Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×

Cype_Revenge

Member
  • Content Count

    536
  • Joined

  • Last visited

  • Medals

  • Medals

Everything posted by Cype_Revenge

  1. Cype_Revenge

    How to extract a real terrain

    i have GM15 and found it...
  2. Cype_Revenge

    How to extract a real terrain

    yeah making roads is different.... but how to create a heightmap with real data works, still the same.... and to open your realmap in TB... for tutorial roads you can search here....
  3. Cype_Revenge

    How to smooth the ground texture?

    thanks Jakerod!
  4. Cype_Revenge

    How to extract a real terrain

    well im think that is the best for you : http://forums.bistudio.com/showthread.php?109978-ZGM-Mapmaking-Tutorial
  5. Cype_Revenge

    How to extract a real terrain

    i think you can found here all what you need: http://forums.bistudio.com/showthread.php?94222-Resourcelink-collection-How-to-make-a-map-beginning-from-the-idea-in-your-head
  6. https://community.bistudio.com/wiki/Buldozer_Manual :j:
  7. Cype_Revenge

    TerrainBuilder freezes

    Hi Tom, thanks for help, here my TB log from Yesterday, http://pastebin.com/dZ2dm7Kg i see nothing strange in this logfile. yesterday i have reinstalled the Tools new, and now they work better?! (but i dont no why). When i run the Tools Diag from Launcher or directly from install directory , i can find nothing in the logs folder? The Window opens and closes immediately....
  8. Cype_Revenge

    Community Upgrade Project

    nice i hope to test the project soon, cant wait to use these Buildings and Weapons :cool:
  9. Cype_Revenge

    How to smooth the ground texture?

    what is your overlap setting in TB? can you show us a picture?
  10. Cype_Revenge

    Paths - walkways

    I made mine with the same shapes as you create the roads. As surface 'I have used the dirt road only with 1.5 mt. wide.
  11. Cype_Revenge

    Community Upgrade Project

    great work! i hope the release is soon :-)
  12. Cype_Revenge

    JBAD Release Thread

    now I start to dance nice Milkman
  13. Ahh ok , the best for you is to join the Mapmakerchannel on Skype, there are many people who can help you. http://forums.bistudio.com/showthread.php?131825-Skype-groups-amp-other-contact-groups Here on this Forum i found a good Tutorial from Zerog how to create a Highmap from real data. http://forums.bistudio.com/showthread.php?160867-Resources-How-to-make-a-Terrain i think here you can find all what you need.
  14. Cype_Revenge

    Building now showing on MAP

    Mikero is great! Fast update on pbo project ;)
  15. What exactly help do you need?
  16. Shelestov is your lake under sea level? i like that water.
  17. yeahh Shelestov :D gratulation your map look good i downloaded it
  18. Cype_Revenge

    wip buildings of russian village

    yeah great News Cifor
  19. Cype_Revenge

    wip buildings of russian village

    I am working on a Terrain in Chernarus Style, im very interested to use these on my Map. I created my own Addons with the Mlods pack from A2. If you are interested to help contact me :)
  20. Cype_Revenge

    Own map has no textures ingame

    when you have packed your island with pbo project, this has created a logfile. look into this file if there are errors?
  21. Cype_Revenge

    Custom map crashes Arma 3

    RichardsD Addonbuilder can not pack your Terrain professionally! We recommend to use the Pbo Project from Mikero Tools! And you can check your RPT File to see the errors.
  22. Cype_Revenge

    X-Cam prototype map

    Good Job can´t wait to use it....
  23. Cype_Revenge

    Text/Labels Layer

    you mean Keypoints ? https://manuals.bisimulations.com/vbs2/2-00/devref/Default.htm#VisitorNG/Keypoints.htm http://forums.bistudio.com/showthread.php?161701-Key-Points http://forums.bistudio.com/showthread.php?153952-Custom-Keypoint-Location-Types-and-how-to-make-em&p=2382885#post2382885 ;)
  24. Shelestov I have already said in the Mapmakers channel.... nice pics. Good luck for your project ;)
  25. Cype_Revenge

    Ponds

    yes :mad:
×