Hi, I am wondering if it is possible to get the name of a unit within a script. I suppose getVariable might do the trick, but I do not know the "default" variable list every object has. Could someone perhaps point out such a list?
I am modifying the Xeno domination a bit, and I want to modify the x_helirespawn script a bit. I want some choppers (lift, wrecklift) to respawn pretty much instantly and others to respawn after 10 minutes. So I want to make a switch based on the unit name.