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STACKER

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Posts posted by STACKER


  1. Hi,
    Thanks to Karbiner for help in testing, I had a lot of things to fix. :)
    I need at least one more person who wants to test the program, before I publish it.
     
    For now program can generate object placement by 3 layers: Emergent layer; Edge of the forest layer; Undergrowth layer.
    Emergent layer: base layer for forest, random placing object is selected color area except (default) 1m from color border.
    hikxzhn.jpg
     
    Edge of the forest: random placing object on border of selected color area
    PItcal5.jpg
     
    Undergrowth layer: Places objects inside "Emergent layer", where is free space is min. 1m( by default 1m, can be changed in layer size value) between objects of "Emergent layer". 
    TimlDve.jpg
     
    Emergent layer
    AH5JcCZ.jpg
     
    Emergent layer + Edge of the forest
    UoJkTjN.jpg
     
    Emergent layer + Edge of the forest + Undergrowth layer
    7Hx818O.jpg
    • Like 5

  2. please do. this sounds great.

     

    something that is really important with these kind of things is spacing. i remember having problems with world tools placing stuff ontop of eachother, if you wanted to have dense placement. with a proper spacing function this kind of tools can be insanely powerful.

    Yes there are spacing, you can define for each object minimum distance between other objects in layer.

     

    I notice in the images that you have used one of the masks generated from TB. Can you import your own surface mask? Mine is 20480x20480. What's the size limitations on the images?

    This is original mask before you put it in TB, my program like TB cut it to pieces (tiles).

    There should be no limitations (except the power of your computer :) ), I also use a mask of size 20480x20480.

     

    • Like 3

  3. Hi,


    In the process of working on the project of my island, I've created a small program to generate a vegetation by mask.
    There is still many bugs, and i only tested it with my island parameters.
    It can:
    1) Import object list from Terrain Builder.
    2) Random place objects on area selected by color from sat. mask texture.
    3) Generate object by defined random values of size, direction, pitch.
    3) Export result as .txt back to TB.
     
    So i have question is there anybody interested in using this program?
     
     
    the App :)
     
    u9O2mXz.jpg
     
    Tarrain Builder
    mDGyhc3.jpg
     
    j9GskJa.jpg
     
    eoIlj0H.jpg

     

    • Like 3
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