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Everything posted by Tyl3r99
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does this mod have its own faction class? so its not muddled up in the CSAT classes? I had this issue many times in arma 2 with many different addons just thought id pop the question
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I think sombody forgot something...
Tyl3r99 replied to lavbo0321's topic in ARMA 3 - QUESTIONS & ANSWERS
dooont say that!!! lol don't jinx it. I really wished this was in the game by now :/ it will boost my rating for arma 3 sky high if I can customize my gear and my units gear and clothing... be even better if we can save templates!! i.e. setup 1 = grenadier setup 2 = sniper etc etc like VAS -
Disapointed with the full release content
Tyl3r99 replied to Tyl3r99's topic in ARMA 3 - BETA DISCUSSION
I thought the inventory editor would have been in the final :( I thought there would be field hospitals tents etc... lamp objects are still not there come onnnnn -
they have said it will be in game just not sure when... Devs???
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I agree I loved that module
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could you put this into initlines ? or only description.ext?
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for example... this setfriend "opfor" etc etc I would love that if it worked... could change anyone! and if you wanted to make them friends with 2 sides it would be? this setfriend "opfor"; this setfriend "guerrilla"???
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another reason why the editor should be improved.... so we can spend less time in the editor and more time playing as mine is also like this
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that would be a script and a half.... unless they implemented that inventory editor IN the editor if that makes sense
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Will-my-pc-run-Arma3? What cpu/gpu to get? What settings? What system specifications?
Tyl3r99 replied to Placebo's topic in ARMA 3 - GENERAL
my pc does quite well well all settings maxed out and view distance on/around 4000 - 5000 and object distance 3500 (that's all you need to be honest) I get 40-45-50fps like that. however, I changed the settings so the view distance is 4000 and object is what the game sets it too when the viewdistance is changed. you can see my rig in the spoiler and it cost me around 3.5K :/ (bugger thing is still in for repair - water cool kit went bye bye) yeah so you can run it on high settings no doubt :) just the altis memory thing has affected this since :( -
All in Arma (AiA) - TKOH/OA/A2/A1 merge with A3
Tyl3r99 replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
any more news on the BI support for this mod? have the devs done anything to help? -
so what was the point in that stupid move? why not just keep them where they are? seriously that was effin pointless.
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Disapointed with the full release content
Tyl3r99 replied to Tyl3r99's topic in ARMA 3 - BETA DISCUSSION
so will we get railguns? lol -
Disapointed with the full release content
Tyl3r99 replied to Tyl3r99's topic in ARMA 3 - BETA DISCUSSION
maybe they have a surprise... who knows they could have said this is the full release content to keep us guessing? and on the 12th booooommmm the real full release content? hope hope hope :D -
Disapointed with the full release content
Tyl3r99 replied to Tyl3r99's topic in ARMA 3 - BETA DISCUSSION
does it really matter what version the game is? -
All in Arma (AiA) - TKOH/OA/A2/A1 merge with A3
Tyl3r99 replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
never mind im blind... -
2017 - Official Announcement!
Tyl3r99 replied to kleutscher's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
can we please drop the infected/zombie discussion and talk about something else? let people call them what they want. its their own choice if they want to download the mod when its released... just saying. Question: do you intend to make the weapons rusty and old like fallout 3? :P -
Couldn't help but notice that the guerilla-guys are listed as "BLUFOR"...
Tyl3r99 replied to st!gar's topic in ARMA 3 - BETA DISCUSSION
Read the dev branch discussion for more info as its discussed on there. Please search before posting new threads :) Summary: majority of people Are not happy with this change as it stops many mission capabilities! However there is a ticket requesting it to be back to normal... Anyway fingers crossed it will be changed sooner rather than later -
Disapointed with the full release content
Tyl3r99 replied to Tyl3r99's topic in ARMA 3 - BETA DISCUSSION
Love this post ---------- Post added at 23:39 ---------- Previous post was at 23:36 ---------- I also think the NATO weapon (rifleman etc) looks like its made Out of plastic? Or is it me? I hope the major issues are fixed before the official release -
Any one notice any improvement memory wise?
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yeah really wanted to make a mission where the blufor were to clear the hospital working there way up the stairs killing the enemy and head to the roof to rescue civilians but guess that would be more tricky now. I was going to use FIA but now they are best friends (BLUFOR + FIA)
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Stuttering on Stratis and Altis
Tyl3r99 replied to JohnnieConcrete's topic in ARMA 3 - TROUBLESHOOTING
I can agree, im on a SSD corsair x2 120gb and still stutters a lot and my system is rather more than capable of running arma 3 at full also. needs more RAM RAM RAM RAMMMYYY RAM RAM -
it will be good when the editor loadout tab gets put into the game...
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why do AI (when spawned on top of buildings) just walk over the edge like they have nothing to live for? it would be good if they found a way down to the ground level rather than being daredevils and dying
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will they look like explosions on youtube! :P