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Boehling

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About Boehling

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  1. Hello guys. I am currently working on an ammo box which contains weapons that i choose. So I spawned an ammo box in the editor and added this to its initalization line: [this] Exec "crate.sqs" Now i added that crate.sqs to the arma 3 mission folder and it works fine with adding weapons like: _crate addWeaponCargo ["hgun_P07_F", 3]; But if I try to at a binocular or something, it doesnt appear like it worked in arma 2. _crate addWeaponCargo ["Binocular", 3]; doesnt work. Same with caps or weapon silencer. Can someone help?
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