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kdk11

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Everything posted by kdk11

  1. Can't afford to look after Europe as much as it used to... Is this part supposed to be real or just for your mission? Because what I see and what I have seen is that it is indeed us (Europe) the UK, France, Holland etc who have been helping the US fight its latest wars. Check the list below, it is a list of all the participants in Operation Enduring Freedom and am sure you can see the european countries that would make up this "euro forces". http://en.wikipedia.org/wiki/Participants_in_Operation_Enduring_Freedom
  2. kdk11

    WIP CTRG camo

    Thats just my rubbish gfx card. I will ask Champy_UK or Tankbuster to do them in future so they can be seen properly.
  3. kdk11

    WIP CTRG camo

    So the new texture has been applied to the vehicles, Except the Warrior this far. The image is still subject to change once we(me,Champy_UK and Tankbuster) have had time to speak on TS about them. So expect changes again from what you see below. One I dont like at the moment is the Lynx.
  4. kdk11

    WIP CTRG camo

    It's possible that in the future I could update the release with new vehicles
  5. kdk11

    WIP CTRG camo

    Are they out now?
  6. kdk11

    WIP CTRG camo

    Sorry guys I have been busy with real life and enjoying a few days of just playing Arma rather then texturing etc. I today have been applying the new camo to the airfleet and there will be screenshots up soon. Like Tankbuster said we had to remake the texture as the first one we had was showing pink/blue/green textures inside of the blackish colour and we were not happy with that. Hopefully you will all like the new camo that we created. Stay posted for an update.
  7. http://farm6.staticflickr.com/5024/5605604747_7c9be71840_b.jpg Anyone know the actual name of this camo? or know of where I can find an image of just the camo
  8. Anyone know how to make a script/trigger so that if any of my players shoot each other the mission will fail? And on top of that if any of my players shoot any of the 30 civilians on the mission the mission will fail also? I figured the civilian side to of it out. But as for a way so that if my player kills another of my players online or offline. mission failed.
  9. Hello this is a request from a friend of mine who is having trouble. Im trying to write some scripts to enhance the technic system of vehicles. Im not far into progress and im really new to scripting. I place a Mohawk in the Editor and try to add the option "JumpLight GetReady" and after that it should change to "Jumplight Off". The Light on works but it does not change afterwards. I guess i dont understand the complete knowledge of setvariable/getvariable and thats probably where the code is wrong. So about the Scripts. Here is a dl-link cause i would waste to much space for it. https://mega.co.nz/#!9clmhRba!P1ovQW2-62EW-sFCSNfL0SREoStYUN48BOapWyDWewI When u encounter whats the problem please tell me whats wrong. Thanks in advance and im sorry my english is not the best. edit: i just checked a youtube video. it goes light "get ready", light "jump"and light "off" again. Im probably sure I could do that myself once it switches to light off and i completely understand setvariable.
  10. See that Mohawk carrying the Hunter? No no no....http://www.armaholic.com/page.php?id=22622 ...yes yes yes :)
  11. Does anyone know where I can find the file to retexture the Gorgon's hand rales and other small parts like shown in green in the picture below?
  12. How can I if possible rotate an MG attached to the cargo bay on the Mohawk from a "incargo position" to a "gunning position" to allow me to open and close the cargo bay without having a floating MG there? As in I want the MG to move positions to make it look more realistic when in flight and not being used to fire upon enemy, and then when I decide I want to fire the cargo bay will lower and the MG will move into place
  13. kdk11

    Doors Off

    how do you get the AddWinch part to work?
  14. Does anyone know why I cant retexture these 3 vehicles? Using setobjecttexture it fails to load any texture onto them. I have seen that other people have managed to retexture the Bobcat atleast, So I was wondering if someone could please help me out with this.
  15. yes me too. However once trying to apply the textures on these 3 vehicles it does not seem to want to show it.
  16. kdk11

    WIP CTRG camo

    Thank you sir. We are making some changes to this as it has not came out the way we really want it too. One question I would like to ask the community is regarding the blackish colours on the vehicles. Do we keep what we have our do we try and make it look more like one colour then the current "used" like texture you see on the images above?.
  17. kdk11

    WIP CTRG camo

    Not quite sure what we are going to do with it mate. Will get talking about that once we have a texture that we are 100% happy with and have it applied to all vehicles we wish to have in the fleet. Noted Roadki11 once again this is something we will look at once we feel the project is ready or atleast nearly ready to be released.
  18. kdk11

    Gorgon

    And is this all possible?
  19. Anyone fancy some Red Arrows in game? I think the Buzzard would be perfect for this aircraft.
  20. kdk11

    Gorgon

    So is it possible to find these extras?
  21. kdk11

    Gorgon

    Not that I can see mate
  22. I have never tried but I do know there are a number of vehicles that dont seem to want to let you retexture them :S Check this out though, you could use this for inspiration if you figure it out
  23. kdk11

    Blu_Mohawk

    Indeed you are correct mate. Why have I not noticed this lol
  24. kdk11

    Gorgon

    Yeah this is a WIP mate. Trying to find the right style for a project. I have done the "apc_wheeled_03_ext2_co" but not sure why the railes etc arent being painted too
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