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Vanz0r

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Posts posted by Vanz0r


  1. 8 hours ago, da12thMonkey said:

    Ingame config viewer when running 0.5.5 says reloadTime = 0.0631579; in all firemodes of the MP-7 for me. That's 950rpm (60/0.0631579 = 949.9999*). However, fired RPM in Arma 3 is limited by framerate, so it might not fire at 950rpm if you have a particularly low framerate

    If you check the config viewer yourself and the value is not 0.0631579, be sure you're not using some mods that may effect the fire modes of the MP-7. This does include sound mods, as sound parameters are written in the firemode class for each weapon

     

    Best I can get is 791 in game or around 800 in the editor (2.97 seconds) ? However AS VAL is solid at 800 in game (maybe because with only 20 rounds the animation/frame rate lag hasn't kicked in)? Can I really be losing nearly 200 RPM cos of a 100+ frame rate (in editor)? @ 950 RPM it should be 2.5 seconds to empty a mag.

     

     

    Times calculated by timeline in video editor to exact fire frames.

     


  2. 58 minutes ago, da12thMonkey said:

    Ingame config viewer when running 0.5.5 says reloadTime = 0.0631579; in all firemodes of the MP-7 for me. That's 950rpm (60/0.0631579 = 949.9999*).

     

     Ok so I first checked this in KOTH *in game* and it gave me 2.99 secs to empty a mag and have now rechecked in the editor and it's the same. No mods running apart from RHS

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