Jump to content

ilganna

Member
  • Content Count

    3
  • Joined

  • Last visited

  • Medals

Posts posted by ilganna


  1. The error will be fixed, perhaps even with the workshop update tomorrow.

     

    Can you be a bit more specific in regards to the fps drop? When does it happen? Right off the bat or when zombies start spawning?

     

    P.S. The mission.sqm won't be that useful because neither Ryan nor myself use Exile :P

     

    edit: Perhaps an idea to post it on our bug tracker so we can continue to converse without spamming this thread full.

     

    Thanks MrSanchez for the quick reply!

     

    Yes I will post on the bugtracker...

     

    The issue is happening after some seconds of being ingame, even if far away from spawner modules (not in the range).

     

    Thanks!


  2. Hi,

     

    first of all thanks for the great mod!

     

    After a straight upgrade from 2.6 to 2.8 (dropbox one) while testing my mission in editor, I see a huge frame drop (from 60 to 5). My RPT is spammed with

     

    22:53:24 Error in expression <if ((!isServer) and hasInterface)) then {goto "finish"};>

    22:53:24   Error position: <) then {goto "finish"};>
    22:53:24   Error Missing ;

     

    Tracking down the issue, I see that delzombies.sqf and deldemons.sqf have this line:

     

    if ((!isServer) and hasInterface)) then {goto "finish"}

     

    Shoule be:

     

    if ((!isServer) and hasInterface) then {goto "finish"}

     

    There's an extra ")" after hasinterface.

     

    After this small correction I'm still experience the huge drop of fps, so I'm out of ideas...

     

    I can share my mission.sqm , a Chernarus Exile server, which works flawlessy with 2.6 but lags the hell out on 2.8.

     

     

    Thanks!


  3. Hello guys,

    on my PC I found a way to achieve a good number of FPS (30-40 in cities, 50-60 on fields).

    First my specs:

    CPU: Intel Core i7 860 2.8GHz (3.4GHz on Turbo)

    RAM: 16GB PC3-10600

    GPU: Nvidia GeForce GTX 670 2GB @915MHz

    HD: 128 GB SSD (SATA 2) + 1 TB Sata 2 @ 5400

    Screen: Samsung TV 37" HDMI @ 1920*1080 60Hz

    Windows 8 Pro 64bit

    What I did:

    First I ensured I had the latest Nvidia Drivers and performed a clean install (will override any user setting).

    I tried then ArmA 2 and DayZ mod and the performance was horrid.

    I then changed the settings to:

    View Distance: 1600

    Texture Detail: Very High

    Video Memory: Default

    Anisotropic Filtering: Very High

    Anti Aliasing: OFF

    ATOC: All Trees + Grass

    Terrain Detail: Very High

    Object Detail: Very Low

    Shadows: Medium / High

    HDR: Normal

    PPAA: FXAA Sharp

    Post Proccessing Effects: Off (annoys me)

    Vsync: On (up to you)

    Interface resolution: 1920*1080

    3D resolution: 1920*1080

    With these settings FPS may drop to 10 but for the hardware it seems too low.

    The magic setting I found is to set the CPU affinity to the ARMA2 process to CPU 0,1,2,3,4,5 . Disable CPU 6,7.

    Please note that I tried also to disable Hyper-Threading but it didn't help.

    With that trick (needed every time you start the game) I achieved a good performance.

    On a side note, while playing during the dawn/night, I have ALWAYS 60 FPS an not dropping even once.

    Hope this helps.

    Michel

×