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evromalarkey

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Everything posted by evromalarkey

  1. So I guess I can finally let you know that AiA TP will continue under CUP, now it's official ;) http://forums.bistudio.com/showthread.php?190329-Community-Upgrade-Project-CUP_Terrains&p=2908471&viewfull=1#post2908471
  2. evromalarkey

    Weapon Resting & Deployment Feedback

    Don't ever try to go to zeus when deploying a weapon, you will never get out of that animation :D Overall it's good though, but needs some tweaking. I would really want to see some hand animation for the bipod. Also would be good to be able switch the bipod state also without the deployment action. :)
  3. evromalarkey

    ArmA 3 : RESIST

    Big congratulations Kyd! Well deserved! ;)
  4. evromalarkey

    Task Force Arrowhead Radio

    Congratulations with the manw, well deserved nkey! ;)
  5. I'm sort of disappointed that there is no further evaluation for all the winners from the jury. Also Total Modification should get an extra evaluation as there is only one winner and all the other mods in this category deserve some sort of good review. But anyway congratulations for all the winners, they really deserve it! ;)
  6. evromalarkey

    RHS Escalation (AFRF and USAF)

    I always knew that you will win this! Congratulations guys, you deserve it! ;)
  7. evromalarkey

    Army of the Czech Republic A3 - ACR_A3

    Mirrors updated (CUP/ACR_A3_CUP not included!) GITHUB, GOOGLE DRIVE ACR_A3 version of CUP Weapons - ACR_A3_CUP (version 1.1 of CUP pack with ACR_A3 compatibility config) GOOGLE DRIVE I've decided to split the ACR_A3 version of CUP Weapons from the download package. So nothing has changed with the mod, version is the same 0.8, only the CUP package was removed from the mirror ;) _______________________________________________ CUP Weapons Since our team made czech weapons ports from Arma 2 also for CUP, we decided to switch completely to CUP for easier upcoming weapons updates. Classname backward compatibility is ensured. You have two options here: Download whole CUP Weapons package where you will have all Arma 2 weapons, not only the ACR ones. Download the acr_a3 version, in this version are included only ACR related weapons and attachments, with our compability config.
  8. evromalarkey

    Takistani Army A3 - TKA_A3

    @Imperator_Pete Sorry, I totally forgot about it! I will push the upgrade to the steam workshop tomorrow. ;)
  9. evromalarkey

    Army of the Czech Republic A3 - ACR_A3

    @Outlawz7 we are using both @VoiceOfArmA I see. Well there are no stringtables so you won't get any titles unless you're using for example AiA TP, which has A2 stringtables.
  10. evromalarkey

    Army of the Czech Republic A3 - ACR_A3

    @VoiceOfArmA there is czech radio protocol, what do you mean by radio messages in vehicles? Anyway, I found out today that FFV in the new Millitary Offroad Specials is broken after 1.40. This seems to be related - http://feedback.arma3.com/view.php?id=22881, so upvote this issue if you want to see fix :)
  11. evromalarkey

    Army of the Czech Republic A3 - ACR_A3

    @Outlawz7 yeah, these are RHS/BI related problems. Regarding the jets, we are using the same CAS / AA config as AAF buzzard so I don't know what could be wrong. @doveman ACR_A3 on PwS has the full version of CUP as required. Maybe I will get the lite version of cup for ACR_A3 on PwS later.
  12. evromalarkey

    ASDG Joint Rails

    https://community.bistudio.com/wiki/Arma_3_Weapon_Config_Guidelines#Magazine_compatibility_groups I'm thinking how to properly use this, so every weapon mod had compatible magazines. The problem here is that weapon moders need to use for eg. one general stanag class name for their mods. Since many weapon mods already using asdg jr, maybe would be good to make something like asdg joint magazines with the list of classnames which moders can use for their weapons. Thoughts? I'm personally tired of so many stanag / ak magazines, that are not compatible between each other (RHS, RH, HLC, CUP).
  13. It can be used as sort of modular, but as Alwarren said most of the weapons depends on each other. So you need to know how to do compatible config to make it work. I made version of CUP Weapons that can be used with RHS, HLC and RH weapons for our community. That means I've deleted cup AKs, M4s/M16s and some pistols and launchers. I had to made config for that - GOOGLE DRIVE, of course you need at least RHS, HLC M60, M14 and RH pistols. List of CUP weapons required pbos below.
  14. evromalarkey

    Army of the Czech Republic A3 - ACR_A3

    https://drive.google.com/file/d/0B9pLLNiesSsbRFRDdV9Fd2xRNnM/view?usp=sharing - ACR_A3 0.8 without CUP weapons https://drive.google.com/file/d/0B9pLLNiesSsbcGRoNlVwNHNQU1k/view?usp=sharing - updated ACR_A3 version of CUP weapons
  15. evromalarkey

    [IceBreakr/IBIS] Isla Duala for A3

    There is a pretty good chance that CUP will take over AiA TP in upcoming weeks, so we could fix all of this in the future. IceBreakr if you want to join this train, let us know. We would appreciate some additional help for the terrains ;)
  16. The v2 is was donated to CUP by petrtlach, so big thanks to him! It is sort of WIP and it shouldn't be included in this update, but something went wrong. Anyway replacing the models is not the priority right now, because we don't have enough people for that. But there is a little chance that some models will be improved, it all depends on the right people or resources. ---------- Post added at 20:13 ---------- Previous post was at 18:44 ---------- By the way, we set up new forums on http://forum.cup-arma3.org/ You can get in touch with us directly, help us or provide additional feedback in general. Or if you want to contribute or help cup, then that is the right place to go.
  17. evromalarkey

    Takistani Army A3 - TKA_A3

    @PawelKPL M113 is dependent on RHS USAF, do you have it loaded with TKA_A3?
  18. well, we were not sure how to implement this, so it would work also without AGM. Maybe we will add them in next update or we will release standalone config ;)
  19. Sure go ahead! Exactly, but no disposable launchers. That will be probably optional config later. Big thanks to AGM guys for help with this, especially Jonpas and Winter ;) The launchers are still work in progress and they will be improved in the future. And muzzle flashes are not working, because BI broke the selectionFireAnim, so if you want them fixed - http://feedback.arma3.com/view.php?id=22718 upvote that.
  20. evromalarkey

    Community Upgrade Project: WIP thread

    This thread is obsolete, new is - http://forums.bistudio.com/showthread.php?189642-Community-Upgrade-Project-CUP So I'm asking moderators to close this thread, thank you ;)
  21. evromalarkey

    Community Upgrade Project

    This thread is obsolete, new is - http://forums.bistudio.com/showthread.php?189642-Community-Upgrade-Project-CUP So I'm asking moderators to close this thread, thank you ;)
  22. This thread is obsolete, new is - http://forums.bistudio.com/showthread.php?189642-Community-Upgrade-Project-CUP So I'm asking moderators to close this thread, thank you ;)
  23. evromalarkey

    Takistani Army A3 - TKA_A3

    Well, it's possible. But there is no texture that would fit on the special. So I will propably don't do it.
  24. evromalarkey

    Takistani Army A3 - TKA_A3

    With this release, the Takistani Army will get some new vehicles, all ported with A3 standarts. That means everything you are used to from RHS UAZs and Urals. And here I want to thank RHS team and Reyhard for sharing some of theirs A2 ports with CUP. Besides UAZs and Urals, there are also new Military Offroads / Landrovers and BRDM-2s and M113. Be aware that RHS USAF is now required, due to the M113. Anyway, no more updates in the near future. All vehicles will be replaced with CUP vehicles in version 1.0, that means that the vehicles that are missing will be there. After that the faction will be maybe integrated also directly into CUP. My focus is now mainly towards CUP and ACR_A3. Download: GITHUB (167 MB) Dependencies: (be aware, some of these mods have also dependencies) @RHS_AFRF, @RHS_USAF, @RDS_Tank, @CUP Changelog: Added: BRDM-2, BRDM-2 (ATGM), BRDM-2 (HQ) Added: UAZ (DShKM), UAZ (AGS-30), UAZ (SPG-9) Added: Ural (ZU-23), Ural (Repair), Ural (Ammo), Ural (Empty) Added: Military Offroad (M2), Military Offroad (SPG-9) Added: M113 Added: Head and name for Plk. Aziz Added: Groups with new vehicles IMAGES - using All In Arma Terrain Pack [table=width: 1200] [tr] [td][/td] [td][/td] [/tr] [tr] [td][/td] [td][/td] [/tr] [/table]
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