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Posts posted by bludski
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Just rename the folder -.-
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3 minutes ago, k4ble said:idk about this one, i would like to see this first before i concider buying it.
+ I know some ppl in our Arma group will refuse to buy this (as this is a purchasable "mod"), so we wouldnt be able to use this for missions.
And would this mean Prei Khmaoch Luong would become dependend on this as wel ? i thought you onces spoke of creating a dependency
yourself that was used for all your maps (like Cup Core for example).
There is very little in GM that could be used on PKL so no, it will only rely on the TERRACORE mod which yes, all my terrains will also require from next updates. Setting this up is the only big thing left before PKL is coming.
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3 minutes ago, EO said:you know me too well my dude!
Also I think we informed our boy candle on discord a while ago 😉
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8 minutes ago, Private Evans said:So we are talking Oblast Murmansk I guess....could this be the first bigger thing that sees you cooperating with RHS ?
I don't respond to rumors.. just spread them some times and they are almost always false. I don't know anything about no RHS.
If for instance say there was something called RHS and that somebody else from that organization were to make something for Katya, they would probably show it off themselves 😉
I don't know anything about that though.. Just speculating.
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That's how it is...
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That is a reflection map.
Ever seen actual interior reflections in arma buildings? well..
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52 minutes ago, churrofighter said:This is a weird bug 🤔
???
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RHSAFRF + secret
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Done with airstation for now..
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8 hours ago, k4ble said:How do you start making your terrain ? real world heightmap or just randomly generated ?
That depends.. usually I have the ideas built up in my head for a few months and so when I start working on one, I know the method before I start, which saves an insane amount of time.
Exactly what the method is will depend on each terrain. Usually it is very hard to find good actual terrain data.
There is also the thing with Arma limitations vs real terrain. Most terrain isn't even reproducible in the game.
Vidda is based on actual elevation data but heavily processed and modified just to make it playable in arma.
Some of this is modifying terrain slope gradients, reducing slopes above certain degrees.. etc etc etc.
There are also many engine and performance related problems with a lot of altitude variation.
Like if you take a real world mountain and put it in game, it might look pretty but more likely than not it is going to suck to play on. If you take a snippet of mostly any part of Norway, it won't be very fun to play on because everyone knows how certain hills suck in this game as infantry or vehicle and that AI is even worse.
Then there is the issue with view ranges most people use and the distance between dominating terrain features.
For instance: if you have 3km view range, 2km object draw distance and two hilltop OP with 2500m between them, you are going to have a bad time.
This is just some of the forethought that goes into it and what determines the intial (and most important part) of the approach.
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Meet Katya:
12x12km Russia terrain test. Who knows if it will become a thing or not?
Go a few 100km east of Vidda and you will end up near the northern Russian coast.
Somewhere around there you might one day find Katya.
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watch in fullscreen :3
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I can say with absolute certainty there may not necessarily be an update this month. Sure it is probable.. maybe even likely but I also spread rumors some months ago that it would be out before new year and those turned out to be lies...
II know there are rumors floating around about such a thing and I started most of them but they are not to be trusted.
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11 minutes ago, road runner said:Love this map, reminds me of North Thailand, and where my girlfriend comes from, looking forwards to the update.. gonna kill my bandwidth this month !!
Then I did something right I guess. It is supposed to be just east of north Thailand 😛
Also not sure whose rumors you heard but I don't know anything about this month..
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13 hours ago, HorribleGoat said:Fancy flying there Blud! The map looks and works fantastically!
Thanks my dude.
Bunch more things tweaked incl all textures:
https://imgur.com/a/uSlnaqx <-album
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So close now... So close..
This might be the last big image post before update is out. Not much left before it is half update worthy. :3
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Mod used: Coming update of Prei Khmaoch Luong
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RHS terrains. RHSKATYA, RHSPKL, RHSVIDDA
in ARMA 3 - ADDONS & MODS: DISCUSSION
Posted
Nothing. that vidda will never ever be updated.