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Everything posted by dreadedentity
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Arma 3 modules: Easy editing for noobs
dreadedentity replied to thelegendarykhan's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I'm happy to help anytime, but I'm not sure why you want to get away from scripting. That's the most fun part for me :p -
trigger condition help...
dreadedentity replied to Duke101's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Formatting is important { if (side _x == opfor) then { setBehaviour "aware"; //you put a closing parenthesis here instead of a semicolon }; //didn't close the if statement } forEach allUnits; -
[CODE SNIPPET] Easy Civilian Yelling Script (using actionKeys)
dreadedentity replied to jshock's topic in ARMA 3 - MISSION EDITING & SCRIPTING
very cool -
Description.ext issue/help
dreadedentity replied to Duke101's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Is it copied to the right folder? -
Check surface command?
dreadedentity replied to BEAKSBY's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You can do getPos on a position, then since getPos only gets the Z value of the object under it, do getPosATL and compare (pretty much anything taller than 5m is a building) Not sure if that'll really help or not though -
Always show red square on ennemies
dreadedentity replied to unloco's topic in ARMA 3 - QUESTIONS & ANSWERS
Hello, I wrote a script not too long ago that might be exactly what you need. Find more information here. DE -
my vetol = rocket launch
dreadedentity replied to dr death jm's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You're adding wayyyy to much velocity...I'm not sure if you really have a question or not -
What kinds of things are possible in Arma 3?
dreadedentity replied to Handle1's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You can do anything with Real Virtuality (the name of the Arma game engine). The question is, can you, as a programmer, do anything in Arma? Of course, the community is always willing to help you. EDIT: said basically the same thing as JShock, with much less words, and Iceman, even though he ninja'd me. Don't drink and post, kids. -
How to make this addaction available to all players in dedicated server?
dreadedentity replied to Coolinator's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You're right, some more explaining is needed. "X doesn't/won't work" doesn't cut it, ever. -
How to make this addaction available to all players in dedicated server?
dreadedentity replied to Coolinator's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Use BIS_fnc_MP with the 4th parameter true -
isEqualTo is fast, but how to utlise this speed?
dreadedentity replied to Tankbuster's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Just use it like == The problem is that isEqualTo comparisons are more strict than == so sometimes it may return false when it should return true -
[Tutorial] Server Side Scripting
dreadedentity replied to MINKA's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
There is also an initServer.sqf event script, it will only be run by the server. -
Helicopters DLC Drop Cargo Command?
dreadedentity replied to bolbies's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Are ropes actually anchored to the points you specify, so that if you detach them from the points on the helicopter, the object will actually just drop with physics? -
Johnny in my experience you can't survive past 30 minutes, so there's really no decisions to make, eat and drink everything you find
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Obtuse isosceles triangle
dreadedentity replied to Jigsor's topic in ARMA 3 - MISSION EDITING & SCRIPTING
So do you want a triangle or a pyramid? -
how to add night vision to divers??
dreadedentity replied to Coolinator's topic in ARMA 3 - MISSION EDITING & SCRIPTING
linkItem "NVGoggles"; player addEventHandler ["Respawn", { (_this select 0) linkItem "NVGoggles"; }]; -
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Just got to say, it's really bad.
dreadedentity replied to Wehrmacht_Bunny's topic in MINIDAYZ - GENERAL
Somebody doesn't have much experience in melee games...Have you never heard of 'kiting' before? You'd have a great time playing Dark Souls. It's relatively easy to just run away while spam clicking your punch to kill zombies. You literally run faster than them and there's a hit-indicating sound. The only real problem I have with MDZ so far is that clothing is far too rare for the amount of damage zombies do to it on the occasional kite mistake, which caused me to starve to death after all my clothes were ripped off leaving me nothing but a helmet, and no way to pick up food. Also, it's a singleplayer game, so a maximum of 1 person can play, but I hear multiplayer is being worked on as fast as possible. That's not to mention, at least in my circles, the project was shrouded in secrecy. I personally did not even hear about this until 2 days ago. -
Draw Arguments from .txt file
dreadedentity replied to ohally's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You will still have to restart the mission even if you get this to work though, which I hope you do. I'm searching for a way to do this too. -
*Noob Question* about using a trigger
dreadedentity replied to Coolinator's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I always include parenthesis (nuclear in thisList) && {isTouchingGround nuclear} -
*Noob Question* about using a trigger
dreadedentity replied to Coolinator's topic in ARMA 3 - MISSION EDITING & SCRIPTING
(nuclear in thisList) -
CH View Distance Script
dreadedentity replied to champ-1's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hey there Champ. ObjectVD cannot be set higher than actualVD anyway. It would be cool if you changed the sliders to behave like the original BI sliders, though (objectVD slider position calculated using actualVD as a maximum) -
Thanks for your reply, Johny, I was able to successfully log in to that link you posted, but I opened the store page on a new tab and it didn't log me in. I did contact support, though DE
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Public Community Scripter's Lounge
dreadedentity replied to iceman77's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Teamspeak is back up, guys -
Support Gamemode Sounds
dreadedentity replied to Kolmain's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You can use these sounds with playSound3D, just make sure you write down the filepath somehwere