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Cype_Revenge

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Everything posted by Cype_Revenge

  1. What is now the best way to create roads with the new TB? I have searched the forum and found these tutorials: http://forums.bistudio.com/showthread.php?151633-ZGM-Roadpainting-source-files-for-Global-Mapper http://forums.bistudio.com/showthread.php?151398-road-shapefile-making-guide But I think they are no longer actual, with the TB? exist an actual tutorial? Thanks for Help! :rolleyes:
  2. maybe the overlay color from the satmap?
  3. I'm interested also :rolleyes:
  4. Cype_Revenge

    Bornholm, Denmark [Terrain WIP]

    Thumbs Up Egil!
  5. Cype_Revenge

    Another TB problem :(

    again i learned something here.... Thanks Tom
  6. Cype_Revenge

    Another TB problem :(

    You installed your P drive from Steam? I can only recommend to install the P drive with the tools from Mikero! http://dev.withsix.com/projects/mikero-pbodll/files and an installationvideo : this works perfect for me since months! maybe helps :rolleyes:
  7. Cype_Revenge

    Export from A3 Editor

    maybe this helps: http://forums.bistudio.com/showthread.php?150961-Using-inbuilt-3D-Editor-for-map-making apparently can export from A3 3D editor? I've never tried it myself :rolleyes:
  8. Cype_Revenge

    "Build failed. Result code = 1" How do i fix this?

    the only tool that can pack a Island professionally is Pbo Project from Mikero, if you use it you will see the difference!
  9. Cype_Revenge

    Quick Terrain Builder Tutorial

    Gonzo take the tools from Mikero for instalation the P Drive: http://dev.withsix.com/projects/mikero-pbodll/files and here an installationvideo from Atsche : this works perfect!
  10. Cype_Revenge

    Tips for painting roads on satmap?

    Thanks Bushlurker I try it today :p
  11. Cype_Revenge

    Tips for painting roads on satmap?

    Nice ;) LOL I've never seen before :rolleyes:
  12. Cype_Revenge

    Tips for painting roads on satmap?

    Is it possible to make the shapefiles smaller ? The shapefiles that I exported are always much broader than my roads! That does not look very good on the Satmap from distance! :mad: Any tipps for me?
  13. Part 4: Config Last thing we need to make sure is to get the roads working ingame. In your island config make sure you have this (with your correct paths of course) newRoadsShape = "\sfp_roso_c\data\roads\roads.shp"; maybe the config forgotten :confused:
  14. Cype_Revenge

    Custom map causes Arma.exe crash on exit

    I had the same problem. But I had some errors (because some files were missing ?!) when I started A3. And when i closed the game I'm crashed to Desktop. Checked that no files are missing in your addons, now my addons works perfect.
  15. Cype_Revenge

    Max shape file poly count

    LOL :rolleyes:
  16. Cype_Revenge

    Help with Object

    very helpfull, Thanks Milkman!
  17. Cype_Revenge

    Tips for painting roads on satmap?

    I have exported my Roads in to a Image .png file, Inserted in Photoshop on the Satmap as Layer and painted it...... What I noticed is, that the roads do not match exactly with my roads in game. Always when the road is longer straight....
  18. Cype_Revenge

    TB i hate you

    LOL :confused:
  19. you overwritten your config, with the config that you have downloaded with the Mlods? try the original Config from the CA Folder....
  20. Cype_Revenge

    Help with Object

    you can find it in your CA folder under Buildings... Vez.p3d
  21. Here are many posts... how to use the A2 Objects...... http://forums.bistudio.com/showthread.php?180726-some-help-with-Movefolder-and-A2-Buildings http://forums.bistudio.com/showthread.php?176020-Missing-objects-on-map-by-using-different-Binarizers i hope this helps. MFG
  22. Cype_Revenge

    some help with Movefolder and A2 Buildings

    you need the old CA Folder!
  23. Cype_Revenge

    Custom map causes Arma.exe crash on exit

    my problem 2 months ago..... as First you need to unpack all A2 Addons in your CA folder, after try this: http://forums.bistudio.com/showthread.php?176020-Missing-objects-on-map-by-using-different-Binarizers http://forums.bistudio.com/showthread.php?176020-Missing-objects-on-map-by-using-different-Binarizers/page2 Bushlurker/Milkman has written a small guide :o after pack your addon with the great Pbo project from mikero, and copy that addon in your MapFolder @YourMap/Addons.....
  24. Cype_Revenge

    Impot object does nothing?

    In your map are the coordinates E 200000 N 0? If so try this: http://forums.bistudio.com/showthread.php?175925-WorldTools-export-to-Terrain-Builder-question
  25. Cype_Revenge

    Custom map causes Arma.exe crash on exit

    I had the same problem with the crash. But now with the Movefolder tool from Mikero i have created my own addons. This works perfect! There is a lot of work but with the tool you saves a lot of time.
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