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Everything posted by Moon_chilD
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Well I see you changed your script. I think the one part you need to understand is the order in the Array. https://community.bistudio.com/wiki/addAction Each spot has its meaning. In the case of AddAction: [title, script, arguments, priority, showWindow, hideOnUse, shortcut, condition, radius, unconscious, selection] So what ever the "3500" is, its most likely in the wrong spot (its in the 4th for you and you want it in the 3rd I think) To get the distance thing working you need to put it where it says condition. So in your case you might want to have something like this: drugdealer addAction ["Weed bale 3.5K","drugs\weedbale.sqf",[3500],1.5,true,true,"","_this distance _target <2"]; Another problem might be: What is "_this" and "_target". Is it defined somewhere? If so, this should work. If not you need to define these. Edit: Yeah, me dumb. drugdealer addAction ["Weed bale 3.5K","drugs\weedbale. sqf ",[3500],1.5,true,true,"","",2]; I knew there already was a distance thing in the AddAction command.
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Well, one error I see is: I see 2x [ and 3x ]...
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[RELEASE] Ragdolling on player ACE unconsciousness
Moon_chilD replied to diwako's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Well, that sounds very promising. I guess I'll put it in our repo then. If everything works out I can give you a little feedback in a week. (We are a small unit of about 10-20 player but its something)..... of course only if I don't forget it xDD -
[RELEASE] Ragdolling on player ACE unconsciousness
Moon_chilD replied to diwako's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I think if you get somehow rid of the second bug I'll definitely give this mod a try with my Unit. We always hated it that we could easily see if someone is just down or dead. So I'm looking forward to the future of this mod! -
Those files are Part of RHS Escalation. Here you get the needed information: https://blog.armakoth.com/rhs-king-of-the-hill-43a854a581d0
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Yepp, think the code is not optimized for MP.
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SP or MP? I know that they do not work in MP. (at least not for me)
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Basically yes, you apply a splint and people that couldn't run before can run again. Is it only a "cosmetic alternative"? No, for people that want to make the medic job more demanding this is yet another step when threating someone. So you have to have the splint and it takes time to apply it!
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Speed up time in the editor, saw it on Youtube video's
Moon_chilD replied to major-stiffy's topic in ARMA 3 - EDEN EDITOR
Go to: Options -> Controls And look for: Time Acceleration Time Decceleration I'm unsure what the default keys are atm! -
ACE3 - A collaborative merger between AGM, CSE, and ACE
Moon_chilD replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Well as he said, its open source. Give it a go and head over to their Github. If you'd get it to work....thats be great! :3 -
Ah, I loved CLafgahn back in Arma 2. I'm looking forward to CLafghan 2018. I hope we get some intel about whats different on it soon. :3 Keep up the great work!
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- promods
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So I noticed that this only happens when you place them by using CTRL + Mouse Click (basically spawning multiple groups of a kind). I had very rarely other units get nacked but by far not as much as when I place them like described!
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Does anyone else have a problem with some units randomly get nacked when spawned via Zeus? What happens is: I spawn a (e.g.) Fireteam of the Afghan Army and Police (also happens with Greenfor Middle Eastern Militia....other Faction are possibly affected by that as well) and all look nice. Now I go around, place some more and come back to one of the groups and one or two, sometimes three, units have no uniform and no weapon anymore. Would be happy about any comment. Yes, we use some other mods... too many to list them here right now. And yes, it might be a conflict with one of these mods. I'm well aware of that but I still want to know if others have this problem as well.
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I....I feel stupid. The Cigars are under Facewear....I'm sorry! xD
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ArmA3Sync - launcher and addons synchronization software for ArmA 3
Moon_chilD replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
You are the real MVP. Thank you a lot. By the way: I don't think I had any (noticeable) data loss! -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
Moon_chilD replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Hey, thanks for your response. I did that but sadly it didn't change anything! (Still get the error on startup) -
Well, as I said Cigs and Pops work just fine. I know where to find them. I'm talking about the Cigars!
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ArmA3Sync - launcher and addons synchronization software for ArmA 3
Moon_chilD replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Hey, for a few days I get an error when launching Arma3Sync. It happened out of no where...I can't remember I have done much to Arma3Sync. This is the log that is created: Generated by ArmA3Sync 1.6.92 Feb 1, 2018 6:27:23 PM An unexpected error has occured. ArmA3Sync Installed version = 1.6.92 JRE installed version = 1.8.0_162 OS Name = Windows Server 2012 R2 StackTrace: java.lang.NullPointerException at fr.soe.a3s.service.ObjectDTOtransformer.transformTreeDirectory2DTO(ObjectDTOtransformer.java:168) at fr.soe.a3s.service.ProfileService.getAddonGroups(ProfileService.java:298) at fr.soe.a3s.ui.main.AddonsPanel.reloadAddonGroups(AddonsPanel.java:493) at fr.soe.a3s.ui.main.AddonsPanel.update(AddonsPanel.java:458) at fr.soe.a3s.ui.main.MainPanel.updateTabs(MainPanel.java:599) at fr.soe.a3s.ui.main.MainPanel.init(MainPanel.java:564) at fr.soe.a3s.main.ArmA3Sync$2.run(ArmA3Sync.java:203) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEventImpl(Unknown Source) at java.awt.EventQueue.access$500(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) I have already checked if its due to an outdated JAva but I have just updated it (after I noticed the error). Any Idea how to fix it? Its really annoying. It does NOT delete all my Repos but I have to add one to get them all back (basically, when I add one I get all back) however, that one I need to add needs to be configured again. Hope you can help me Many Greetings Moony -
Okay, I don't know if I'm dumb or just super blind, but I can't for the love of god find the Cigars. I tried only loading ACE, CBA and the cigs and I couldn't find them in the Arsenal (Cigs and Pops are just showing like usual). Then I tried downloading it from 3 sources (Workshop, Armaholic, Github) and non worked. I tried unpacking the PBO and look in the config...while I can see cigar related files and also see entries for the different smoking steps I can't find the actual cigar object anywhere. What am I doing wrong? Many Greetings Moony
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Direct Connect Button to the Main Menu
Moon_chilD posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Hey guys, I have a lot of fun scripting an modding right now - which does not mean that I'm good at it...I'm far from it. I mostly do it for my clan right now, creating new modules we want and so on... A couple of days ago I was interested how far you could take the modding of the main menu. I wasn't sure what is possible and what not. My most recent idea would be a direct connect button on the main menu under the "Multiplayer" Tab. What do I mean with that? Basically a button that automatically connects someone to our server (obviously until the "Password" prompt comes up). I know that it is possible to add new Buttons to these Tabs in the Main Menu (as shown in the recent ACE Update) but I'm not quite sure how and especially I have no plan how a direct connect to an IP would work! Maybe someone of you has an idea. I'd much appreciate any kind of help. Many Greetings Moony Edit: Btw...this is in no way essential. I don't need it because I'm to lazy to go on direct connect and look for my IP. I want this to play around with the menu and also maybe for our new member as a little convenience .^^ -
Direct Connect Button to the Main Menu
Moon_chilD replied to Moon_chilD's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
I think getting the button there is not the hard part. As you said, just check how ACE did it. For me the biggest problem is, that I don't know if there is anyway to have people join a server via a button click. (I mean something has to be there since at some point BI needs that in the Server Browser with the "Join" button as well....but I don't know how at this point!) -
Vcom AI V2.0 - AI Overhaul
Moon_chilD replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I'm so sorry @genesis92x and you have all right to be fed up with this topic. I was for SURE I already had this line in my Userconfig. So sure, that in my stupidness I did not check it. So, all blame to me :3 -
Vcom AI V2.0 - AI Overhaul
Moon_chilD replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
@genesis92x Thanks for the fix update. I appreciate your work and dedication alot. However, after @towatai fixed it in his edited version some time ago, the script error about the AIMenu it back in your version: -
Game looks like 64-bit version of ARMA 3
Moon_chilD replied to Archangel5210's topic in ARMA 3 - TROUBLESHOOTING
Hey everyone, I'm a friend of Arch. Just one thing: I kinda expected that Mods would be the first option (which I understand). However, I can only tell you, that we all are running the same mods (hosted on our server) and no one but him has this issue. (And I would be surprised if its a falsely downloaded mod since he had it on another PC as well) One thing that catches my eye though (didn't know before) is that he the CPU Count Parameter to 8...even though when he only has 6 Cores. I informed him about that already. -
Uhh that is what breaks the sitting. Good to know xD