units | false | GAME DIR | cd6e256ca6faa5fe7e29c178ecb9a92a8e2e45d7 | e0e25167 | C:\Games\steamapps\common\Arma 3 Server\@CUP_Units CUP Terrains - Maps 1.3.0 | @CUP_Maps | false | GAME DIR | 86e1917c44863c25b6c5209aa489989bb47f3bcf | 917b8b3a | C:\Games\steamapps\common\Arma 3 Server\@CUP_Maps CUP Terrains - Core 1.3.0 | @CUP_Core | false | GAME DIR | ca3d60bae5866bda3a7a96855e78e75596958ec2 | b16873f1 | C:\Games\steamapps\common\Arma 3 Server\@CUP_Core RHS: United States Forces | @RHSUSAF | false | GAME DIR | 2fc66563f5d7f728642fecf08d9451eed982302b | 2abe3915 | C:\Games\steamapps\common\Arma 3 Server\@RHSUSAF RHS: Serbian Armed Forces | @RHSSAF | false | GAME DIR | 55263857f65e1452cb7a5a0bda29ead00c853d8f | 85c9c7ad | C:\Games\steamapps\common\Arma 3 Server\@RHSSAF RHS: GREF | @RHSGREF | false | GAME DIR | 8a145658514462d6e1dda66d839a797b55b696e2 | bfee8e57 | C:\Games\steamapps\common\Arma 3 Server\@RHSGREF RHS: Armed Forces of the Russian Federation | @RHSAFRF | false | GAME DIR | 3e851f2aa892990272b63d90c8940892e74254ff | c701955c | C:\Games\steamapps\common\Arma 3 Server\@RHSAFRF Community Base Addons v3.3.1 | @CBA_A3 | false | GAME DIR | 0d127250c3a12006ef0133ef4779ab3700fc0a0c | a303a975 | C:\Games\steamapps\common\Arma 3 Server\@CBA_A3 Arma 3 | A3 | true | GAME DIR | 37a215ba245b07f68b4bafd4be752af5433b33e5 | 4859dc00 | C:\Games\steamapps\common\Arma 3 Server\A3 Arma 3 DLC Bundle | dlcbundle | true | NOT FOUND | | | Arma 3 Apex | expansion | true | GAME DIR | e1c58f993d62af8691739346cd89ce69464b39fc | dc5b425e | C:\Games\steamapps\common\Arma 3 Server\expansion Arma 3 Marksmen | mark | true | GAME DIR | 1b0e628cb214625d7f7c436b885e836df38e7c91 | b8904aa8 | C:\Games\steamapps\common\Arma 3 Server\mark Arma 3 Helicopters | heli | true | GAME DIR | 9defb3915197dc000df9a2c41ecb3a3ec123c1bf | 62d2da5b | C:\Games\steamapps\common\Arma 3 Server\heli Arma 3 Karts | kart | true | GAME DIR | 9f5d51e41de16d7a714c27fbf8bb427351d980c5 | 4dc2efb7 | C:\Games\steamapps\common\Arma 3 Server\kart Arma 3 Zeus | curator | true | GAME DIR | 8e19f04e85060f996bd2aec4a34aa119ba1b04e5 | 3980fe4b | C:\Games\steamapps\common\Arma 3 Server\curator =================================================================================================================================================================================================== -
[SP/CO12] Dynamic Campaign/Mission - The Forgotten Few 2
rafal007111 replied to KingN's topic in ARMA 3 - USER MISSIONS
any ETA? -
Arma 3 STABLE Server 2.16 "profiling / performance binary" feedback
rafal007111 replied to Dwarden's topic in ARMA 3 - SERVERS & ADMINISTRATION
I got the same issue as well. -
Arma 3 crash error: 0xC0000005 - STATUS_ACCESS_VIOLATION
rafal007111 replied to ziffa's topic in ARMA 3 - TROUBLESHOOTING
Constant crashing even with performance binary. fixed memory problem -
RAM Management - Serious Question
rafal007111 replied to I give up's topic in ARMA 3 - DEVELOPMENT BRANCH
same upgrade, same problem, different system (w10 x64) 16gb ram maxmem to 12gb and system pagefile switched off. I'm sure this is not a fault of mods or mission, because we tested with and without mods, even if i exit mission and go to empty editor - same fps, only thing that helps is reboot arma and back to server. :( btw. tested with performance binary v5 and v6 -
I and my friend, we have a similar problem after some time fps drops to about 15. I have a 16gb ram maxmem to 12gb and system pagefile switched off. I'm sure this is not a fault of mods or mission, because we tested with and without mods, even if i exit mission and go to empty editor - same fps, only thing that helps is reboot arma and back to server. :( btw. tested with performance binary v5 and v6
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X-Cam 1.0 for Arma 3 released
rafal007111 replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi X-Cam team, look what funcion I found in new Bis 3d mission editor, maybe is possibility to add exporting Pitch and Yaw to Terrain Builder ;) BIS_fnc_3DENExportTerrainBuilder #include "\a3\3DEN\UI\resincl.inc" startloadingscreen [""]; _br = tostring [13,10]; _export = ""; _fnc_addLine = {_export = _export + _this + _br;}; _allObjects = allmissionobjects "All"; _allObjectsCount = count _allObjects; { if (isnull group _x) then { _pos = getposasl _x; _dir = (_x get3DENAttribute "rotation") select 0; if !(isnil "_dir") then { _model = gettext (configfile >> "cfgvehicles" >> typeof _x >> "model"); waituntil { _slashID = _model find "\"; _model = _model select [_slashID + 1]; _slashID < 0 }; _model = _model select [0,_model find "."]; _pos set [0,(_pos select 0) + 200000]; //--- Terrain Builder coorinate system starts at 200000 for some reason { _n = str floor _x; _nDec = (str (_x % 1)) splitstring "."; if (count _nDec == 1) then {_nDec set [1,"0"];}; _pos set [_foreachindex,format ["%1.%2",_n,_nDec select 1]]; } foreach _pos select 0; //--- Class;posX;posY;Yaw;Pitch;Roll;Scale;posZATL; format [ """%1"";%2;%3;%4;%5;%6;%7;%8;", _model, (_pos select 0), (_pos select 1), (_dir select 2), -(_dir select 0), -(_dir select 1), 1, //--- Scale is always 1 (_pos select 2) ] call _fnc_addLine; }; }; progressloadingscreen (_foreachindex / _allObjectsCount); } foreach _allObjects; endloadingscreen; //--- Show export window /* disableserialization; _display = (finddisplay IDD_DISPLAY3DEN) createdisplay "Display3DENCopy"; (_display displayctrl IDC_DISPLAY3DENCOPY_TITLE) ctrlsettext "Export to Terrain Builder"; (_display displayctrl IDC_DISPLAY3DENCOPY_EDIT) ctrlsettext _export; */ uinamespace setvariable ["Display3DENCopy_data",["Export to Terrain Builder",_export]]; (finddisplay IDD_DISPLAY3DEN) createdisplay "Display3DENCopy"; -
X-Cam 1.0 for Arma 3 released
rafal007111 replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
nice, export working for mission and terrain builder? -
X-Cam 1.0 for Arma 3 released
rafal007111 replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
and that for many of the objects (change to SI to 1), if you export with enable simulation "false". -
X-Cam 1.0 for Arma 3 released
rafal007111 replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Nice, now i can realize some ideas in metro. Thanks Silola :D -
X-Cam 1.0 for Arma 3 released
rafal007111 replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
You can change daytime by switching "Detecion Distance" button on bottom of screen to "Daytime" and use + & - -
X-Cam 1.0 for Arma 3 released
rafal007111 replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi Silola, I have a strange problem with the new copy function, it looks like "save intro current selected project" not work for my. :( -
X-Cam 1.0 for Arma 3 released
rafal007111 replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Some more Metro :) http://cloud-4.steamusercontent.com/ugc/32991157708431663/0850778326490B872D98ADE6FC83A93F91D29C15/ http://cloud-4.steamusercontent.com/ugc/32991157708431318/233F5155B1C1937F32EA0C1617789B29A9EDF395/ http://cloud-4.steamusercontent.com/ugc/32991157708432017/8D917729C0F0140A8A3FE741E9C3C2BF1FAE30FD/ http://cloud-4.steamusercontent.com/ugc/32991157708509685/7E0A25923146A7EDBFD9699F419993FB5C127EF2/ http://cloud-4.steamusercontent.com/ugc/32991157708510185/B06A3932AE0EA803B5E00B55E2767B55831C6BB4/ http://cloud-4.steamusercontent.com/ugc/32991157708510597/FED0F0E6301553DDE04DBAB8F891D58DA909753B/ http://cloud-4.steamusercontent.com/ugc/32991157708511185/95725F43A9E2D16FD1BACE1483EBBE75E25E2E9B/ http://cloud-4.steamusercontent.com/ugc/32991157708511594/21ABD205B935A4BEA091F07763DF18297637E66F/ http://cloud-4.steamusercontent.com/ugc/32991157708431005/73FFE4983E4916D03CB2F9661C089E41C338F5A0/ Thanks Silola without X-Cam this cannot be possible. ...and yes i know this need more detals -
X-Cam 1.0 for Arma 3 released
rafal007111 replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
My fantasy inspired with metro 2033 on virtual reality map with great fps. :) -
X-Cam 1.0 for Arma 3 released
rafal007111 replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Some pics from my wip mission: http://cloud-4.steamusercontent.com/ugc/32990079117092943/7948D1F9DF5C162106167966EEE450BC927313E1/ http://cloud-4.steamusercontent.com/ugc/32990079117091420/45791C0FB6ED85A8FD8EA571092509B55BCCB64E/ http://cloud-4.steamusercontent.com/ugc/32990079117090283/B0A781EBECB28D9D9A6BBB75B767006F046B0B59/ http://cloud-4.steamusercontent.com/ugc/32990079113424663/6AB212A2789ED6C4CD75DBBF68B2A0F1F8F5FFDD/ Thank you Silola! :D -
X-Cam 1.0 for Arma 3 released
rafal007111 replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
There is any way to merge two project before moving his to sqm/sqf or move objects from one project to second? Thanks again and sorry for my english.