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Everything posted by EO
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Hi, welcome and congrats on posting in the right section.....don't ask. Obviously you can create your own loadouts via the Virtual Arsenal, but if you want to go a step further creating your own units check out the Characters and Gear Encoding Guide
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Live action Ravage mission in Chernobyl...
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Why FUEL can havent fuelcargo ability ???
EO replied to h4wek's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Plenty of mods add the functionality you request, Ravage, Heros Survive, MCC to name but a few. -
CYTECH INDUSTRIES - [WIP] Underground Terrain
EO replied to Dan Tronic's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Screenshots are just WOW!....maybe the most impressive thing is the lack of Vanilla assets. So cool to see this is still getting worked on. -
How do I hide the commanding menu?
EO replied to juleshuxley's topic in ARMA 3 - MISSION EDITING & SCRIPTING
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Item Config Wiki Is Confusing
EO replied to Sertica's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
@Sertica, I made a small mod a couple of months ago that does just that. ^^ Feel free to break it open and take a look, it might help with your endeavours. -
rksl RKSL Studios: Bovington Test Area Release
EO replied to rksl-rock's topic in ARMA 3 - ADDONS & MODS: COMPLETE
A very distinctive terrain, love the lawnmower artwork! -
Sullen Skies, Ambient Animals, Animals Module-Extended
EO replied to EO's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This edition of Sullen Skies - TRIA is a new and improved version: Cloud grid width, cloud width and noise resolution values have all been tweaked resulting in a significant increase in cloud volume while retaining cloud detail. Steam Workshop.- 278 replies
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Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
EO replied to Placebo's topic in ARMA 3 - GENERAL
Mods: Remnant, Ravaged and Frithified Gear, Slaughter Assets, Sullen Skies, ReColor, Tria.- 6859 replies
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Frozen VR has been updated to reflect the recent changes made to Sullen Skies: Cloud grid width, cloud width and noise resolution values have all been tweaked resulting in a significant increase in cloud volume while retaining cloud detail.
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Converts the VR map into a flat desert landscape. Features: Ambient Animal System: Birds, insects, snakes. Weather and Cloud system. (Sullen Skies) Environmental Sounds. Vehicle dust effects. Character footsteps. All the above features carry over into the Virtual Arsenal and Virtual Training missions. Use your imagination and have fun! Steam Workshop.
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Deserted VR has been updated to reflect the recent changes made to Sullen Skies: Cloud grid width, cloud width and noise resolution values have all been tweaked resulting in a significant increase in cloud volume while retaining cloud detail.
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Remnant mod by Haleks (DOOMS feature)
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DOOMS is soooo damn cool... When DOOMS is enabled players can see Invisible Phantoms while staying still.
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Not trying to cast doubt on your findings but I can successfully spawn Phantoms using the rain command in the Condition field, a lot will depend on your weather settings and having an clear understanding on how the weather system functions in A3, never expect instant results while doing any weather related testing in the Editor, you need a little bit of patience. Without trying to overcomplicate things that example of rain > 0.3 equates to greater than 30% rain strength in the Environment setting, so 0.4 = 40%, 0.7 = 70%, 1 = 100% etc. (It's also worth remembering if your using rain for any tasks: Minimum overcast needed for rain in Arma 3 is 0.5.) A little visual example... @haleks what's with all the reports about headgear spawning on Phantoms? I have never seen that in any iteration thus far, granted I don't use a lot of gear mods but still...
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Sullen Skies, Ambient Animals, Animals Module-Extended
EO replied to EO's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Following on here is an improved version of Sullen Skies for Tanoa... Steam Workshop.- 278 replies
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So awesome to see this finally released to the masses, I've really enjoyed the Patron ride on this one, it's evolved into something really cool....oh, chucked a few Steam Awards your way, Michelangelo and Mad Scientist sum you up pretty well.
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Sullen Skies, Ambient Animals, Animals Module-Extended
EO replied to EO's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Cool! ^^ To celebrate here is a new and improved version of the original Sullen Skies...Cloud width, cloud grid width, noise resolution values have all been tweaked resulting in a significant increase in cloud volume while retaining cloud detail. For any one who's just passing by and has never tried Sullen Skies before I urge you to give this version a go, been playing a bit of MFS2020 where the skies are always pretty spectacular so I can tell you first-hand, Arma skies are just as good. Some transitions over Malden... Steam Workshop.- 278 replies
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Trees, Bushes and other small stuff
EO replied to PingWing's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
A few of many on the Workshop... https://steamcommunity.com/sharedfiles/filedetails/?id=1736812763&searchtext= https://steamcommunity.com/sharedfiles/filedetails/?id=882231372&searchtext= ...downside most of these types of editor extensions create a dependency for mission-makers, would be much neater if BI would add these categories themselves.- 2 replies
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I'd say yes, the tracks are available to use via Trigger-Effects, just checked running the base game with no mods or optional DLC, I also just asked on Discord and it's been confirmed their too. 😉
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Seriously!.....shouldn't we just be grateful CUP still exist and evolve in tandem with Arma 3 who still have at least one major update still to come.
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Sullen Skies, Ambient Animals, Animals Module-Extended
EO replied to EO's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for the kind words buddy! I don't have the time to upload a version to Steam (as you can tell I do like to take a few screenshots as part of the overall package) so in the meantime here is a link to my Dropbox.... https://www.dropbox.com/sh/8plgeatwonm6ijs/AAB7ttzsL7KQWspJAe_KoHH8a?dl=0 The folder contains versions for Neaville and Neaville Winter, both versions are signed and include a server key. Ran a quick test to see if everything is working, looks good to me, especially the Winter version. Enjoy!!- 278 replies
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CSLA, its prognosed low sales and future of Creator DLC's
EO replied to TesACC's topic in ARMA 3 - CREATOR DLC
Price is totally relevant, it's fundamental to your original post. How cheap does something have to be to get everybody in your hypothetical community onboard? I still don't follow your point of view, If the content is of interest then you buy it and enjoy it to it's fullest, if not then don't, people will come people will go, the world keeps on turning.... -
CSLA, its prognosed low sales and future of Creator DLC's
EO replied to TesACC's topic in ARMA 3 - CREATOR DLC
Regarding the OP...similar points of view were made when GM was announced, so your right when you say the cycle continues. I still don't get that argument, it's not like these DLC's are overpriced. What price to you put on success?....GM, according to BI, has sold over 100,000 copies since it was launched, that's over 1.8 million Euros, imho, that's pretty good business for all involved. -
Sullen Skies, Ambient Animals, Animals Module-Extended
EO replied to EO's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This edition of Sullen Skies is a new and improved version: Cloud grid width, cloud width and noise resolution values have all been tweaked resulting in a significant increase in cloud volume while retaining cloud detail. Steam Workshop.- 278 replies
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- sullen skies
- ambient birds
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