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Andy Pipkin

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Posts posted by Andy Pipkin


  1. 22 hours ago, otarius-big said:

    what about GEORGIA and  UKRAINA  army mod pack.     who can make it?

     

     

     

     

    Georgia Army mod excist for Arma 2. Someone should ask for permission to port it to Arma 3. http://www.armaholic.com/page.php?id=15293

     

    Edit: and forgot to say, in Project Opfor  you can find some Ukraine Units too

     

    On armaholic you can find Urkainian Army mod for A3. http://www.armaholic.com/page.php?id=27594  http://www.armaholic.com/page.php?id=29238


  2. Hello community Content developer,

    I wish me for RHS RPK's, MTLB in diffrent variants (for example with ZU-23) and a Tunguska and/or Pantsir.

     

    And also a typicall North Caucasus terrain. With mountains, east european/soviet buildings, forests and fields, small villages and town's and so on. Like Chernarus but with more and bigger mountains.

     

    Thanks!

    • Like 1

  3. On ‎12‎.‎11‎.‎2017 at 9:35 PM, HeroesandvillainsOS said:

    Thanks @yxman but I’m honestly not sure if my missions meet his criteria or not. Personally I’m trying not to use RHS when at all possible, especially for counter insurgency campaigns, so I’ve since switched a lot of them to CUP. I do have a mission called October Skies which is a basic one, conventional battle, with RHS AFRF vs RHS GREF, which is a fantasy approximation of a full map conflict with Russia vs Ukraine with auto tasking, but not even sure if that would scratch his itch or not. Hard to say.

    Thanks but you are right with your mind.


  4. I have a Problem with RHS.

     

    I like to make a little Scenario in Eden and also a loadout for this Scenario.

    I launch Arma with all 4 RHS; YuEmod; CUP Terrains Core and Maps; Project OPFOR and Iraqi and syrian conflict mod.

     

    My first steps are I go to VA and make with just AFRF USAF and YuEmod a loadout.I save all the loadouts.

    Then I go to Eden and placing some units with waypoints  and when I place a Group of MSV EMR and i go to Change the loadout. 

     

    But I can't load my loadouts anymore. They are all greyed out just only one unit was possible to load.

     

    I Close Eden and go back to VA. But the same procedure as befor

     

    My next steps was launching Arma without Project OPFOR -> same Problem. And after this without Iraqi Syrian conflict mod -> same Problem.

     

    So I launch Arma with only both CUP all 4 RHS and YuEmod. go to VA try to load my loadout and same Problem.

     

    Also i googled for help and found a post in a other Forum and the post was from 2016 and someone mean that the issue are from weapons with scopes. And I searching in your Feedback tracker but there I can't find something.

     

    So I try a new loadout with AK's and scopes but they are all works fine but the only one that are working from my old loadout doesn't work anymore so I can' load it!

     

     

    After this I'am very frustrating and delete my loadouts because I want at a free Weekend playing some hours Arma3 with great mods but the result is 2 hours of frustrating search and destroy not the enemy but the fuc**** Bug. 

    So thanks alot to who else for nothing! :smiley-grimmace: :icon_bash:

     

    Can someone help to fix this in the future? Is this a Bug by RHS or BI or ...?


  5. I wish me some nice SP scenarios and/or campaigns with these mods: RHS all 4, Soviet Armed Forces, Project Opfor, Caucasus Insurgency and YuEmod. Not all mods in one Mission but like this: Afghan war with soviets against mudshahedin (taliban), chechen war first and second and east Ukraine war. 

    And maybe RDS Civillians. Playable on the russian/soviet side

     

    I would make this by myself and I try it many times but I can't. :( 


  6. 7 hours ago, PuFu said:

    there are 0 requirements for this mod afaik. the mod is not based on RHS, it is compatible in terms of armor with RHS though (that is because if you want proper simulated armor you end up to the same conclusion as we did).

     

    again, they don't need RHS to get the armor system, quite the contrary, in order to work it needs the fire geo needs to be set properly vehicle's p3d, running RHS along side will do jack shit, just like with every other 3rd party content that is dona vanilla way.

     

    the real number is closer to 600k, with over 400k on SW alone

    @PuFu just calm down! I'm no modder, I'm a layman and my english is very bad! ;)

    3 hours ago, mondkalb said:

    What Pufu said about the armor system hits it quite accurately on the head. It is compatible with RHS by nature of how the armor system works in Arma3 and is applied. We'll see what tanks DLC will do this, though.

    Our mod is 100% standalone, no outside dependencies. No CUP, No RHS, absolutely nothing, in large cases not even Arma3 itself.


    We do all the models, textures, configs and surrounding work ourselves. It is the principle we founded GM on. That is also why we do not accept model donations or similar. We are building this mod because we enjoy the process of building and refining it, not because we want to have a specific list of things thing done for someone to play with. This is a fundamentally different approach to modding than other people may have. Please understand this. This means that if you want to use our NVA units with other mod's weapons you will have to set this up in the editor or do your own compatibility addons.

    "The journey is the reward."


     

    Okay thanks @mondkalb ! I have no Problem with this Statement! :)

    It was just a question and/or idea.

    • Like 1

  7. Just now, Zhivets said:

    No real point in making people download RHS as a dependency just for a helmet and a few AKs.

    ...and the armor System for the tanks and other vehicles.

     

    But I think the most user have RHS on his Computer and I read over 100k have downloaded RHS in the Workshop.

     

    But let this decide by the devs.


  8. The screen's looks very good! Good luck with your work!

     

    What are the requirements of this mod?

     

    I ask because, when your mod based on RHS stuff and have the same armor and damage system like RHS, you can use the very good AK's and SVD and the M56 helmet (don't remember the correct Name) for the NVA.

    So you don't must be made it by your own. But I know the NVA doesn't has  the same AK's like are in RHS with different stocks. Just my two cent's.

     

    I was Born in the GDR and I know nothing about the NVA, but I was a Young child. :dummy:

    Vive la socialism! :slayer3: :D

     

     

    edit:

     

    Oh my dear, remebering god old times....

    Sorry for this Little ot but maybe it's okay for a Little wishlist.

     

    IFA W50 and BarkasB1000 (the GDR Bully :icon_biggrin:) with these Vehicles driving around on @mondkalb Terrain. 

    • Like 2

  9. 14 hours ago, laxemann said:

    More flap flap

     

     

    Thats perfect Sound of Mi24! Please don't Change this!

     

    Make you also new Sounds for Mi8?

     

    I don't know how to correct clearifying this typical Sound. So sorry for some german words.

    Dieses hohe aber leise pfeifen, keine Ahnung woher es kommt, wenn die Mi8 über einen fliegt wie in dem Video. Thank you so much Laxemann fo your work!


  10. 2 hours ago, da12thMonkey said:

    So what if we did? It'll still be "after the arma 3 update" whether it's released in two week, two months, two years.

     

    All it means is we couldn't release before 1.76. Not that a release will immediately follow an Arma patch.

    We always need to test and fix things after game patches.

     

    We are working very hard on it right now though. 1.76 has put a lot of focus on getting some shit finished

    @da12thMonkey and all other RHS devs you can ignore this user. This disrespectful question is not the first one in this thread.

    I reported him.

    • Like 1

  11. 10 hours ago, soul_assassin said:

    This is a mod developed by a former RHS developer. We have discontinued our cooperation at the moment so all the equipment you see on that page will be a part of his own separate mod.

    Thanks for reply soul_assassin! :)

     

    But so sad answer that you doesn't work together anymore. :(

    Did you know how use this mod RHS assests so RHS will be required and maybe we will see a release on Steamworkshop too? Sorry for asking but I can't ask him because I can't speak russian.

    • Like 2

  12. https://vk.com/yuemod

     

    Hello RHS devs, I found this page on the RHS fan vk page. And I see the screens and like to ask you.

    Is this part of AFRF on a release in the future or ist this a other mod?

    Because some pics from this vk page looks like your wip pictures from your facebook page.

     

    And this would be discripe why so many months since last update ago. I mean soooo many new Uniforms and vests, Helmets and weapons (I mean I see a Vityaz and (yeah) RPK)

    So I can't find words to discripe how do I'm happy about this and to thank you!

    • Like 1
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