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Creepytom

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  1. Hey guys, //personal tl;dr// Sorry if this has been brought up before. I did quite a bit of lurking around and found a few discouraging posts, just wanted to confirm with someone what I took for them. I don't know a whole lot about Arma coding or C++, been 50% just reading code and teaching myself; or been pestering coding geniuses I know for clues as to what the hell I'm doing. //the point end tl;dr// So I'm trying to modify vehicle class properties. If I edit the mod files, it works great, but now others will need those mod files for it to work. But this change is minor so I was hoping to avoid that. Thought maybe if I "#include"d it in the description.ext no dice. According to a post I found cfgvehicles will not work from the mission file. I was hoping someone knew of a trick. Like if I could have a .SQF trigger additional vehicle classes to be made using the class I wish to edit as templates minus a few changes. The end goal is just to add a few custom models in as clones of other units and I'm failing miserably. Thanks for any help guys
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