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deethree

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Posts posted by deethree


  1. I might be interested in setting up a dedicated for this. Played it today with a friend, with more people on both sides it can be a blast im pretty sure. Let me know if youre interested, I didnt see any other servers running it.


  2. I am, just switch it over right before the big update yesterday. Ill snag a screenshot, brb

    and... I cant seem to recreate it today on my own. Im pretty sure it was line 69 tho on the sqf, something about an undefined variable.

    edit edit: here ya go. This one popped up when one of the new players joined. Its going away tho. Looks to be the some one tho.

    http://cloud-3.steampowered.com/ugc/903260876108516910/B3F108B09D91D9FF2DFABB6DE8B6D5AC6F5584D2/


  3. We keep randomly getting a towncapture.sqf error. It wouldnt be an issue if it would just go away but it sticks on the screen. I cannot figure out how to make it happen all the time either but it seems to happen way more often when more people are already on the server when i start the mission.


  4. I'll try it asap

    Edit: wow!!! this mission is top notch. I am getting an error running the dev branch on my dedi when people die. something about a marker. Does it have something to do with the bluefor / opfor flag and a lack of players on the server?


  5. Just a quick update. sometimes the rocks trees and such knock down the pow camp fence. Anyway to make them stay upright?

    Hopefully BI updates the stable soon.

    Edit from hours later...: sadly we were stuck with the stratis version and the only issue i really saw after a completion was the stratis map isnt really friendly to vehicles as far as this mission needs. The base we had to hijack was almost empty, where the chernarus version would be a shit storm of vehicles to infantry. Also no tanks yet but I assume you just havent transfered over the class names yet.


  6. As a server host I'm not going to bother even reading your description if it doesn't have a better host. There's absolutely no way I'm subscribing, then digging thru my files to find it, then uploading it to my server. If you plan to see your mission on a dedicated server I suggest you get a media fire account or similar, or submit it with armaholic until steam gets their download system in order.

    Have a nice day


  7. duuuude ive been scratching my head over that sheeeiit for days

    Did you change something in the description also, the old way of calling VAS up is giving me an error saying cfgfunctions.hpp is already called up. So the fix is to use #include "VAS\cfgfunctions.hpp" without all the other stuff, i seem to get the same error tho. I'll work on it again tomorrow and see if I can fix it.

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