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fn_Quiksilver

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Posts posted by fn_Quiksilver


  1. Updated to 1.0.5

    Change log:

    [ADDED] Some documentation files.
    [ADDED] Custom build kit (Editor compatibility). It should now be easy to make custom main base.
    [TWEAKED] AI skill function ("code\functions\fn_serverSetAISkill.sqf").         * Tweak this file to tune your AI to your liking.
    [TWEAKED] Landmine concealment and placement improved.
    [TWEAKED] Classic AO defend mission, for increased enemy aggression.
    [TWEAKED] Surrender interaction.
    [TWEAKED] Carry interaction to fix "stuck walking after carried unit dies on my back" bug.
    [FIXED] Robocop anti-troll system could sometimes trigger on player connection.

    • Like 2
    • Thanks 1

  2. 30 minutes ago, johnnyboy said:

    I read the thread, but not sure it answers a need I have.  I want to test a condition that if true, no new damage occurs, but if false, the normal damage occurs at whatever hitparts, etc.

     

    How would I do that?

     

    <entity> addEventHandler [
    	'HandleDamage',
    	{
    		params ['_entity','','_damage','_source','','_hitPartIndex','_instigator',''];
    		(if (true) then {0} else {_damage})
    	}
    ];

     

    • Like 3

  3. 2 hours ago, AlphaPill said:

    Hey Quicksilver, thank you for your time and effort creating this beautiful I&A framework. I keep getting this message in the server console, I can't load into the game itself, just sits there stuck on the role selection screen. 

     

    https://gyazo.com/3983c5bb7766616c200cdbcd4eb82d30

     

    There definitely is whitelist.sqf in the @Apex_cfg folder. I even copied the virgin version back and restarted, but it keeps popping up. I also made sure that the startup parameter was -servermod (which fixed it for @acidus but not for myself).

     

    File patching was also enabled for all at the server side in the server.cfg file:

     

    allowedFilePatching  = 2;    // Prevents clients with filePatching enabled from joining the server (0 = block filePatching, 1 = allow headless clients, 2 = allow all) (default: 0, recommended: 1))

     

     

     

     

     

    Search for -filePatching here:

     

    https://community.bistudio.com/wiki/Arma_3_Startup_Parameters

     

    Needs to be in startup parameters for server. the server.cfg options are for clients.

     


  4. 4 hours ago, -XFIRE- said:

    Hi Quiksilver Can i remove radio addons and use TaskForceRadio on play . i don't know location file to remove.

     

    the onscreen radio can be disabled by commenting out (or deleting) these lines

     

    https://github.com/auQuiksilver/Apex-Framework/blob/master/Apex_framework_beta_103.terrain/code/functions/fn_clientEventDraw3D.sqf#L29-L75

     

    but there are also other radio things going on that would have to be removed or commented out as well.

     

    set this variable to false:         https://github.com/auQuiksilver/Apex-Framework/blob/master/Apex_framework_beta_103.terrain/code/functions/fn_clientCore.sqf#L1163

     

    these lines would have to be commented out (or deleted):

     

    https://github.com/auQuiksilver/Apex-Framework/blob/master/Apex_framework_beta_103.terrain/code/functions/fn_clientEventKeyDown.sqf#L76-L104

     

     

    Start with those ^

     

    There may be other things that have to be done, I don't know, it was never intended to work with mods like TFR/ACRE

    • Like 1

  5. 2 hours ago, acidus said:

    I keep getting this message in the server console. There definitely is whitelist.sqf in the @Apex_cfg folder. I even copied the virgin version back and restarted, but it keeps popping up:

     

    17:08:12 Roles assigned.
    17:08:12 Reading mission ...
    17:08:12 Script @Apex_cfg\whitelist.sqf not found
    17:08:13 Mission Invade & Annex: Apex Edition read from bank.
    17:08:13 Roles assigned.
    17:08:13 Reading mission ...
    17:08:14 Script @Apex_cfg\whitelist.sqf not found
    17:08:14 Mission Invade & Annex: Apex Edition read from bank.
    17:08:15 Roles assigned.
    17:08:15 Reading mission ...
    17:08:15 Script @Apex_cfg\whitelist.sqf not found
    17:08:16 Mission Invade & Annex: Apex Edition read from bank.
    17:08:16 Roles assigned.
    17:08:16 Reading mission ...
    17:08:17 Script @Apex_cfg\whitelist.sqf not found

    etc...

     

    On the client, the role selection comes up, select a role, click join... load screen comes up for a second, then back to the role selection screen. Meanwhile the whitelist.cfg message scrolls.

     

    UPDATE: Startup parameter was -mod instead of -servermod. Whoops. Working fine now.

     

    nice !

     

    also remember startup param: -filePatching

    • Thanks 1

  6. 20 hours ago, -XFIRE- said:

    How to turn of restricted Vest and Uniform? 

    Nice Framework fn_Quiksilver

     

    thanks

     

    there is no easy way at the moment. until we clean that up youll have to do a folder search for SQF commands like “removeVest” or “removeUniform” “forceAddUniform”. there will be ~3 file locations at the moment until i can tie it all back to 1 file

    • Thanks 1

  7. Due to time constraints (we're a couple days behind schedule) and risk of screwing something up, I'm not going to publish the custom base build kit until after holidays, so first week of January sometime. It'll take a couple days to get it right and there is always the risk of introducing more errors and bugs, so i cant really rush it. heading away on holidays in a couple days and dont want to stress about it today and tomorrow.

    so we'll stay at 1.0.3 beta until then unfortunately. It is pretty much complete, so it is beta in name only, + 1 more patch to come.

     

    in the meantime, here is some info for anyone interested in tinkering with custom base and stuff. Many things are interactive and scripted, the equivalent of using its init box in the eden editor, something to be mindful of.

     

    Base data

    https://github.com/auQuiksilver/Apex-Framework/blob/master/Apex_framework_beta_103.terrain/code/config/QS_data_missionobjects.sqf

    Marker data

    https://github.com/auQuiksilver/Apex-Framework/blob/master/Apex_framework_beta_103.terrain/code/config/QS_data_markers.sqf

    Generated in here

    https://github.com/auQuiksilver/Apex-Framework/blob/master/Apex_framework_beta_103.terrain/code/functions/fn_config.sqf#L740

     

    Merry Christmas 

    • Like 3
    • Thanks 1

  8. 4 minutes ago, Timothy Franz said:

    Yea just realized that, sorry to many hours awake the little things are getting overlooked. :P Thanks for the help and love the work your doing.

     

    ill put a readme.txt into that mission file for future build to take care of this sort of thing.


  9. 4 minutes ago, Timothy Franz said:

    Would appear its actually an issue in the "Apex_framework_beta_103.terrain" folder included. I just unpacked one of the PBOs provided made the changes to the fn_config.sqf file and repacked it from that and no issues.

     

    the .terrain folder needs .terrain renamed to .altis .tanoa or .malden, and the correct SQM added.


  10. 11 minutes ago, Timothy Franz said:

    No luck. After doing the removal of those lines get spammed with "Mission Apex_framework_beta_103.Altis read from bank." in the server log.

     

    Thats a general server setup issue. You've done something incorrectly with PBO packing or where you placed the edited file. Google "arma read from bank" for support.


  11. and you have completed step 1 in the above post? that code block (which the post says to remove), is generating that onscreen text

     

    in any case, ill build in autodetection for linux in next patch to smooth this out.

     

    next patch (beta 1.0.3) within 24hr, and full release in ~ couple days

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