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Onx93

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Posts posted by Onx93


  1. Thanks for the tips! Anyway yes,the AI is invincible because i'm still testing it, and about the ending i meant it doesn't work on the version i have, not on the one i released...i will do my best to improve this!

    For the briefing: i haven't done this yet because i think it's not the first thing i should do.

    About the ACE, when i was testing without it enabled i had some errors, maybe it's a problem on my own...


  2. Operation Golden Road

    ****THIS IS MY FIRST MISSION!PLEASE TELL ME WHY YOU DIDN'T LIKE IT AND HOW I CAN IMPROVE!

    Features

    Nothing special, it's my first attempt, so no special things like AC-130, custom dialogs etc...

    Plot

    Take part as a specialist of the US Army during the operation Golden Road, an operation where an extremely important Russian VIP must be extracted.

    What do you need?

    ArmA II:CO

    ACE

    CBA

    Fallujah 1.2

    And patience, you will probably say this mission is bad, i know, i made it just to know how i can improve!

    Installation

    Put the .pbo in the missions folder in your directory and in "My Documents"(I have it in both folders, I don't know where you must put it exactly...)

    Download

    http://www.mediafire.com/?cc817i7eg91mz6a

    Please don't be rude, as i said before it's my first attempt...

    **KNOWN BUGS**

    -I must fix the grammar, i've done that already and the version i've got has some bug fixed.

    -When the helicopter lands your teammates won't disembark, just tell them to do that before you do.

    -Sometimes the heli doesn't land, restart the mission.

    -When the mission starts there's a dialogue, if it doesn't appear restart it.

    -When you land and you get to the waypoint the helicopter won't join you.

    -When you get to the park the FPS somehow drop to 20-30, maybe i know the cause and i will fix it as soon as possible! -Fixed

    -In the park the delta guys spawn(that's how it's supposed to be) in the same point

    -In the park there's a waypoint between some threes, you must go where it is otherwise you won't get the new one.

    -Missing Little Bird when you get to the weapon box.

    -NPC appears from nothing when you get to the HUMVEE.

    -When you escape with the HUMVEE if you stop the NPC(not the squad member)will leave the car.

    -During the escape most of the enemy NPCs can't appear.

    -Ending cutscene doesn't work.

    To be added

    -Custom equipment and briefing!

    Tell me if you find bugs, i will try to fix them if i find a way!Thanks, i love this community :)!


  3. Hey guys,could you please tell me what's wrong with this?

    removeallweapons player;

    if (typeof weapon=="G36_C_SD_camo"); then

    {

    jackson sideChat "We can't kill them!";

    } else {

    jackson doTarget e1;

    player sideChat "Jackson:Okay on my mark,we'll take them in a synchronized shot";

    sleep 1;

    player sideChat "3";

    sleep 1;

    player sideChat "2";

    sleep 1;

    player sideChat "1";

    sleep 1;

    player sideChat "Jackson:Now!";

    jackson dofire e1;

    sleep 2;

    player sideChat "Hunter:We need to find the rest of the squad or we're fucked,I hope we're still in Takistan";

    sleep 2;

    player sideChat "Jackson:If we aren't in takistan that's a big problem,if the radio starts working again we have no support";

    };

    I'm new to scripting so if there are heavy mistakes please don't be rude :)

    If the script isn't wrong it may be a problem with the trigger,in the init line i put this: _handle = player execVM "killscript.sqf";

    Thanks!

    EDIT:I searched on google and the "weapon" command doesn't exist,now i can't try but could it work if instead of typeof weapon i put primaryweapon?


  4. Hey guys,i'm new to scripting and i'm doing a simple mission for myself but there's a script that doesn't work,could you please tell me where the error is?

    When i use preview the weapon is the right one but the soldier keeps switching beetween the AR/LMG and the M9.

    Here's the script:

    while {true} do

    {

    removeallweapons player;

    if (typeof player == "US_Soldier_EP1") then

    {

    for "_i" from 0 to 3-1 do {player addMagazine "100Rnd_556x45_BetaCMag"};

    for "_i" from 0 to 3-1 do {player addMagazine "15Rnd_9x19_M9"};

    player addweapon "SCAR_L_CQC";

    player addweapon "M9";

    player selectweapon "SCAR_L_CQC";

    } else {

    for "_i" from 0 to 3-1 do {player addMagazine "200Rnd_556x45_M249"};

    for "_i" from 0 to 3-1 do {player addMagazine "15Rnd_9x19_M9"};

    player addweapon "M249";

    player addweapon "M9";

    player selectweapon "M249";

    };

    };

    EDIT:I forgot to remove the while do :P thanks anyway!

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