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fortiZ

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Posts posted by fortiZ


  1. We also have this problem :7

    /push

    Windows 2008 R2

    8GB RAM

    Virtual CPU (QEMU) 3.29 GHz (4 processors)

    100 MBit

    DayZ: 1.7.6.1

    Beta: 102285

    Slot: 50

    additional startparameters: -cpuCount=2 -maxMem=2047 -noSound -exThreads=1 -noPause

    also tried: -bandwidthAlg=2

    Open ports

    [table=width: 300, class: grid, align: left]

    [tr]

    [td]Out[/td]

    [td]In[/td]

    [/tr]

    [tr]

    [td]2302,2305[/td]

    [td]2302,2303,2305[/td]

    [/tr]

    [/table]

    basic.cfg

    MinBandwidth=128000000;
    MaxBandwidth=1073741824;
    MaxMsgSend=92;
    MaxSizeGuaranteed=128;
    MaxSizeNonguaranteed=64;
    MinErrorToSendNear=0.029999997;
    MinErrorToSend=0.0019999994;
    MaxCustomFileSize=0;
    Windowed=0;
    adapter=-1;
    3D_Performance=1;
    Resolution_Bpp=32;
    serverLongitude=13;
    serverLatitude=53;
    serverLongitudeAuto=13;
    serverLatitudeAuto=53;

    Logfile:

     2:16:08 BattlEye Server: Initialized (v1.170)
    2:16:08 Host identity created.
    2:16:08 BattlEye Server: RCon admin #0 (127.0.0.1:55384) logged in
    2:16:30 THATSME uses modified data file
    2:16:30 BattlEye Server: Player #0 THATSME (11.333.333.777:2304) connected
    2:16:30 Player THATSME connecting.
    2:16:30 Mission DayZ Chernarus read from directory.
    2:16:31 Player THATSME connected (id=91231236).
    2:16:31 BattlEye Server: Player #0 THATSME - GUID: f1228234a0608f305a52869b7fd6933ab (unverified)
    2:16:31 BattlEye Server: RCon admin #0: (Global) Welcome to N.X. Gaming, THATSME!
    2:16:31 BattlEye Server: Verified GUID (f1228234a0608f305a52869b7fd6933ab) of player #0 THATSME
    2:16:37 Roles assigned.
    2:16:38 Reading mission ...
    2:16:43 Mission read.
    2:16:55 BattlEye Server: Could not connect to BE Master
    2:16:55 BattlEye Server: Update attempt failed
    2:17:43 Game started.
    2:18:16 Player THATSME is losing connection
    2:18:58 Player THATSME is losing connection
    2:19:41 Player THATSME is losing connection
    2:21:50 Player THATSME is losing connection
    2:24:42 Player THATSME is losing connection
    2:25:25 Player THATSME is losing connection
    2:26:51 Player THATSME is losing connection
    2:27:34 Player THATSME is losing connection
    2:28:17 Player THATSME is losing connection
    2:29:00 Player THATSME is losing connection
    2:30:26 Player THATSME is losing connection
    2:30:26 BattlEye Server: Could not connect to BE Master
    2:30:26 BattlEye Server: Update attempt failed
    2:31:09 Player THATSME is losing connection
    2:31:52 Player THATSME is losing connection
    2:32:35 Player THATSME is losing connection
    2:33:27 Player THATSME disconnected.
    2:33:27 BattlEye Server: Player #0 THATSME disconnected
    

    its not only me. I just take this part while testing alone :C

    Some "highlights" in our RPT

    2:27:45 "TIME SYNC: Local Time set to [2013,3,2,11,27]"

    2:27:45 Error in expression <)>5 ) then {

    ["dayzSetDate",_date] call broadcastRpcCallAll;

    diag_log ("TIME SYN>

    2:27:45 Error position: <broadcastRpcCallAll;

    diag_log ("TIME SYN>

    2:27:45 Error Undefined variable in expression: broadcastrpccallall

    0:09:48 "DEBUG FPS: 50.1567"

    0:10:16 Server: Object 5:138 not found (message 91)

    0:10:34 Server: Object 5:151 not found (message 99)

    0:10:34 Server: Object 5:151 not found (message 99)

    0:10:34 Server: Object 5:152 not found (message 91)

    0:10:34 Server: Object 5:151 not found (message 99)

    0:10:34 Server: Object 5:152 not found (message 91)

    0:10:34 Server: Object 5:151 not found (message 99)

    0:10:34 Server: Object 5:151 not found (message 99)

    0:10:34 Server: Object 5:151 not found (message 99)

    0:10:34 Server: Object 5:151 not found (message 99)

    hope you could help :7

    Best regards,

    fortiZ

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