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kwmx

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Posts posted by kwmx


  1. Update*

    I have tried this

    first set the donators shop place

    class Item186
    	{
    		position[]={2845.6724,70.028252,9776.9541};
    		name="vipareaname";
    		text="VIP DONATORS SHOP";
    		type="mil_warning";
    		colorName="ColorOrange";
    		a=0.60000002;
    		b=0.60000002;
    	};

    then the teleporting thing

    class Item39
    	{
         	position[]={2845.6724,70.028252,9776.9541};
    		a=30;
    		b=30;
    		angle=129.856;
    		activationBy="ANY";
    		repeating=1;
    		interruptable=1;
    		age="UNKNOWN";
    		expCond="this && vehicle player in thislist && !((getPlayerUID vehicle player) in donatorlevel4) && !((getPlayerUID vehicle player) in adminlevel4) && (getPos vehicle player select 2) < 10;";
    		expActiv="vehicle player setDir 225;vehicle player setVelocity [0, 0, 0]; vehicle player setpos (getmarkerpos ""notvip""); hint ""Donate >$10 for VIP access!"";";
    		class Effects
    		{
    		};
    	};

    then the notvip position (where they get teleported to)

    	class Item350
    	{
    		position[]={4415.4849,77.724304,19493.969};
    		name="notvip";
    		type="Empty";
    	};

    the problem is, nothing is happening as if I was a donator getting in


  2. Hi,

    I been working on my TLR server for a VIP donators shop

    I have everything set except for teleporting non donators out of the area

    I already have them as donator7

    so I'm trying to add the command and i tried it like this

    a=100;
    		b=100;
    		angle=29.750601;
    		activationBy="ANY";
    		repeating=1;
    		interruptable=1;
    		age="UNKNOWN";
    		expCond="this && vehicle player in thislist && !((getPlayerUID vehicle player) in donator7) && (getPos vehicle player select 2) < 10;";
    		expActiv="vehicle player setDir 225;vehicle player setVelocity [0, 0, 0]; vehicle player setpos (getmarkerpos ""civarea""); hint ""Donate $10 or more for VIP access!"";";

    and it isn't working

    I would be thankful if you can help me


  3. You can change the money by going to

    bankvariables.sqf

    startmoneh = *****;

    ****** = the amount you want

    As for stopping the server go to the file

    server_oa.cfg

    And find this line

    // Enables or disables the persistent battlefield. Default 0. When off, server will end mission when all players leave.

    persistent = 0;

    replace

    persistent = 0

    with

    persistent = 1
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