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Terramesa

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Everything posted by Terramesa

  1. Terramesa

    USMC in the 2030's mod

    Alright, that makes sense. but the mod is based around the 2030's after the military has gone over a massive overhaul (Armaverse). Also wouldn't there be global warming and the earth would be a bit hotter so there would be need for desert camo in desert environments. What i'm trying to say is, 80's camo isn't really going to cut it when the opposition and the rest of the modern world has moved on and gone all pixelated. p.s. aren't most of the Humvees, MRAPs and logistics vehicles in their environment-suitable camouflage?
  2. Terramesa

    USMC in the 2030's mod

    Alright, cool. what about the woodland camos?
  3. Terramesa

    USMC in the 2030's mod

    That's some nice camo! but I was thinking of something else. I will post the camouflage patterns soon. Desert: A-Tacs AU http://imgur.com/nTwcFzZ M90 Desert (Swedish) http://imgur.com/gKLSpSn Kahki http://imgur.com/Iaxp9pO US Tri-color http://imgur.com/zTd0Ihr Woodland: Olive http://imgur.com/JhVnFSy US woodland (80-90') http://imgur.com/4SHvvOH M90 Wood http://imgur.com/G6OBPU1 Pixel tiger stripe http://imgur.com/lgDbAgb Misc: Grey (for aircraft) http://imgur.com/pB8AsSZ M90 Urban/ snow http://imgur.com/e1CI1GZ Razzle-dazzle (idk the real name, probably for boats/ subs) http://imgur.com/qj2UI3i
  4. Terramesa

    USMC in the 2030's mod

    Thank you for your input! @Prezemro, Handicap; Yes I will be doing vehicle camo but right now I'm focusing on infantry. Also, I'm considering changing the USMC vehicle camo (not inf.) for the re-texture because it has been in use since the 1980's (correct me if I'm wrong), and I think its time to be a bit more modernized. @Porter707; I agree with there being more ships and naval units. @Handicap; I will send Chortles and Chomps a message as soon as I finish writing this. Also, I will be putting up a few new vehicle camouflages for you guys to debate on.
  5. Terramesa

    CSAT Retexture project (WIP)

    Hello, I'm requesting that you do a few reskins for me. I'm doing something for my unit and making a mod pack full of retextures for our switch to Arma 3 in 2015. I'm requesting that you do: MARPAT Wood and Desert reskins for the NATO side units. http://i.imgur.com/XBHmDNr.jpg - wood and http://i.imgur.com/douaG3M.jpg - Desert with the low-visibility us flag on both of them. on the shoulder. all NATO Ground vehicles (Tracked, wheeled) in http://i.imgur.com/wlfju0f.jpg and http://imgur.com/Jyc1jXs All NATO Helis in http://imgur.com/4nNtf3S and http://i.imgur.com/wlfju0f.jpg
  6. Hello, I was wondering if there is a script that allows certain factions to not go through an area while others can. I'm making a TDM (Team Deathmatch) map in ArmA 3, and I want to make a spawn area for one faction, but not for the other. e.g. I make a BLUFOR spawn but players from OPFOR always stroll in and spawn-camp the spawn and kill the BLUFOR players when they spawn. So I want to make a boundary for the spawns so other factions, instead of the spawn's faction, to be repelled or killed when stepping into the spawn. Thanks in advance
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