Sorry that I reply to this very old thread..
But I need help.. I want to make that if an player (PvP mission) kills an enemy it will pay them.
There's an pay system in it to buy weapons. I want to create that if you kill an enemy you will get +100 money on variable money in intializeplayer.sqf
How can I do this the best?
Thanks in advance!
Sorry for this old thread..
Kind regards,
Brian