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Cype_Revenge

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Everything posted by Cype_Revenge

  1. Cype_Revenge

    Grass issue or cfgClutter / cfgSurface issue

    you can always count on Bush :)
  2. Cype_Revenge

    Grass issue or cfgClutter / cfgSurface issue

    its hard to answer you from my cellphone..... i need to check your problem when i am on my computer!
  3. Cype_Revenge

    Grass issue or cfgClutter / cfgSurface issue

    i am not on my computer..... class CfgSurfaceCharacters { class foa_grass_green { probability[]={1, 1}; names[]={"grass_green_clutter","foa_Flower1"}; }; all that i have in my mind, so if you find errors .....
  4. Cype_Revenge

    Grass issue or cfgClutter / cfgSurface issue

    try : on your surfaces.hpp class foa_grass_green : Default { files = "foa_grass_green"; rough = 0.1; dust = 0.05; maxSpeedCoef = 0.8; soundEnviron = "grass"; character = "grass_green_clutter"; //must be the same name defined on your clutter.hpp soundHit = "soft_ground"; }; on your clutter.hpp class grass_green_clutter: DefaultClutter { model = "A3\plants_f\Clutter\c_Grass_Green.p3d"; affectedByWind = 0.6; swLighting = "true"; scaleMin = 0.7; scaleMax = 1.0; };
  5. Cype_Revenge

    Grass issue or cfgClutter / cfgSurface issue

    a question... why you have the sounds from Bornholm in your config?
  6. Cype_Revenge

    [A3 Island] Alpha: Pianosa!

    nice work ItsDonJon (Jona) :)
  7. you defined all the colors what you have on your mask in your layers.cfg? correct paths in your .rvmats ?
  8. @ShakyBones Thanks for the missions. @Foxhound and Major Boggie great video @CosmiC10R thanks for the video
  9. Hey Neo, with the next Update i made my Addons AIA compatible. Its on my to-do list :)
  10. Thanks no problem :)
  11. @redarmy yes you may have installed AIA or A3MP why not? But do not launch it with this Island! :) @ShakyBones11 i need to check it if on PWS are all addons what are required.
  12. Thanks Foxhound! @Corporal_Lib Yes the Jbad Buildings are the best! i will in the future update this Island with more enterable Buildings, this s a criterion why I have created my own addons.... Thanks Corporal :)
  13. Sry Guys for the error of missing file, with the first problems with Downloads i made a little Mistake. I inserted the wrong Misc.pbo in the LostIslandPack. I've updated the first post, only download the right Misc.pbo (62Mb) and overwritten them with the old Misc.pbo! Thanks do IndeedPete for Reporting! @redarmy Yes i can confirm, i have placed Objects on this Island what does not exist on AIA or A3MP! If you start the island (all my addons) with AIA or A3MP, normally you have a lot of errors (conflicting addons) on your rpt. like this : (Conflicting addon A_Crane_02 in 'Cype_A2B\Buildings2\a_crane_02\', previous definition in 'ca\buildings2_c\a_crane_02\') If you delete my addons and launch only the Lost.pbo or LostW.pbo with AIA or A3MP you have errors of missing files! Why i created my own addons? Simply, I have created these addons, because this is a good base for other Mapmakers! All my Buildings are placeable with Mapbuilder or with any 3D Editor. Updated the penetrationfiles and other little things to A3. And if someone find a bug, I can fix it immediately.
  14. impressive pics IndeedPete! I like your Snowunits, great work. Yes is the first release, sure soon i will make an Update with more Vilages. the errors in the rpt i need to check! Thanks for report :)
  15. Thanks Neo! Your tools are great! :)
  16. Many Thanks Foxhound! @Svarun you can make the Snowfall with a script like this: http://www.armaholic.com/page.php?id=24617 @lolkij are your sure you launched the Jbad Buildings with my Island? This Island not work with AIA or A3MP! Yes this is a big Download but the first released of three Islands..... @ChrisB the download links work now.
  17. sry Guys, :mad: too many downloads, it is overloaded. edit first post with another download!
  18. time to release : http://forums.bistudio.com/showthread.php?189794-Terrain-Pack-Lost-Island-Lost-Island-Winter
  19. Hello Arma 3 community, I am proud to present my first project that I have been working the last 6-7 months. LostIsland is a Terrain in Summerstyle. LostIsland Winter is the same Terrain but in Winterstyle. Every two islands are fictitious Terrains! Size of the Island is 10 x 10 Km, playable Terrain is about ~7 x 7,5 Km. Features: about ~100 custom Buildings (a lot A2 Buildings, placeable in Editor and walkable) custom Trees (A2) custom Clutter (A2) custom Ground Surfaces 3 Military Bases 1 small Airfield 3 small Islands (Neighboring) 2 Lakes (Big and Small) 1 Big Mountain (~800mt. high] 1 Main City 3 Smaller Citys a lot of little Farms and Villages Special Thanks: Bushlurker for Help Jakerod for Help Milkman for Help and his Buildings Raunhofer for his WinterTextures The great Mikero for his Tools! and all the people on Mapmakingchannel on Skype! thanks for reading !
  20. Hey Richie, are you sure you have installed your P Drive correctly? in your Binlog i found: No entry 'F:\bin\config.cpp.CfgVehicles'. No entry 'F:\bin\config.cpp.CfgAmmo'. No entry 'F:\bin\config.cpp.CfgNonAIVehicles'. No entry 'F:\bin\config.cpp.CfgInGameUI'. No entry 'F:\bin\config.cpp.CfgFonts'. No entry 'F:\bin\config.cpp.CfgFontFamilies'. F: Drive?
  21. Neo made a new Tool ..... :) http://forums.bistudio.com/showthread.php?184565-Visitor3-World-Tools-Object-Export-to-Terrainbuilder
  22. yeah nice Neo, thanks for the Update excellent work !
  23. Cype_Revenge

    JBAD Release Thread

    Thank you Milkman for the Update
  24. @deathwatch4 Required are the JBad Buildings from Milkman http://forums.bistudio.com/showthread.php?183222-JBAD-Release-Thread ! The A2 Buildings and Trees come with Addons what i have created (Included in the Download).
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