p_siddy
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Posts posted by p_siddy
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Looks really good! You say its inspired by East London, does that include Essex as well? Woe-on-Sea meant to be Southend-on-Sea? lol
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How you getting on with this mod? I looked at doing something like this a long time ago and never realised someone had given it a crack.
Looks really nice and had a play this evening. Should be a really good for mission makers if you can get the AI to play nicely.
One small detail I noticed when walking round was a lack of door hinges. Seems a pointless detail but being able to see or not see hinges let's you know if the door is inward or outward opening. Just a little touch that would go down a treat for making CQB ops a more precise and less guess work as to whether you're about to open a door onto the team.
Again, nice work! Hoping you havent shelved it else i might have to download blender and give it a go at last.
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Going to be CBRN related
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looking very nice MikePhoenix. Looking forward to seeing how the Scimitar turns out.
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Great work m1lk and Smoke!
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Shameless plug of my channel. Any Views/Subs greatly appreciated.
Strictly Arma 3 content from the largest British based unit.
https://www.youtube.com/channel/UC5CvS5TLjMZEi6UbxOcU2iQ?view_as=subscriber
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Shameless plug of my own YouTube Channel. Any views/subs appreciated.
We've been using this mod for a fair while now and really enjoy using it. Great work.
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Just now, rksl-rock said:Well I'm sorry to be the cause of wearing out your F5 key. Real life is proving to be a pain. Literally.
<grumpymode> I'm actually sat here unwrapping, re-configing and bug squashing on the party night of the year all so people can moan at me :P </grumpymode>
I'm not well and its proving hard to focus. I had a set back 8 days before Christmas and it's taking longer than i hoped to recreate what was lost. I don't like (knowingly) releasing incomplete or buggy stuff so I decided to finish all of this rather than just release an incomplete and broken addon.
If you would like me to release the addon with diminished features I can...Broken Beta anyone? < --- Genuine Question.
Its done when its done mate! Drop us a message on FB or something with updated TS details and I'll jump on.
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On 24/12/2018 at 7:03 AM, rksl-rock said:Merry Christmas to one and all! Have a wonderful time.
The plan was to release a few things today. Real life has stopped that. Sadly my plans for the the next few days don't allow any PC time. So, breaking tradition releases will be delayed until i get back.
Q) Will the Wildcat get released?
A) Yes, the plan is to release a BETA minus a few planned/malfunctioning features followed up with an update in January.
Q) When is it going to happen?
A) After boxing day and before New Years Eve...probably. Real life permitting.
Q) What else are you going to release?
A) Several updates to existing addons and a few more unseen surprises and toys these will be spread out over the days after the Wildcat Beta release.
I hope you all enjoy the holidays. Be safe, have fun and don't drink and drive. Get a cab.
Rock
I saved up all my Christmas joy for this release :)
Going to sit here patiently pressing 'F5' into the new year :)
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Each update looks better than the last. Great work!
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This release is the one I've anticipated most since time began.
And even if you feel you may let us down, know this.. you will never let me down more than my beloved Arsenal FC (one for the football [soccer] fans).
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Hyped to get a look around this place!
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Looks very picturesc. Well done.
There will be no touch and go's on that runway though.. haha
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8 hours ago, vPzBtl33_Hunger said:Short answer is: no
I`m sorry to give you that negative answer, but if you want to do CAS missions, put a carrier next to the island. Maybe I'll add an airfield later, but for the first release, it will be a proving ground for armored troops and infantry. There is a heli landing site with 4 helipads at camp asteria, thats it.
I'm sorry
That's okay, no need to apologise.
4 helipads is okay.
I'm sure the ranges and open spaces will be suitable for training CAS in anyway.. and as you say, a carrier will suffice for an airfield.
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Will there be a proper air field and also training areas for CAS training etc
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This looks promising and is long awaited!
I will be waiting eagerly for its release!
Good work!
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Nice! Look forward to seeing that too :)
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Is the As350 new or is that a previous release. OPVs look really nice. Good job.
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Nice work. I look forward to testing this out.
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Congrats on another release. Looking forward to getting on later and having a look at the NH90 in particular.
Good work!
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My Birthday and Christmas are both in December Rock.. thanks for the early gift though:)
In all seriousness though.. I know we discussed a long time ago how much of a pain in the arse getting the animations for the ammo feed would be. Especially in the Lynx/Wildcat configuration with the box behind the Co-Pilot seat.
Why not just fuck the ejection chute and box off as it serves no purpose in Arma other than looking pretty and just whack the ammo box in it's place and keep a simple animation for the ammo?
The work/time it will save you far outweighs it looking true to life in every aircraft.
I know you're a perfectionist but this is a game after all.
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On 15/01/2018 at 3:38 PM, Alex Sidebottom said:Rock, I have tested your system out for a couple of days now and must say I'm impressed with the detail you have put in, I am a qualified Watchkeeper Pilot and I'd be happy to give you anymore information (security cleared obviously) you require on the system that may be of use to you, let me know if you need any help
This is who I told you about Rock.
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I thought it could be the same as what you'd posted. Albeit it doesn't seem to roll in the editor as you state on your bug report. At least for me it doesn't.
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[WIP] Terrain - Woe Betide, UK
in ARMA 3 - ADDONS & MODS: DISCUSSION
Posted
Thats brilliant! So Thurrock, Basildump and Saaaafend feature? Look forward to MOABing them haha.
What shoothouse and range are you referring too?