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Everything posted by warden_1
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What a tease Atast..... ;)
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ATTN MODS: If you happen to stumble onto this forum thread we would appreciate its removal as we have made our own thread. Thanks!
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Vasilyevich, was this just a screen in game or did you do some work on it outside of the game in photoshop or something, looks incredible? (https://farm3.staticflickr.com/2912/14112879733_50f7d43129_o.png)
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Well, if you are doing MARSOC you absolutely need to have a dirtbike ;)
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We previously had a thread that we did not have control of due to the loss of communications with the starter. Fortunately we are back and now would like to start a brand new thread dedicated to the mod. We will by no means be doing a simple generic re-skin as so many of you dislike. We already have quite a few projects in the works and will be showing the progress on this thread. If you look at some of the weapons you can see we are not simply re-skinning but working hard to bring you accurate models used by the Norwegian Forces.
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GPNVG18 Panoramic Nightvision
warden_1 replied to teeha's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I think people were just pointing out that it isnt very accurate in size when compared to GPNVGs, I was unsure if you had intended it to be that way or it accidentally happened. -
GPNVG18 Panoramic Nightvision
warden_1 replied to teeha's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I believe they are just a futuristic version of the GPNVG model as they are far from being accurate GPNVGs. Kind of like the Arma 3 nods which look like 15s with a plastic case. -
GPNVG18 Panoramic Nightvision
warden_1 replied to teeha's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
L3s GPNVG-18 model is powered by a four pack of CR123a batteries which will last around 30 hours according to TNVC. -
I would just like to clarify these are models from our group WIP and not specifically mine, I mainly work on the C8s and attachments and the helmet and nods.
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Our team has been busy in real life and have not been able to work as much as we had hoped over the past weeks and so I am dropping some more WIP stuff for you guys. Enjoy. Some brief highlights: http://i.imgur.com/kSdFU7G.png (574 kB) Album link:http://imgur.com/fyzoaHq,AK9H7E4,mpzWqFm,3VaT7zz,AuTlEEb,IM5O606,uJeEqVq,6tIirme,kSdFU7G#8
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Just a quick little WIP update, if you have any questions feel free to ask but please be concise and use edits rather than floor the thread. :) Enjoy. C8 CQB WIP (if anyone owns a real one please PM me I would like some pictures of the front sight) http://i.imgur.com/PWngNjH.jpg (114 kB) http://i.imgur.com/yFTLBaf.jpg (123 kB) Ops Core Ballistic w/ NSeas mount (missing rear counter weights, textures have since been switched to a more realistic color, pictured int he album) http://i.imgur.com/ctDUFM4.png (378 kB) I would also like to thank the guys over at BWmod for allowing us to use and modify their helmet :) it is a beautiful model, check them out here: http://www.armaholic.com/page.php?id=24147 EDIT: Forgot to post the link to the album: http://imgur.com/PWngNjH,yFTLBaf,gOUmN8H,ctDUFM4,NPqpmeD,xefNCLZ,C9qpjjV,i5IL1sH,JPGFZPi,cNhAtxL,Kaik91f,XZAA73t#3 Please visit the imgur album here for more pictures and some previews of the NSeas. As usual if anyone can help us texture, model or script stuff we are always looking for help. So if you enjoy Norwegian SF or Infantry or whatever feel free to contact us.
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[WIP] Von Quest Industries - H.A.L.O. System
warden_1 replied to Von Quest's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great mod, one issue I have found is that backpacks arent saved and it occasionally will lose your vest. Thanks again. -
Yoshi, while we should probably stop as this is off topic I will say one last thing. There are no halligans to my knowledge in game however I believe the breach script uses a normal Arma charge rather than the db14 breaching charge commonly seen with SF.
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There is already a breaching charge script on Armaholic that works very well, try looking there.
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Hey Scene, yeah it is still in development. I will PM you.
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EDIT: I was able to get my model down to 79,000 poly count, without losing details. Will continue to try and resolve this. If anyone can assist me in reducing the count please let me know.
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well that and the higher top rail. ;) Not sure if you are using a cad program to get the measurements but my friend has a bunch of them if you need any thing let me know.
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Small update on the nods. Finally finished version 2. Will begin the process of lowering poly and importing to Arma and making the texture. http://i.imgur.com/zarluBQ.jpg (233 kB)
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Nice work on that Geissele smr4, I know you guys aren't currently working on CAG/ACE but if you wanted to "practice" a geissele 10.5 HK rail..... ;)
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I would like to help out with this Norwegian Armed Forces mod. Specifically with the SF units (MJK,KJK,FSK) and some TmBn as well. I need some help getting my NSeas model into the game... here is a WIP image of the NVGs. This is before I actually had the whole mount system. I am currently redoing it so that I can get the dimensions correct. http://i.imgur.com/QxChKWc.png (736 kB) http://i.imgur.com/MY2WdZc.png (698 kB) http://i.imgur.com/XuNivG4.jpg (130 kB)
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EDIT: Keep up the good work, looks incredible and I cant wait to lose my social life over it. Old school ragnars would be amazing ;)
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cocazoulou..... this probably isn't the mod for you.... you may want to take another look at ref pics for marsoc and ragnars and what not... fluttershy: pics or it didnt happen ;) keep up the good work
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Awesome work guys.
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Are you serious Modder... if you dont want a realistic game play vanilla some of us who own this shit like to see it represented right so it feels better in game... the more detail the better.
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oh god that looks beautiful... also one thing. the crye tag is upside down and missing a size tag? maybe add SOC instead of the size? profit? anyways guys really impressed looks beautiful...