EwokVillage
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JTAC and ability to lase targets; and max server size
EwokVillage replied to pharoah's topic in ARMA 3 - GENERAL
Any answer on server size for Altis? -
Can you turn off mouse steering? Whenever I use ALT to look around with the mouse while WASD driving, it turns my vehicle off the road...
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Green Army Strider/Fennek bugs
EwokVillage replied to ZoneTrooper's topic in ARMA 3 - BETA DISCUSSION
Troll post? -
Recoil doesnt seem too bad to me. This is coming from someone who has fired the M16A2, SAW, 240B, and the Mk-19. When firing the M16 (which is probably more closely related to the weapons in this game) even with proper trigger control/breath control there is a solid amount of recoil. Typically you slowly pull the trigger at the top or bottom of your breath, fire, slightly release the trigger until you hear the click, fire again at top or bottom of breath. Firing just 2 rounds as quickly as possible (or three round burst) creates a decent amount of recoil, no matter how well you position the butt of the rifle in your shoulder. The SAW, no matter how tight you held it would shoot as someone mentioned above, in a circular left right up down sort of 'spray'. If anything I think the recoil is easier to manage in this game.
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Bohemia, when you add jets please make them crash realistically :)
EwokVillage replied to Alabatross's topic in ARMA 3 - GENERAL
I was recently informed the current MAP is only 15% of the actual release map. If this is true, then jets and tanks are probably ok. Heck it takes 10 minutes now driving from Far North to far south of the map. Maybe we will NEED jets afterall -
Chat Text / Info Scrolling on a Second Monitor?
EwokVillage replied to big_t's topic in ARMA 3 - GENERAL
I just hate the Mission objectives.... They take up a HUGE box on the right of the screen -
Sw33t. Thanks
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Recent Helo Changes: Unflyable
EwokVillage replied to StrongHarm's topic in ARMA 3 - BETA DISCUSSION
On a lighter note, StrongHarm, do you play Wasteland? If so, Id be happy for you to pilot us around from objective to objective. These other pilots are....well...bad. Regards.. twitch.tv/odieman1231 -
Where is the comment about reloading being heard from 200M+ away?
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Chat Text / Info Scrolling on a Second Monitor?
EwokVillage replied to big_t's topic in ARMA 3 - GENERAL
Good idea! Chat, mission pop-ups and inventory pickups take up a large portion of the screen. -
What's up guys. Just thought Id throw this on here to get some ARMA 3 fans to drop by my page and leave some love. I am always looking for people to team up with on the independent side to take on objectives and screw up plans for Blufor/Opfor. I just uploaded a highlight of yesterdays video shooting a hovering chopper pilot out of his seat. Ill continue to bump this post everytime I am online streaming ARMA. twitch.tv/odieman1231 Thanks again!
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How do you handle your voice chant options?
EwokVillage replied to napalm2222's topic in ARMA 3 - GENERAL
Since we are on the topic I have always wondered: The gripes and complaints about talking over Global chat, is it because it really DOES lag the game or is it mostly so people arent annoyed with hearing you? -
Havent learned that one yet... Always been taught to take deep breath then hold for 3-5 seconds. But then again Ive never been a sniper either lol.....oooh rah
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TPW FALL: realistic infantry falling system
EwokVillage replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
1) I support the fact you took time and effort into making this 2) However, the video I watched seemed to be a pain in the ass. Being in the military myself I know for a fact I can jump off a 2foot high rock without falling. 3) The AI seemed to trip over...the ground? I do like the idea of a heavy caliber weapon or explosive knocking you over in that manner. I dont think I am necessarily a fan of falling left or right every time I hit a tiny ledge. Understandibly, the values can probably be changed. -
Problems I have seen: Reload can be heard nearly 200-300M+ away. Mine placement can be heard 500M+ away. Kudos: I love the gun shot sounds in the distance. With a solid set of headphones you can almost tell where, how far, and what weapion they are firing. Choppers can be heard from aways away and seems to be true to IRL.