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Everything posted by Cype_Revenge
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What is now the best way to create roads with the new TB? I have searched the forum and found these tutorials: http://forums.bistudio.com/showthread.php?151633-ZGM-Roadpainting-source-files-for-Global-Mapper http://forums.bistudio.com/showthread.php?151398-road-shapefile-making-guide But I think they are no longer actual, with the TB? exist an actual tutorial? Thanks for Help! :rolleyes:
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Snow/white texture appers gray ingame, how would I fix this?
Cype_Revenge replied to sceneryexplosion's topic in ARMA 3 - TERRAIN - (BUILDER)
maybe the overlay color from the satmap? -
i have an idea how to make rivers with waterfall
Cype_Revenge replied to sgtsev3n's topic in ARMA 3 - TERRAIN - (BUILDER)
I'm interested also :rolleyes: -
Bornholm, Denmark [Terrain WIP]
Cype_Revenge replied to egilsandfeld's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thumbs Up Egil! -
again i learned something here.... Thanks Tom
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You installed your P drive from Steam? I can only recommend to install the P drive with the tools from Mikero! http://dev.withsix.com/projects/mikero-pbodll/files and an installationvideo : this works perfect for me since months! maybe helps :rolleyes:
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Export from A3 Editor
Cype_Revenge replied to 1para{god-father}'s topic in ARMA 3 - TERRAIN - (BUILDER)
maybe this helps: http://forums.bistudio.com/showthread.php?150961-Using-inbuilt-3D-Editor-for-map-making apparently can export from A3 3D editor? I've never tried it myself :rolleyes: -
"Build failed. Result code = 1" How do i fix this?
Cype_Revenge replied to sceneryexplosion's topic in ARMA 3 - TERRAIN - (BUILDER)
the only tool that can pack a Island professionally is Pbo Project from Mikero, if you use it you will see the difference! -
Quick Terrain Builder Tutorial
Cype_Revenge replied to jakerod's topic in ARMA 3 - TERRAIN - (BUILDER)
Gonzo take the tools from Mikero for instalation the P Drive: http://dev.withsix.com/projects/mikero-pbodll/files and here an installationvideo from Atsche : this works perfect! -
Tips for painting roads on satmap?
Cype_Revenge replied to sceneryexplosion's topic in ARMA 3 - TERRAIN - (BUILDER)
Thanks Bushlurker I try it today :p -
Tips for painting roads on satmap?
Cype_Revenge replied to sceneryexplosion's topic in ARMA 3 - TERRAIN - (BUILDER)
Nice ;) LOL I've never seen before :rolleyes: -
Tips for painting roads on satmap?
Cype_Revenge replied to sceneryexplosion's topic in ARMA 3 - TERRAIN - (BUILDER)
Is it possible to make the shapefiles smaller ? The shapefiles that I exported are always much broader than my roads! That does not look very good on the Satmap from distance! :mad: Any tipps for me? -
Tutorial: Making roads in Terrain builder
Cype_Revenge replied to granQ's topic in ARMA 3 - TERRAIN - (BUILDER)
Part 4: Config Last thing we need to make sure is to get the roads working ingame. In your island config make sure you have this (with your correct paths of course) newRoadsShape = "\sfp_roso_c\data\roads\roads.shp"; maybe the config forgotten :confused: -
Custom map causes Arma.exe crash on exit
Cype_Revenge replied to animander's topic in ARMA 3 - TERRAIN - (BUILDER)
I had the same problem. But I had some errors (because some files were missing ?!) when I started A3. And when i closed the game I'm crashed to Desktop. Checked that no files are missing in your addons, now my addons works perfect. -
LOL :rolleyes:
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very helpfull, Thanks Milkman!
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Tips for painting roads on satmap?
Cype_Revenge replied to sceneryexplosion's topic in ARMA 3 - TERRAIN - (BUILDER)
I have exported my Roads in to a Image .png file, Inserted in Photoshop on the Satmap as Layer and painted it...... What I noticed is, that the roads do not match exactly with my roads in game. Always when the road is longer straight.... -
LOL :confused:
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Porting my A2 map to A3 - Problems with Mikeros MoveFolder and/or bi-configs
Cype_Revenge replied to #momo#'s topic in ARMA 3 - TERRAIN - (BUILDER)
you overwritten your config, with the config that you have downloaded with the Mlods? try the original Config from the CA Folder.... -
you can find it in your CA folder under Buildings... Vez.p3d
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Reusing my old Arma2 obejcts on my new Arma3 map
Cype_Revenge replied to jens198's topic in ARMA 3 - TERRAIN - (BUILDER)
Here are many posts... how to use the A2 Objects...... http://forums.bistudio.com/showthread.php?180726-some-help-with-Movefolder-and-A2-Buildings http://forums.bistudio.com/showthread.php?176020-Missing-objects-on-map-by-using-different-Binarizers i hope this helps. MFG -
some help with Movefolder and A2 Buildings
Cype_Revenge replied to 1para{god-father}'s topic in ARMA 3 - TERRAIN - (BUILDER)
you need the old CA Folder! -
Custom map causes Arma.exe crash on exit
Cype_Revenge replied to animander's topic in ARMA 3 - TERRAIN - (BUILDER)
my problem 2 months ago..... as First you need to unpack all A2 Addons in your CA folder, after try this: http://forums.bistudio.com/showthread.php?176020-Missing-objects-on-map-by-using-different-Binarizers http://forums.bistudio.com/showthread.php?176020-Missing-objects-on-map-by-using-different-Binarizers/page2 Bushlurker/Milkman has written a small guide :o after pack your addon with the great Pbo project from mikero, and copy that addon in your MapFolder @YourMap/Addons..... -
Impot object does nothing?
Cype_Revenge replied to animander's topic in ARMA 3 - TERRAIN - (BUILDER)
In your map are the coordinates E 200000 N 0? If so try this: http://forums.bistudio.com/showthread.php?175925-WorldTools-export-to-Terrain-Builder-question -
Custom map causes Arma.exe crash on exit
Cype_Revenge replied to animander's topic in ARMA 3 - TERRAIN - (BUILDER)
I had the same problem with the crash. But now with the Movefolder tool from Mikero i have created my own addons. This works perfect! There is a lot of work but with the tool you saves a lot of time.

