Instynct
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Posts posted by Instynct
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Anyone please, I need some help with this.
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I am having some problems with my z-index on controls in my dialog, I can't figure out how to change which are on top of each other. I think I read somewhere the z-index is based on the order of the classes but this isn't working.
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Save your mouse position with this event handler periodically into array and address this array elsewhere when needed.I've tried this, the problem is the first event handler always starts before the one that can get the mouse position and there's no way to set priority to which one starts first.
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But that won't really work in my context, I just need to get the mouse position once, not every time it moves. I need to get the position inside of another event handler to set the position of a different control.
Like this -> User clicks a button -> get mouse position -> set another control to that position.
And another problem I'm having is the MouseEnter and MouseExit event handlers don't work at all....
Easily the worst UI system i've ever seen in a game.
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I'm trying to set a control elements position from my dialog to my mouse location but I can't find any methods for getting the mouse cursor location. Any help?
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I've never been able to get importing config format working.Here's what I do:
1. Lay out my GUI the way I want it
2. CTRL+S and pick GUI Editor format
3. Paste it somewhere you'll remember
4. To import it again, go to where you saved the exported GUI editor format
Here's an example of what it gave me:
/* #Wofixy $[ 1.062, ["FUBAR",[[0,0,1,1],0.03125,0.05,"GUI_GRID"],0,0,0], [1102,"",[1,"Money",["0.00371093 * safezoneW + safezoneX","0.83 * safezoneH + safezoneY","0.174023 * safezoneW","0.04125 * safezoneH"],[-1,-1,-1,-1],[-1,-1,-1,0],[-1,-1,-1,-1],"","-1"],[]], [1103,"",[1,"Fatigue",["0.00371093 * safezoneW + safezoneX","0.78875 * safezoneH + safezoneY","0.174023 * safezoneW","0.04125 * safezoneH"],[-1,-1,-1,-1],[-1,-1,-1,0],[-1,-1,-1,-1],"","-1"],[]], [1106,"",[1,"Rep",["0.00371093 * safezoneW + safezoneX","0.87125 * safezoneH + safezoneY","0.174023 * safezoneW","0.04125 * safezoneH"],[-1,-1,-1,-1],[-1,-1,-1,0],[-1,-1,-1,-1],"","-1"],[]], [1107,"",[1,"Scrap",["0.00371093 * safezoneW + safezoneX","0.95375 * safezoneH + safezoneY","0.174023 * safezoneW","0.04125 * safezoneH"],[-1,-1,-1,-1],[-1,-1,-1,0],[-1,-1,-1,-1],"","-1"],[]], [1109,"",[1,"Squad Info",["0.744923 * safezoneW + safezoneX","0.10125 * safezoneH + safezoneY","0.251367 * safezoneW","0.31625 * safezoneH"],[-1,-1,-1,-1],[-1,-1,-1,0],[-1,-1,-1,-1],"","-1"],[]], [1100,"",[1,"Health",["0.00371093 * safezoneW + safezoneX","0.7475 * safezoneH + safezoneY","0.174023 * safezoneW","0.04125 * safezoneH"],[-1,-1,-1,-1],[-1,-1,-1,0],[-1,-1,-1,-1],"","-1"],[]], [1105,"",[1,"ZoneInfo",["0.351758 * safezoneW + safezoneX","0.94 * safezoneH + safezoneY","0.296484 * safezoneW","0.055 * safezoneH"],[-1,-1,-1,-1],[-1,-1,-1,0],[-1,-1,-1,-1],"","-1"],[]], [1101,"",[1,"ServerFPS",["0.822266 * safezoneW + safezoneX","0.95375 * safezoneH + safezoneY","0.174023 * safezoneW","0.04125 * safezoneH"],[-1,-1,-1,-1],[-1,-1,-1,0],[-1,-1,-1,-1],"","-1"],[]], [1104,"",[1,"ClientFPS",["0.822266 * safezoneW + safezoneX","0.9125 * safezoneH + safezoneY","0.174023 * safezoneW","0.04125 * safezoneH"],[-1,-1,-1,-1],[-1,-1,-1,0],[-1,-1,-1,-1],"","-1"],[]], [1108,"",[1,"SupplyCalls",["0.00371093 * safezoneW + safezoneX","0.9125 * safezoneH + safezoneY","0.174023 * safezoneW","0.04125 * safezoneH"],[-1,-1,-1,-1],[-1,-1,-1,0],[-1,-1,-1,-1],"","-1"],[]], [1110,"",[1,"Operation Title",["0.338867 * safezoneW + safezoneX","0.07375 * safezoneH + safezoneY","0.309375 * safezoneW","0.0825 * safezoneH"],[-1,-1,-1,-1],[-1,-1,-1,0],[-1,-1,-1,-1],"","-1"],[]], [1111,"",[1,"Operation Second Text",["0.338867 * safezoneW + safezoneX","0.17 * safezoneH + safezoneY","0.309375 * safezoneW","0.1375 * safezoneH"],[-1,-1,-1,-1],[-1,-1,-1,0],[-1,-1,-1,-1],"","-1"],[]], [1112,"",[1,"OperationInfo",["0.822266 * safezoneW + safezoneX","0.665 * safezoneH + safezoneY","0.174023 * safezoneW","0.22 * safezoneH"],[-1,-1,-1,-1],[-1,-1,-1,0],[-1,-1,-1,-1],"","-1"],[]] ] */
5. To import it, select from the $[ to the ending ]. Put that into your clipboard.
6. Boot up the single player editor (multiplayer editor doesn't seem to support GUI editor importing functions - probably clipboard related) and open the GUI editor
7. Upon opening it, it should autoload your GUI.
Basically I always keep an updated GUI Editor format source somewhere and use that to make modifications. I only export to config format when I plan to put it ingame.
Thanks man. I was copying the multiline comment by accident, duh -.- lol
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I think I might be doing something wrong here... so when I export my gui to gui editor format and copy all of that to my clipboard and later want to import it I try to use ctrl+o to "import gui format" back into the gui editor but nothing happens....
Also for the "import config format" what exactly do I enter to import my config class back into the gui editor.
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Is there a way to implement a custom item that you can add to the inventory that uses a model already in the game but a different picture? I can't find anything on this for arma 3. Also without using a @mod.
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Is it possible for the server to assign private variables to units that the client can't edit using setVariable?
And also is it possible for the client to remotely execute a function on the server that returns said variable.
Say I wanted to set a variable for a player called money, and not let the client have only read access to it.
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you can't really optimize software until it is (mostly) complete. it would make little sense to spend a lot of effort on it now, as the codebase is changing daily.I bet there will be a large optimization effort toward the end of the beta.
That doesn't really make any sense, there is a core problem with the engine that makes it unplayable for many people, it's not like it's a slight fps drop. A problem like this should be addressed before more content is added.
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So, since this was the last update for Alpha I'm guessing this shows they can't fix the most reported issue in the feedback tracker about low fps / utilization just as most people thought. I'm really disappointed and probably won't buy another bohemia interactive game if they don't listen to their community. With issues like this you shouldn't keep quiet about and at least inform us on progress if you don't want people to think the worst. When this thread get locked like all other threads related to this issue do I guess it's further proof they are trying to cover something up.
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It there a method for selecting all buildings to iterate over in arma 3? I can't seem to find it anywhere in docs.
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Yep, welcome to another arma installment where the devs ignore the core engine issues. But they have no idea how many people are going to complain about this issue when it hits beta/launch.
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I agree, there was no reason to close the thread, moderator should have moderated it, not closed it...
I'm getting even worse fps after the patch, 15-20 max
CPU is only being used 23%....
Specs:
i7-3610QM Ivy bridge @ 2.30GHz
GTX 675m
16gb ddr3
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Is it possible to get a list of .sqf files a user has in their arma 3 folder and read them? If it is possible you could easily make an admin panel and check suspect users sqf files manually for hacking scripts instead of scanning for functions like other antihack scripts do.
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It's pretty lame having to go through that screen though, doesn't dayz skip it?
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Is there any way to skip the role assignment screen entirely and assign the roles automatically myself?
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The pirates are using an outdated client version, you can easily count them.Probably why the latest version has very few players.
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Seems to me like they are trying to avoid acknowledging the issue. White seems to be the only one with the balls to do something.
They are already thinking about Beta when they have such a giant problem with their engine? Doesn't sound like a priority to me.
dialog elements z index
in ARMA 3 - MISSION EDITING & SCRIPTING
Posted · Edited by Instynct
Ah I fixed it by restarting the editor.