Mikatsan
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Posts posted by Mikatsan
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Hello!! Looks very very good script and will try it tonight!
One question!
Can we use IR GRENADE for Para Light, instead for chemlights??? Good option for night ops! :)
If we change for example the
IL_Para_Light_Default = "Chemlight_green"; --> IL_Para_Light_Default = "I_IR_Grenade";
will it work?
Thanx!
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Hi. Are you using so ancient version because you play A2 standalone, not CO? There was dozens of fixes and improvements after 1.1.Yes, names without ", but for Excluded that must be names of team leaders (probably pilot or gunner, depends, eg. RydHQ_Excluded = [(driver heli1),(driver heli2)]), not vehicles. Or use RydHQ_ExcludedG (should be introduced in 1.1, I hope) and place there same way names of groups. So eg. in heli1 init field put G1 = group this; then in the init: RydHQ_ExcludedG = [G1]; etc.
First of all i forgot to mention (and wrongly post here...) that i use Arma 3!!
I finally created units (alone, not grouped with others) as team leaders and managed to exclude them!! :)
I also move the main objective trigger to another area (mission purposes) and change the mode to "defend", all this with a trigger and works great!! You can see the units suddenly change tactic and go back to defend the base!
Another good thing is that i "enable" then HETMAN script with another trigger that is been fired not from the beginning of the mission. So i have the ability to "drive" the ai units to do specific thing at the begging and the hetman takes control!
Everything looks working great!
** i use this version --> http://www.armaholic.com/page.php?id=23293
is this the correct one??
Thank you again for the quick respond,
Mike
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I have a mission including two helis (heli1, heli2) and i want to exclude them from HACs orders.
I tried the
1. RydHQ_Excluded = [ heli1 ]; //with heli1 groupped with heli2
2. RydHQ_Excluded = [ heli1, heli2 ];
I think the pdf says names without "
*using script version 1.1
Thanx,
Mike
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what the fuck? instead fixing the MP where many players have to struggle with FPS problems, they want to release MP modes that are not really new?!?!community can do MP scenarios, these are small things and low priority and there are other important things to do which has much more higher priority (content, MP optimization, FPS improvements etc, adding missing features) and BI has nothimg better do to than creating MP modes which everyone can create and making such a big mistery out of it ?! what the hell ?!?!?+1....
i hope to see more major "surprises" soon...
But anyway, lets check this dlc....
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Great Job!!! Congrats!!
ΣυγχαÏητήÏια!!

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Excelent job dude!! ;)
IgiLoad script - logistical support
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
Thank you!! :)